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Diffstat (limited to 'src/com/android/nfc/FireflyRenderer.java')
-rw-r--r-- | src/com/android/nfc/FireflyRenderer.java | 424 |
1 files changed, 424 insertions, 0 deletions
diff --git a/src/com/android/nfc/FireflyRenderer.java b/src/com/android/nfc/FireflyRenderer.java new file mode 100644 index 0000000..4ce58b4 --- /dev/null +++ b/src/com/android/nfc/FireflyRenderer.java @@ -0,0 +1,424 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +package com.android.nfc; + +import android.content.Context; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; +import android.graphics.SurfaceTexture; +import android.opengl.GLUtils; +import android.util.Log; + +import java.io.IOException; +import java.io.InputStream; +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.FloatBuffer; +import java.nio.ShortBuffer; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.egl.EGLSurface; +import javax.microedition.khronos.opengles.GL10; + +public class FireflyRenderer { + private static final String LOG_TAG = "NfcFireflyThread"; + + static final int NUM_FIREFLIES = 200; + + static final float NEAR_CLIPPING_PLANE = 50f; + static final float FAR_CLIPPING_PLANE = 100f; + + // All final variables below only need to be allocated once + // and can be reused between subsequent Beams + static final int[] sEglConfig = { + EGL10.EGL_RED_SIZE, 8, + EGL10.EGL_GREEN_SIZE, 8, + EGL10.EGL_BLUE_SIZE, 8, + EGL10.EGL_ALPHA_SIZE, 0, + EGL10.EGL_DEPTH_SIZE, 0, + EGL10.EGL_STENCIL_SIZE, 0, + EGL10.EGL_NONE + }; + + // Vertices for drawing a 32x32 rect + static final float mVertices[] = { + 0.0f, 0.0f, 0.0f, // 0, Top Left + 0.0f, 32.0f, 0.0f, // 1, Bottom Left + 32.0f, 32.0f, 0.0f, // 2, Bottom Right + 32.0f, 0.0f, 0.0f, // 3, Top Right + }; + + // Mapping coordinates for the texture + static final float mTextCoords[] = { + 0.0f, 0.0f, + 1.0f, 0.0f, + 1.0f, 1.0f, + 0.0f, 1.0f + }; + + // Connecting order (draws a square) + static final short[] mIndices = { 0, 1, 2, 0, 2, 3 }; + + final Context mContext; + + // Buffer holding the vertices + final FloatBuffer mVertexBuffer; + + // Buffer holding the indices + final ShortBuffer mIndexBuffer; + + // Buffer holding the texture mapping coordinates + final FloatBuffer mTextureBuffer; + + final Firefly[] mFireflies; + + FireflyRenderThread mFireflyRenderThread; + + // The surface to render the flies on, including width and height + SurfaceTexture mSurface; + int mDisplayWidth; + int mDisplayHeight; + + public FireflyRenderer(Context context) { + mContext = context; + + // First, build the vertex, texture and index buffers + ByteBuffer vbb = ByteBuffer.allocateDirect(mVertices.length * 4); // Float => 4 bytes + vbb.order(ByteOrder.nativeOrder()); + mVertexBuffer = vbb.asFloatBuffer(); + mVertexBuffer.put(mVertices); + mVertexBuffer.position(0); + + ByteBuffer ibb = ByteBuffer.allocateDirect(mIndices.length * 2); // Short => 2 bytes + ibb.order(ByteOrder.nativeOrder()); + mIndexBuffer = ibb.asShortBuffer(); + mIndexBuffer.put(mIndices); + mIndexBuffer.position(0); + + ByteBuffer tbb = ByteBuffer.allocateDirect(mTextCoords.length * 4); + tbb.order(ByteOrder.nativeOrder()); + mTextureBuffer = tbb.asFloatBuffer(); + mTextureBuffer.put(mTextCoords); + mTextureBuffer.position(0); + + mFireflies = new Firefly[NUM_FIREFLIES]; + for (int i = 0; i < NUM_FIREFLIES; i++) { + mFireflies[i] = new Firefly(); + } + } + + /** + * Starts rendering fireflies on the given surface. + * Must be called from the UI-thread. + */ + public void start(SurfaceTexture surface, int width, int height) { + mSurface = surface; + mDisplayWidth = width; + mDisplayHeight = height; + + mFireflyRenderThread = new FireflyRenderThread(); + mFireflyRenderThread.start(); + } + + /** + * Stops