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Diffstat (limited to 'emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp')
-rw-r--r--emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp760
1 files changed, 0 insertions, 760 deletions
diff --git a/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp b/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp
deleted file mode 100644
index ba3edbe..0000000
--- a/emulator/opengl/host/libs/Translator/GLcommon/GLEScontext.cpp
+++ /dev/null
@@ -1,760 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include <GLcommon/GLEScontext.h>
-#include <GLcommon/GLconversion_macros.h>
-#include <GLcommon/GLESmacros.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLcommon/GLESvalidate.h>
-#include <GLcommon/TextureUtils.h>
-#include <GLcommon/FramebufferData.h>
-#include <strings.h>
-#include <string.h>
-
-//decleration
-static void convertFixedDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
-static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
-static void convertByteDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
-static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
-
-GLESConversionArrays::~GLESConversionArrays() {
- for(std::map<GLenum,ArrayData>::iterator it = m_arrays.begin(); it != m_arrays.end();it++) {
- if((*it).second.allocated){
- if((*it).second.type == GL_FLOAT){
- GLfloat* p = (GLfloat *)((*it).second.data);
- if(p) delete[] p;
- } else if((*it).second.type == GL_SHORT){
- GLshort* p = (GLshort *)((*it).second.data);
- if(p) delete[] p;
- }
- }
- }
-}
-
-void GLESConversionArrays::allocArr(unsigned int size,GLenum type){
- if(type == GL_FIXED){
- m_arrays[m_current].data = new GLfloat[size];
- m_arrays[m_current].type = GL_FLOAT;
- } else if(type == GL_BYTE){
- m_arrays[m_current].data = new GLshort[size];
- m_arrays[m_current].type = GL_SHORT;
- }
- m_arrays[m_current].stride = 0;
- m_arrays[m_current].allocated = true;
-}
-
-void GLESConversionArrays::setArr(void* data,unsigned int stride,GLenum type){
- m_arrays[m_current].type = type;
- m_arrays[m_current].data = data;
- m_arrays[m_current].stride = stride;
- m_arrays[m_current].allocated = false;
-}
-
-void* GLESConversionArrays::getCurrentData(){
- return m_arrays[m_current].data;
-}
-
-ArrayData& GLESConversionArrays::getCurrentArray(){
- return m_arrays[m_current];
-}
-
-unsigned int GLESConversionArrays::getCurrentIndex(){
- return m_current;
-}
-
-ArrayData& GLESConversionArrays::operator[](int i){
- return m_arrays[i];
-}
-
-void GLESConversionArrays::operator++(){
- m_current++;
-}
-
-GLDispatch GLEScontext::s_glDispatch;
-emugl::Mutex GLEScontext::s_lock;
-std::string* GLEScontext::s_glExtensions= NULL;
-std::string GLEScontext::s_glVendor;
-std::string GLEScontext::s_glRenderer;
-std::string GLEScontext::s_glVersion;
-GLSupport GLEScontext::s_glSupport;
-
-Version::Version():m_major(0),
- m_minor(0),
- m_release(0){};
-
-Version::Version(int major,int minor,int release):m_major(major),
- m_minor(minor),
- m_release(release){};
-
-Version::Version(const Version& ver):m_major(ver.m_major),
- m_minor(ver.m_minor),
- m_release(ver.m_release){}
-
-Version::Version(const char* versionString){
- m_release = 0;
- if((!versionString) ||
- ((!(sscanf(versionString,"%d.%d" ,&m_major,&m_minor) == 2)) &&
- (!(sscanf(versionString,"%d.%d.%d",&m_major,&m_minor,&m_release) == 3)))){
- m_major = m_minor = 0; // the version is not in the right format
- }
-}
-
-Version& Version::operator=(const Version& ver){
- m_major = ver.m_major;
- m_minor = ver.m_minor;
- m_release = ver.m_release;
- return *this;
-}
-
-bool Version::operator<(const Version& ver) const{
- if(m_major < ver.m_major) return true;
- if(m_major == ver.m_major){
- if(m_minor < ver.m_minor) return true;
- if(m_minor == ver.m_minor){
- return m_release < ver.m_release;
- }
- }
- return false;
-}
-
-void GLEScontext::init() {
-
- if (!s_glExtensions) {
- initCapsLocked(s_glDispatch.glGetString(GL_EXTENSIONS));
- s_glExtensions = new std::string("");
- }
-
- if (!m_initialized) {
- initExtensionString();
-
