From c88d5910890ad35af283344417891344604f0438 Mon Sep 17 00:00:00 2001 From: Peter Zijlstra Date: Thu, 10 Sep 2009 13:50:02 +0200 Subject: sched: Merge select_task_rq_fair() and sched_balance_self() The problem with wake_idle() is that is doesn't respect things like cpu_power, which means it doesn't deal well with SMT nor the recent RT interaction. To cure this, it needs to do what sched_balance_self() does, which leads to the possibility of merging select_task_rq_fair() and sched_balance_self(). Modify sched_balance_self() to: - update_shares() when walking up the domain tree, (it only called it for the top domain, but it should have done this anyway), which allows us to remove this ugly bit from try_to_wake_up(). - do wake_affine() on the smallest domain that contains both this (the waking) and the prev (the wakee) cpu for WAKE invocations. Then use the top-down balance steps it had to replace wake_idle(). This leads to the dissapearance of SD_WAKE_BALANCE and SD_WAKE_IDLE_FAR, with SD_WAKE_IDLE replaced with SD_BALANCE_WAKE. SD_WAKE_AFFINE needs SD_BALANCE_WAKE to be effective. Touch all topology bits to replace the old with new SD flags -- platforms might need re-tuning, enabling SD_BALANCE_WAKE conditionally on a NUMA distance seems like a good additional feature, magny-core and small nehalem systems would want this enabled, systems with slow interconnects would not. Signed-off-by: Peter Zijlstra LKML-Reference: Signed-off-by: Ingo Molnar --- arch/ia64/include/asm/topology.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'arch/ia64') diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index 7b4c8c7..cf6053b 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -67,6 +67,7 @@ void build_cpu_to_node_map(void); .flags = SD_LOAD_BALANCE \ | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ + | SD_BALANCE_WAKE \ | SD_WAKE_AFFINE, \ .last_balance = jiffies, \ .balance_interval = 1, \ @@ -91,8 +92,8 @@ void build_cpu_to_node_map(void); .flags = SD_LOAD_BALANCE \ | SD_BALANCE_EXEC \ | SD_BALANCE_FORK \ - | SD_SERIALIZE \ - | SD_WAKE_BALANCE, \ + | SD_BALANCE_WAKE \ + | SD_SERIALIZE, \ .last_balance = jiffies, \ .balance_interval = 64, \ .nr_balance_failed = 0, \ -- cgit v1.1 From 78e7ed53c9f42f04f9401ada6f7047db60781676 Mon Sep 17 00:00:00 2001 From: Peter Zijlstra Date: Thu, 3 Sep 2009 13:16:51 +0200 Subject: sched: Tweak wake_idx When merging select_task_rq_fair() and sched_balance_self() we lost the use of wake_idx, restore that and set them to 0 to make wake balancing more aggressive. Signed-off-by: Peter Zijlstra LKML-Reference: Signed-off-by: Ingo Molnar --- arch/ia64/include/asm/topology.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'arch/ia64') diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index cf6053b..47f3c51 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -62,11 +62,12 @@ void build_cpu_to_node_map(void); .busy_idx = 2, \ .idle_idx = 1, \ .newidle_idx = 2, \ - .wake_idx = 1, \ + .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ + | SD_BALANCE_FORK \ | SD_BALANCE_WAKE \ | SD_WAKE_AFFINE, \ .last_balance = jiffies, \ @@ -87,7 +88,7 @@ void build_cpu_to_node_map(void); .busy_idx = 3, \ .idle_idx = 2, \ .newidle_idx = 2, \ - .wake_idx = 1, \ + .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ | SD_BALANCE_EXEC \ -- cgit v1.1 From 0ec9fab3d186d9cbb00c0f694d4a260d07c198d9 Mon Sep 17 00:00:00 2001 From: Mike Galbraith Date: Tue, 15 Sep 2009 15:07:03 +0200 Subject: sched: Improve latencies and throughput Make the idle balancer more agressive, to improve a x264 encoding workload provided by Jason Garrett-Glaser: NEXT_BUDDY NO_LB_BIAS encoded 600 frames, 252.82 fps, 22096.60 kb/s encoded 600 frames, 250.69 fps, 22096.60 kb/s encoded 600 frames, 245.76 fps, 22096.60 kb/s NO_NEXT_BUDDY LB_BIAS encoded 600 frames, 344.44 fps, 22096.60 kb/s encoded 600 frames, 346.66 fps, 22096.60 kb/s encoded 600 frames, 352.59 fps, 22096.60 kb/s