rendering fireflies. + * Must be called from the UI-thread. + */ + public void stop() { + if (mFireflyRenderThread != null) { + mFireflyRenderThread.finish(); + try { + mFireflyRenderThread.join(); + } catch (InterruptedException e) { + Log.e(LOG_TAG, "Couldn't wait for FireflyRenderThread."); + } + mFireflyRenderThread = null; + } + } + + private class FireflyRenderThread extends Thread { + EGL10 mEgl; + EGLDisplay mEglDisplay; + EGLConfig mEglConfig; + EGLContext mEglContext; + EGLSurface mEglSurface; + GL10 mGL; + + // Holding the handle to the texture + int mTextureId; + + // Read/written by multiple threads + volatile boolean mFinished; + + @Override + public void run() { + if (!initGL()) { + Log.e(LOG_TAG, "Failed to initialize OpenGL."); + return; + } + loadStarTexture(); + + mGL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); + + mGL.glViewport(0, 0, mDisplayWidth, mDisplayHeight); + + // make adjustments for screen ratio + mGL.glMatrixMode(GL10.GL_PROJECTION); + mGL.glLoadIdentity(); + mGL.glFrustumf(-mDisplayWidth, mDisplayWidth, mDisplayHeight, -mDisplayHeight, NEAR_CLIPPING_PLANE, FAR_CLIPPING_PLANE); + + // Switch back to modelview + mGL.glMatrixMode(GL10.GL_MODELVIEW); + mGL.glLoadIdentity(); + + mGL.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); + mGL.glDepthMask(true); + + + for (Firefly firefly : mFireflies) { + firefly.reset(); + } + + for (int i = 0; i < 3; i++) { + // Call eglSwapBuffers 3 times - this will allocate the necessary + // buffers, and make sure the animation looks smooth from the start. + if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) { + Log.e(LOG_TAG, "Could not swap buffers"); + mFinished = true; + } + } + + long startTime = System.currentTimeMillis(); + + while (!mFinished) { + long timeElapsedMs = System.currentTimeMillis() - startTime; + startTime = System.currentTimeMillis(); + + checkCurrent(); + + mGL.glClear(GL10.GL_COLOR_BUFFER_BIT); + mGL.glLoadIdentity(); + + mGL.glEnable(GL10.GL_TEXTURE_2D); + mGL.glEnable(GL10.GL_BLEND); + mGL.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE); + + for (Firefly firefly : mFireflies) { + firefly.updatePositionAndScale(timeElapsedMs); + firefly.draw(mGL); + } + + if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) { + Log.e(LOG_TAG, "Could not swap buffers"); + mFinished = true; + } + + long elapsed = System.currentTimeMillis() - startTime; + try { + Thread.sleep(Math.max(30 - elapsed, 0)); + } catch (InterruptedException e) { + + } + } + finishGL(); + } + + public void finish() { + mFinished = true; + } + + void loadStarTexture() { + int[] textureIds = new int[1]; + mGL.glGenTextures(1, textureIds, 0); + mTextureId = textureIds[0]; + + InputStream in = null; + try { + // Remember that both texture dimensions must be a power of 2! + in = mContext.getAssets().open("star.png"); + + Bitmap bitmap = BitmapFactory.decodeStream(in); + mGL.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId); + + mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR); + mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); + + GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); + + bitmap.recycle(); + + } catch (IOException e) { + Log.e(LOG_TAG, "IOException opening assets."); + } finally { + if (in != null) { + try { + in.close(); + } catch (IOException e) { } + } + } + } + + private void checkCurrent() { + if (!mEglContext.equals(mEgl.eglGetCurrentContext()) || + !