- int maxTexUnits = getMaxTexUnits();
- m_texState = new textureUnitState[maxTexUnits];
- for (int i=0;i<maxTexUnits;++i) {
- for (int j=0;j<NUM_TEXTURE_TARGETS;++j)
- {
- m_texState[i][j].texture = 0;
- m_texState[i][j].enabled = GL_FALSE;
- }
- }
- }
-}
-
-GLEScontext::GLEScontext():
- m_initialized(false) ,
- m_activeTexture(0) ,
- m_unpackAlignment(4) ,
- m_glError(GL_NO_ERROR) ,
- m_texState(0) ,
- m_arrayBuffer(0) ,
- m_elementBuffer(0),
- m_renderbuffer(0),
- m_framebuffer(0)
-{
-};
-
-GLenum GLEScontext::getGLerror() {
- return m_glError;
-}
-
-void GLEScontext::setGLerror(GLenum err) {
- m_glError = err;
-}
-
-void GLEScontext::setActiveTexture(GLenum tex) {
- m_activeTexture = tex - GL_TEXTURE0;
-}
-
-GLEScontext::~GLEScontext() {
- for(ArraysMap::iterator it = m_map.begin(); it != m_map.end();it++) {
- GLESpointer* p = (*it).second;
- if(p) {
- delete p;
- }
- }
- delete[] m_texState;
- m_texState = NULL;
-}
-
-const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize) {
- GLuint bufferName = m_arrayBuffer;
- if(bufferName) {
- unsigned int offset = SafeUIntFromPointer(data);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- m_map[arrType]->setBuffer(size,type,stride,vbo,bufferName,offset,normalize);
- return static_cast<const unsigned char*>(vbo->getData()) + offset;
- }
- m_map[arrType]->setArray(size,type,stride,data,normalize);
- return data;
-}
-
-void GLEScontext::enableArr(GLenum arr,bool enable) {
- m_map[arr]->enable(enable);
-}
-
-bool GLEScontext::isArrEnabled(GLenum arr) {
- return m_map[arr]->isEnable();
-}
-
-const GLESpointer* GLEScontext::getPointer(GLenum arrType) {
- if (m_map.find(arrType) != m_map.end()) return m_map[arrType];
- return NULL;
-}
-
-static void convertFixedDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
-
- for(unsigned int i = 0; i < nBytes;i+=strideOut) {
- const GLfixed* fixed_data = (const GLfixed *)dataIn;
- //filling attrib
- for(int j=0;j<attribSize;j++) {
- reinterpret_cast<GLfloat*>(&static_cast<unsigned char*>(dataOut)[i])[j] = X2F(fixed_data[j]);
- }
- dataIn += strideIn;
- }
-}
-
-static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
- for(int i = 0 ;i < count ;i++) {
- unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
- ((GLushort *)indices)[i];
- const GLfixed* fixed_data = (GLfixed *)(dataIn + index*strideIn);
- GLfloat* float_data = reinterpret_cast<GLfloat*>(static_cast<unsigned char*>(dataOut) + index*strideOut);
-
- for(int j=0;j<attribSize;j++) {
- float_data[j] = X2F(fixed_data[j]);
- }
- }
-}
-
-static void convertByteDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
-
- for(unsigned int i = 0; i < nBytes;i+=strideOut) {
- const GLbyte* byte_data = (const GLbyte *)dataIn;
- //filling attrib
- for(int j=0;j<attribSize;j++) {
- reinterpret_cast<GLshort*>(&static_cast<unsigned char*>(dataOut)[i])[j] = B2S(byte_data[j]);
- }
- dataIn += strideIn;
- }
-}
-
-static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
- for(int i = 0 ;i < count ;i++) {
- unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
- ((GLushort *)indices)[i];
- const GLbyte* bytes_data = (GLbyte *)(dataIn + index*strideIn);
- GLshort* short_data = reinterpret_cast<GLshort*>(static_cast<unsigned char*>(dataOut) + index*strideOut);
-
- for(int j=0;j<attribSize;j++) {
- short_data[j] = B2S(bytes_data[j]);
- }
- }
-}
-static void directToBytesRanges(GLint first,GLsizei count,GLESpointer* p,RangeList& list) {
-
- int attribSize = p->getSize()*4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int start = p->getBufferOffset()+first*attribSize;
- if(!p->getStride()) {
- list.addRange(Range(start,count*attribSize));
- } else {
- for(int i = 0 ;i < count; i++,start+=stride) {
- list.addRange(Range(start,attribSize));
- }
- }
-}
-
-static void indirectToBytesRanges(const GLvoid* indices,GLenum indices_type,GLsizei count,GLESpointer* p,RangeList& list) {
-
- int attribSize = p->getSize() * 4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int start = p->getBufferOffset();
- for(int i=0 ; i < count; i++) {
- GLushort index = (indices_type == GL_UNSIGNED_SHORT?