NO_NEXT_BUDDY NO_LB_BIAS encoded 600 frames, 425.75 fps, 22096.60 kb/s encoded 600 frames, 425.45 fps, 22096.60 kb/s encoded 600 frames, 422.49 fps, 22096.60 kb/s Peter pointed out that this is better done via newidle_idx, not via LB_BIAS, newidle balancing should look for where there is load _now_, not where there was load 2 ticks ago. Worst-case latencies are improved as well as no buddies means less vruntime spread. (as per prior lkml discussions) This change improves kbuild-peak parallelism as well. Reported-by: Jason Garrett-Glaser Signed-off-by: Mike Galbraith Signed-off-by: Peter Zijlstra LKML-Reference: <1253011667.9128.16.camel@marge.simson.net> Signed-off-by: Ingo Molnar --- arch/ia64/include/asm/topology.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'arch/ia64') diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index 47f3c51..42f1673 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -61,7 +61,7 @@ void build_cpu_to_node_map(void); .cache_nice_tries = 2, \ .busy_idx = 2, \ .idle_idx = 1, \ - .newidle_idx = 2, \ + .newidle_idx = 0, \ .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ @@ -87,10 +87,11 @@ void build_cpu_to_node_map(void); .cache_nice_tries = 2, \ .busy_idx = 3, \ .idle_idx = 2, \ - .newidle_idx = 2, \ + .newidle_idx = 0, \ .wake_idx = 0, \ .forkexec_idx = 1, \ .flags = SD_LOAD_BALANCE \ + | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ | SD_BALANCE_FORK \ | SD_BALANCE_WAKE \ -- cgit v1.1 From b8a543ea5a5896830a9969bacfd047f9d15940b2 Mon Sep 17 00:00:00 2001 From: Peter Zijlstra Date: Tue, 15 Sep 2009 15:22:03 +0200 Subject: sched: Reduce forkexec_idx If we're looking to place a new task, we might as well find the idlest position _now_, not 1 tick ago. Signed-off-by: Peter Zijlstra LKML-Reference: Signed-off-by: Ingo Molnar --- arch/ia64/include/asm/topology.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'arch/ia64') diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index 42f1673..569b9da 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -63,7 +63,7 @@ void build_cpu_to_node_map(void); .idle_idx = 1, \ .newidle_idx = 0, \ .wake_idx = 0, \ - .forkexec_idx = 1, \ + .forkexec_idx = 0, \ .flags = SD_LOAD_BALANCE \ | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ @@ -89,7 +89,7 @@ void build_cpu_to_node_map(void); .idle_idx = 2, \ .newidle_idx = 0, \ .wake_idx = 0, \ - .forkexec_idx = 1, \ + .forkexec_idx = 0, \ .flags = SD_LOAD_BALANCE \ | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ -- cgit v1.1 From 182a85f8a119c789610a9d464f4129ded9f3c107 Mon Sep 17 00:00:00 2001 From: Peter Zijlstra Date: Wed, 16 Sep 2009 13:24:49 +0200 Subject: sched: Disable wakeup balancing Sysbench thinks SD_BALANCE_WAKE is too agressive and kbuild doesn't really mind too much, SD_BALANCE_NEWIDLE picks up most of the slack. On a dual socket, quad core, dual thread nehalem system: sysbench (--num_threads=16): SD_BALANCE_WAKE-: 13982 tx/s SD_BALANCE_WAKE+: 15688 tx/s kbuild (-j16): SD_BALANCE_WAKE-: 47.648295846 seconds time elapsed ( +- 0.312% ) SD_BALANCE_WAKE+: 47.608607360 seconds time elapsed ( +- 0.026% ) (same within noise) Signed-off-by: Peter Zijlstra LKML-Reference: Signed-off-by: Ingo Molnar --- arch/ia64/include/asm/topology.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'arch/ia64') diff --git a/arch/ia64/include/asm/topology.h b/arch/ia64/include/asm/topology.h index 569b9da..d0141fb 100644 --- a/arch/ia64/include/asm/topology.h +++ b/arch/ia64/include/asm/topology.h @@ -68,7 +68,6 @@ void build_cpu_to_node_map(void); | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ | SD_BALANCE_FORK \ - | SD_BALANCE_WAKE \ | SD_WAKE_AFFINE, \ .last_balance = jiffies, \ .balance_interval = 1, \ @@ -94,7 +93,6 @@ void build_cpu_to_node_map(void); | SD_BALANCE_NEWIDLE \ | SD_BALANCE_EXEC \ | SD_BALANCE_FORK \ - | SD_BALANCE_WAKE \ | SD_SERIALIZE, \ .last_balance = jiffies, \ .balance_interval = 64, \ -- cgit v1.1