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { + if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { + throw new RuntimeException("eglMakeCurrent failed " + + GLUtils.getEGLErrorString(mEgl.eglGetError())); + } + } + } + + boolean initGL() { + // Initialize openGL engine + mEgl = (EGL10) EGLContext.getEGL(); + + mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); + if (mEglDisplay == EGL10.EGL_NO_DISPLAY) { + Log.e(LOG_TAG, "eglGetDisplay failed " + + GLUtils.getEGLErrorString(mEgl.eglGetError())); + return false; + } + + int[] version = new int[2]; + if (!mEgl.eglInitialize(mEglDisplay, version)) { + Log.e(LOG_TAG, "eglInitialize failed " + + GLUtils.getEGLErrorString(mEgl.eglGetError())); + return false; + } + + mEglConfig = chooseEglConfig(); + if (mEglConfig == null) { + Log.e(LOG_TAG, "eglConfig not initialized."); + return false; + } + + mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig, EGL10.EGL_NO_CONTEXT, null); + + mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, mSurface, null); + + if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) { + int error = mEgl.eglGetError(); + Log.e(LOG_TAG,"createWindowSurface returned error " + Integer.toString(error)); + return false; + } + + if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { + Log.e(LOG_TAG, "eglMakeCurrent failed " + + GLUtils.getEGLErrorString(mEgl.eglGetError())); + return false; + } + + mGL = (GL10) mEglContext.getGL(); + + return true; + } + + private void finishGL() { + if (mEgl == null || mEglDisplay == null) { + // Nothing to free + return; + } + // Unbind the current surface and context from the display + mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, + EGL10.EGL_NO_CONTEXT); + + if (mEglSurface != null) { + mEgl.eglDestroySurface(mEglDisplay, mEglSurface); + } + + if (mEglContext != null) { + mEgl.eglDestroyContext(mEglDisplay, mEglContext); + } + } + + private EGLConfig chooseEglConfig() { + int[] configsCount = new int[1]; + EGLConfig[] configs = new EGLConfig[1]; + if (!mEgl.eglChooseConfig(mEglDisplay, sEglConfig, configs, 1, configsCount)) { + throw new IllegalArgumentException("eglChooseConfig failed " + + GLUtils.getEGLErrorString(mEgl.eglGetError())); + } else if (configsCount[0] > 0) { + return configs[0]; + } + return null; + } + } + + private class Firefly { + static final float TEXTURE_HEIGHT = 30f; // TODO use measurement of texture size + static final float SPEED = .5f; + + float mX; // between -mDisplayHeight and mDisplayHeight + float mY; // between -mDisplayWidth and mDisplayWidth + float mZ; // between 0.0 (near) and 1.0 (far) + float mZ0; + float mT; + float mScale; + float mAlpha; + + public Firefly() { + } + + void reset() { + mX = (float) (Math.random() * mDisplayWidth) * 4 - 2 * mDisplayWidth; + mY = (float) (Math.random() * mDisplayHeight) * 4 - 2 * mDisplayHeight; + mZ0 = mZ = (float) (Math.random()) * 2 - 1; + mT = 0f; + mScale = 1.5f; + mAlpha = 0f; + } + + public void updatePositionAndScale(long timeElapsedMs) { + mT += timeElapsedMs; + mZ = mZ0 + mT/1000f * SPEED; + mAlpha = 1f-mZ; + if(mZ > 1.0) reset(); + } + + public void draw(GL10 gl) { + gl.glLoadIdentity(); + + // Counter clockwise winding + gl.glFrontFace(GL10.GL_CCW); + + gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); + gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); + + gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); + gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTextureBuffer); + + gl.glTranslatef(mX, mY, -NEAR_CLIPPING_PLANE-mZ*(FAR_CLIPPING_PLANE-NEAR_CLIPPING_PLANE)); + gl.glColor4f(1, 1, 1, mAlpha); + + // scale around center + gl.glTranslatef(TEXTURE_HEIGHT/2, TEXTURE_HEIGHT/2, 0); + gl.glScalef(mScale, mScale, 0); + gl.glTranslatef(-TEXTURE_HEIGHT/2, -TEXTURE_HEIGHT/2, 0); + + gl.glDrawElements(GL10.GL_TRIANGLES, mIndices.length, GL10.GL_UNSIGNED_SHORT, + mIndexBuffer); + + gl.glColor4f(1, 1, 1, 1); + gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); + gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); + } + } +} |