- static_cast<const GLushort*>(indices)[i]:
- static_cast<const GLubyte*>(indices)[i]);
- list.addRange(Range(start+index*stride,attribSize));
-
- }
-}
-
-int bytesRangesToIndices(RangeList& ranges,GLESpointer* p,GLushort* indices) {
-
- int attribSize = p->getSize() * 4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int offset = p->getBufferOffset();
-
- int n = 0;
- for(int i=0;i<ranges.size();i++) {
- int startIndex = (ranges[i].getStart() - offset) / stride;
- int nElements = ranges[i].getSize()/attribSize;
- for(int j=0;j<nElements;j++) {
- indices[n++] = startIndex+j;
- }
- }
- return n;
-}
-
-void GLEScontext::convertDirect(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
-
- GLenum type = p->getType();
- int attribSize = p->getSize();
- unsigned int size = attribSize*count + first;
- unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
- cArrs.allocArr(size,type);
- int stride = p->getStride()?p->getStride():bytes*attribSize;
- const char* data = (const char*)p->getArrayData() + (first*stride);
-
- if(type == GL_FIXED) {
- convertFixedDirectLoop(data,stride,cArrs.getCurrentData(),size*sizeof(GLfloat),attribSize*sizeof(GLfloat),attribSize);
- } else if(type == GL_BYTE) {
- convertByteDirectLoop(data,stride,cArrs.getCurrentData(),size*sizeof(GLshort),attribSize*sizeof(GLshort),attribSize);
- }
-}
-
-void GLEScontext::convertDirectVBO(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
-
- RangeList ranges;
- RangeList conversions;
- GLushort* indices = NULL;
- int attribSize = p->getSize();
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
- char* data = (char*)p->getBufferData() + (first*stride);
-
- if(p->bufferNeedConversion()) {
- directToBytesRanges(first,count,p,ranges); //converting indices range to buffer bytes ranges by offset
- p->getBufferConversions(ranges,conversions); // getting from the buffer the relevant ranges that still needs to be converted
-
- if(conversions.size()) { // there are some elements to convert
- indices = new GLushort[count];
- int nIndices = bytesRangesToIndices(conversions,p,indices); //converting bytes ranges by offset to indices in this array
- convertFixedIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,indices,stride,attribSize);
- }
- }
- if(indices) delete[] indices;
- cArrs.setArr(data,p->getStride(),GL_FLOAT);
-}
-
-int GLEScontext::findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices) {
- //finding max index
- int max = 0;
- if(type == GL_UNSIGNED_BYTE) {
- GLubyte* b_indices =(GLubyte *)indices;
- for(int i=0;i<count;i++) {
- if(b_indices[i] > max) max = b_indices[i];
- }
- } else {
- GLushort* us_indices =(GLushort *)indices;
- for(int i=0;i<count;i++) {
- if(us_indices[i] > max) max = us_indices[i];
- }
- }
- return max;
-}
-
-void GLEScontext::convertIndirect(GLESConversionArrays& cArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
- GLenum type = p->getType();
- int maxElements = findMaxIndex(count,type,indices) + 1;
-
- int attribSize = p->getSize();
- int size = attribSize * maxElements;
- unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
- cArrs.allocArr(size,type);
- int stride = p->getStride()?p->getStride():bytes*attribSize;
-
- const char* data = (const char*)p->getArrayData();
- if(type == GL_FIXED) {
- convertFixedIndirectLoop(data,stride,cArrs.getCurrentData(),count,indices_type,indices,attribSize*sizeof(GLfloat),attribSize);
- } else if(type == GL_BYTE){
- convertByteIndirectLoop(data,stride,cArrs.getCurrentData(),count,indices_type,indices,attribSize*sizeof(GLshort),attribSize);
- }
-}
-
-void GLEScontext::convertIndirectVBO(GLESConversionArrays& cArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
- RangeList ranges;
- RangeList conversions;
- GLushort* conversionIndices = NULL;
- int attribSize = p->getSize();
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
