| Commit message (Collapse) | Author | Age | Files | Lines |
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folder bounds
* commit '4dd45be8afa39c88781364933e819e8734732d17':
Fix bug 3126193 - over-scroll glow extends beyond folder bounds
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Fixed a layout problem in Launcher2 where lists and grids did not have
proper containers.
Change-Id: I683e42362345a9c9d18d957e84bb8522675fdfc6
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Bug: http://b/issue?id=3053235
This is a proper way to do what was done in https://android-git.corp.google.com/g/#change,71522
The longAxisEndPadding used to be equal to button_bar_height.
Increased it to match proposed mock from designers and increase space
between last row and hot seats buttons.
Change-Id: I31dfba0a3e90a30f18d42b16681592d9527517d4
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* fix crash where Workspace gets an ACTION_MOVE
but didn't get the ACTION_DOWN before it
* fix crash in DimmableBubbleTextView on
non-xlarge devices (buganizer bug#3001211)
Change-Id: I419b4a9fd3c95df9949f1d46746845ad2dc4b831
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- icons and widgets on home screens can be "dimmed"
- celllayout no longer renders a dimmed version of itself, but instead its children make dimmed versions of themselves
- celllayout no longer always takes up full size of workspace, in landscape mode
neighboring screens (celllayouts) are visible
- on xlarge devices, in landscape mode side screens are "dimmed"
- moved holographic outline helper to its own file
- fixed bug where mini-screens were still able to scroll left/right
Change-Id: I9e85ab4147edfae1e7525c3d11d42be3fabf4f6d
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This commit eliminates the notion of in-place rotations and a bunch of
associated complexities (including the notion of canonical coordinates).
Further, the number of x and y cells per workspace screen is now being stored
in a single location in the XML definition of Workspace. This fixes a couple
bugs where incorrect values were being used. Finally, eliminated the notion of
"shortAxis" and "longAxis" in terms of padding and cell count. These have been
translated to corresponding x and y axis values.
Change-Id: I30cfed66f82d739355b3f01730b28b6c0437989c
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- add a temporary new zoom animation for all apps
- modify AllApps2D to allow it to be transparent
- other changes to dismiss the customization drawer when appropriate
Change-Id: I5660ab77f256ded299c1721c589983a1b30d56a4
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* Correct the density (or, rather, remove the density) of
the icons in the cache to ensure they're drawn px-for-px.
* Create a new landscape layout for 2DAA that aligns things
properly (viz: Home icon at right, padding tuned, 6
columns).
* Performance improvement: Make the app grid, icons, and
home icon all opaque (by setting a black background) and
move the home icon so it doesn't overlap the grid.
Change-Id: I961323e9e39cb122cdc694853706e7fcdd10142f
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The drop region is now 70dip^2. This means it invisibly
overlaps nearby icons ever so slightly---not enough to
prevent icons being properly dropped on the workspace.
Bug: 2623734
Change-Id: I945160ef6bdfc0a4ac3cf9db57d440bad424dfc4
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Also closes the gap below the buttons (not visibly, but the
hit rect now reaches the bottom of the screen). Bug: 2630273
Change-Id: I8e8de6b63f91b2fcf87c3af856003cc36dd6c096
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The hotseats are permanent slots on either side of the
AllApps button. Their functions are:
LEFT/BOTTOM: Phone
Launched via the hardcoded class name
com.android.contacts/.ContactsLaunchActivity.
RIGHT/TOP: Browser
Launched by querying to see which application is the
default for URLs, then starting that activity directly.
In the future, it would be ideal to allow an application
with permission to access LauncherProvider to customize
these (icons, contentDescriptions, and Intents).
Bug: 2559083
Change-Id: I56f6e745f8574aa17e28feaa9d2118fb4a715cd4
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Change-Id: I9f0ef8370bbf3e73f86dabf006372fc243f302b9
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AllAppsView is now the 2D, GridView-based version (very
similar to classic Launcher); AllApps3D is the
RenderScript/Rollo implementation.
TODO:
- some mdpi assets are not in fact mdpi
- related to above: static wallpapers not working yet
- add dynamic selection of 2D/3D AA; currently you must
choose one at build time by picking the appropriate class
in all_apps.xml (see separate CL for sapphire overlay
that does this)
Change-Id: I253d98404ea8a329a4049d2e48edd2e5129fa6ba
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picked up.
related to bug 2309687
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ShortcutInfo which is
used for the workspace.
Consolidate the three icon resampling functions into one.
Ensure that the icons stored in LauncherProvider are the right size, so we don't have to resample
them each time we load them.
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Bug: #2361749.
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Change-Id: I9aaf24d2ce0ef3333e969dcecd654459c80925ec
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Change-Id: Id444943a3cc2e9db78733614141cbe2be837fdbf
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Landscape still doesn't look good.
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when it shouldn't be visible.
This lets us do clean animations and not wait for GL to spool up.
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everything else.
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Lots is still broken.
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up the scrolling.
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