diff options
Diffstat (limited to 'emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp')
-rw-r--r-- | emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp | 242 |
1 files changed, 0 insertions, 242 deletions
diff --git a/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp b/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp deleted file mode 100644 index 725b815..0000000 --- a/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp +++ /dev/null @@ -1,242 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#include "GLDecoder.h" -#include <string.h> -#include <stdio.h> -#include <stdlib.h> -#include <EGL/egl.h> -#include <GLES/gl.h> -#include <GLES/glext.h> - -static inline void* SafePointerFromUInt(GLuint value) { - return (void*)(uintptr_t)value; -} - -GLDecoder::GLDecoder() -{ - m_contextData = NULL; - m_glesDso = NULL; -} - -GLDecoder::~GLDecoder() -{ - if (m_glesDso != NULL) { - delete m_glesDso; - } -} - - -int GLDecoder::initGL(get_proc_func_t getProcFunc, void *getProcFuncData) -{ - if (getProcFunc == NULL) { - const char *libname = GLES_LIBNAME; - if (getenv(GLES_LIBNAME_VAR) != NULL) { - libname = getenv(GLES_LIBNAME_VAR); - } - - m_glesDso = emugl::SharedLibrary::open(libname); - if (m_glesDso == NULL) { - fprintf(stderr, "Couldn't find %s \n", GLES_LIBNAME); - return -1; - } - - this->initDispatchByName(s_getProc, this); - } else { - this->initDispatchByName(getProcFunc, getProcFuncData); - } - - glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; - glVertexPointerOffset = s_glVertexPointerOffset; - glColorPointerOffset = s_glColorPointerOffset; - glNormalPointerOffset = s_glNormalPointerOffset; - glTexCoordPointerOffset = s_glTexCoordPointerOffset; - glPointSizePointerOffset = s_glPointSizePointerOffset; - glWeightPointerOffset = s_glWeightPointerOffset; - glMatrixIndexPointerOffset = s_glMatrixIndexPointerOffset; - - glVertexPointerData = s_glVertexPointerData; - glColorPointerData = s_glColorPointerData; - glNormalPointerData = s_glNormalPointerData; - glTexCoordPointerData = s_glTexCoordPointerData; - glPointSizePointerData = s_glPointSizePointerData; - glWeightPointerData = s_glWeightPointerData; - glMatrixIndexPointerData = s_glMatrixIndexPointerData; - - glDrawElementsOffset = s_glDrawElementsOffset; - glDrawElementsData = s_glDrawElementsData; - glFinishRoundTrip = s_glFinishRoundTrip; - - return 0; -} - -int GLDecoder::s_glFinishRoundTrip(void *self) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glFinish(); - return 0; -} - -void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glVertexPointer(size, type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glColorPointer(size, type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glTexCoordPointer(size, type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glNormalPointer(type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glPointSizePointerOES(type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glWeightPointerOES(size, type, stride, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glMatrixIndexPointerOES(size, type, stride, SafePointerFromUInt(offset)); -} - - - -#define STORE_POINTER_DATA_OR_ABORT(location) \ - if (ctx->m_contextData != NULL) { \ - ctx->m_contextData->storePointerData((location), data, datalen); \ - } else { \ - return; \ - } - -void GLDecoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::VERTEX_LOCATION); - - ctx->glVertexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION)); -} - -void GLDecoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION); - - ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION)); -} - -void GLDecoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - STORE_POINTER_DATA_OR_ABORT((GLDecoderContextData::PointerDataLocation) - (GLDecoderContextData::TEXCOORD0_LOCATION + unit)); - - ctx->glTexCoordPointer(size, type, 0, - ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) - (GLDecoderContextData::TEXCOORD0_LOCATION + unit))); -} - -void GLDecoder::s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::NORMAL_LOCATION); - - ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATION)); -} - -void GLDecoder::s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::POINTSIZE_LOCATION); - - ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZE_LOCATION)); -} - -void GLDecoder::s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::WEIGHT_LOCATION); - - ctx->glWeightPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::WEIGHT_LOCATION)); -} - -void GLDecoder::s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - - STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::MATRIXINDEX_LOCATION); - - ctx->glMatrixIndexPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::MATRIXINDEX_LOCATION)); -} - -void GLDecoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glDrawElements(mode, count, type, SafePointerFromUInt(offset)); -} - -void GLDecoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen) -{ - GLDecoder *ctx = (GLDecoder *)self; - ctx->glDrawElements(mode, count, type, data); -} - -void GLDecoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) -{ - GLDecoder *ctx = (GLDecoder *) self; - ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data); -} - -void *GLDecoder::s_getProc(const char *name, void *userData) -{ - GLDecoder *ctx = (GLDecoder *)userData; - - if (ctx == NULL || ctx->m_glesDso == NULL) { - return NULL; - } - - void *func = NULL; -#ifdef USE_EGL_GETPROCADDRESS - func = (void *) eglGetProcAddress(name); -#endif - if (func == NULL) { - func = (void *)(ctx->m_glesDso->findSymbol(name)); - } - return func; -} |