- char* data = static_cast<char*>(p->getBufferData());
- if(p->bufferNeedConversion()) {
- indirectToBytesRanges(indices,indices_type,count,p,ranges); //converting indices range to buffer bytes ranges by offset
- p->getBufferConversions(ranges,conversions); // getting from the buffer the relevant ranges that still needs to be converted
- if(conversions.size()) { // there are some elements to convert
- conversionIndices = new GLushort[count];
- int nIndices = bytesRangesToIndices(conversions,p,conversionIndices); //converting bytes ranges by offset to indices in this array
- convertFixedIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,conversionIndices,stride,attribSize);
- }
- }
- if(conversionIndices) delete[] conversionIndices;
- cArrs.setArr(data,p->getStride(),GL_FLOAT);
-}
-
-
-
-void GLEScontext::bindBuffer(GLenum target,GLuint buffer) {
- if(target == GL_ARRAY_BUFFER) {
- m_arrayBuffer = buffer;
- } else {
- m_elementBuffer = buffer;
- }
-}
-
-void GLEScontext::unbindBuffer(GLuint buffer) {
- if(m_arrayBuffer == buffer)
- {
- m_arrayBuffer = 0;
- }
- if(m_elementBuffer == buffer)
- {
- m_elementBuffer = 0;
- }
-}
-
-//checks if any buffer is binded to target
-bool GLEScontext::isBindedBuffer(GLenum target) {
- if(target == GL_ARRAY_BUFFER) {
- return m_arrayBuffer != 0;
- } else {
- return m_elementBuffer != 0;
- }
-}
-
-GLuint GLEScontext::getBuffer(GLenum target) {
- return target == GL_ARRAY_BUFFER ? m_arrayBuffer:m_elementBuffer;
-}
-
-GLvoid* GLEScontext::getBindedBuffer(GLenum target) {
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return NULL;
-
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->getData();
-}
-
-void GLEScontext::getBufferSize(GLenum target,GLint* param) {
- GLuint bufferName = getBuffer(target);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- *param = vbo->getSize();
-}
-
-void GLEScontext::getBufferUsage(GLenum target,GLint* param) {
- GLuint bufferName = getBuffer(target);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- *param = vbo->getUsage();
-}
-
-bool GLEScontext::setBufferData(GLenum target,GLsizeiptr size,const GLvoid* data,GLenum usage) {
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return false;
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->setBuffer(size,usage,data);
-}
-
-bool GLEScontext::setBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid* data) {
-
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return false;
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->setSubBuffer(offset,size,data);
-}
-
-const char * GLEScontext::getExtensionString() {
- const char * ret;
- s_lock.lock();
- if (s_glExtensions)
- ret = s_glExtensions->c_str();
- else
- ret="";
- s_lock.unlock();
- return ret;
-}
-
-const char * GLEScontext::getVendorString() const {
- return s_glVendor.c_str();
-}
-
-const char * GLEScontext::getRendererString() const {
- return s_glRenderer.c_str();
-}
-
-const char * GLEScontext::getVersionString() const {
- return s_glVersion.c_str();
-}
-
-void GLEScontext::getGlobalLock() {
- s_lock.lock();
-}
-
-void GLEScontext::releaseGlobalLock() {
- s_lock.unlock();
-}
-
-
-void GLEScontext::initCapsLocked(const GLubyte * extensionString)
-{
- const char* cstring = (const char*)extensionString;
-
- s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs);
- s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
- s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
- s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
- s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);
- s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits);
- const GLubyte* glslVersion = s_glDispatch.glGetString(GL_SHADING_LANGUAGE_VERSION);
- s_glSupport.glslVersion = Version((const char*)(glslVersion));
-
- if (strstr(cstring,"GL_EXT_bgra ")!=NULL)
- s_glSupport.GL_EXT_TEXTURE_FORMAT_BGRA8888 = true;
-
- if (strstr(cstring,"GL_EXT_framebuffer_object ")!=NULL)
- s_glSupport.GL_EXT_FRAMEBUFFER_OBJECT = true;
-
- if (strstr(cstring,"GL_ARB_vertex_blend ")!=NULL)
- s_glSupport.GL_ARB_VERTEX_BLEND = true;
-
- if (strstr(cstring,"GL_ARB_matrix_palette ")!=NULL)
- s_glSupport.GL_ARB_MATRIX_PALETTE = true;
-
- if (strstr(cstring,"GL_EXT_packed_depth_stencil ")!=NULL )
- s_glSupport.GL_EXT_PACKED_DEPTH_STENCIL = true;
-
- if (strstr(cstring,"GL_OES_read_format ")!=NULL)
- s_glSupport.GL_OES_READ_FORMAT = true;
-
- if (strstr(cstring,"GL_ARB_half_float_pixel ")!=NULL)
- s_glSupport.GL_ARB_HALF_FLOAT_PIXEL = true;
-
- if (strstr(cstring,"GL_NV_half_float ")!=NULL)
- s_glSupport.GL_NV_HALF_FLOAT = true;
-
- if (strstr(cstring,"GL_ARB_half_float_vertex ")!=NULL)
- s_glSupport.GL_ARB_HALF_FLOAT_VERTEX = true;
-
- if (strstr(cstring,"GL_SGIS_generate_mipmap ")!=NULL)
- s_glSupport.GL_SGIS_GENERATE_MIPMAP = true;
-
- if (strstr(cstring,"GL_ARB_ES2_compatibility ")!=NULL)
- s_glSupport.GL_ARB_ES2_COMPATIBILITY = true;
-
- if (strstr(cstring,"GL_OES_standard_derivatives ")!=NULL)
- s_glSupport.GL_OES_STANDARD_DERIVATIVES = true;
-
-}
-
-void GLEScontext::buildStrings(const char* baseVendor,
- const char* baseRenderer, const char* baseVersion, const char* version)
-{
- static const char VENDOR[] = {"Google ("};
- static const char RENDERER[] = {"Android Emulator OpenGL ES Translator ("};
- const size_t VENDOR_LEN = sizeof(VENDOR) - 1;
- const size_t RENDERER_LEN = sizeof(RENDERER) - 1;
-
- size_t baseVendorLen = strlen(baseVendor);
- s_glVendor.clear();
- s_glVendor.reserve(baseVendorLen + VENDOR_LEN + 1);
- s_glVendor.append(VENDOR, VENDOR_LEN);
- s_glVendor.append(baseVendor, baseVendorLen);
- s_glVendor.append(")", 1);
-
- size_t baseRendererLen = strlen(baseRenderer);
- s_glRenderer.clear();
- s_glRenderer.reserve(baseRendererLen + RENDERER_LEN + 1);
- s_glRenderer.append(RENDERER, RENDERER_LEN);
- s_glRenderer.append(baseRenderer, baseRendererLen);
- s_glRenderer.append(")", 1);
-
- size_t baseVersionLen = strlen(baseVersion);
- size_t versionLen = strlen(version);
- s_glVersion.clear();
- s_glVersion.reserve(baseVersionLen + versionLen + 3);
- s_glVersion.append(version, versionLen);
- s_glVersion.append(" (", 2);
- s_glVersion.append(baseVersion, baseVersionLen);
- s_glVersion.append(")", 1);
-}
-
-bool GLEScontext::isTextureUnitEnabled(GLenum unit) {
- for (int i=0;i<NUM_TEXTURE_TARGETS;++i) {
- if (m_texState[unit-GL_TEXTURE0][i].enabled)
- return true;
- }
- return false;
-}
-
-bool GLEScontext::glGetBooleanv(GLenum pname, GLboolean *params)
-{
- GLint iParam;
-
- if(glGetIntegerv(pname, &iParam))
- {
- *params = (iParam != 0);
- return true;
- }
-
- return false;
-}
-
-bool GLEScontext::glGetFixedv(GLenum pname, GLfixed *params)
-{
- bool result = false;
- GLint numParams = 1;
-
- GLint* iParams = new GLint[numParams];
- if (numParams>0 && glGetIntegerv(pname,iParams)) {
- while(numParams >= 0)
- {
- params[numParams] = I2X(iParams[numParams]);
- numParams--;
- }
- result = true;
- }
- delete [] iParams;
-
- return result;
-}
-
-bool GLEScontext::glGetFloatv(GLenum pname, GLfloat *params)
-{
- bool result = false;
- GLint numParams = 1;
-
- GLint* iParams = new GLint[numParams];
- if (numParams>0 && glGetIntegerv(pname,iParams)) {
- while(numParams >= 0)
- {
- params[numParams] = (GLfloat)iParams[numParams];
- numParams--;
- }
- result = true;
- }
- delete [] iParams;
-
- return result;
-}
-
-bool GLEScontext::glGetIntegerv(GLenum pname, GLint *params)
-{
- switch(pname)
- {
- case GL_ARRAY_BUFFER_BINDING:
- *params = m_arrayBuffer;
- break;
-
- case GL_ELEMENT_ARRAY_BUFFER_BINDING:
- *params = m_elementBuffer;
- break;
-
- case GL_TEXTURE_BINDING_CUBE_MAP:
- *params = m_texState[m_activeTexture][TEXTURE_CUBE_MAP].texture;
- break;
-
- case GL_TEXTURE_BINDING_2D:
- *params = m_texState[m_activeTexture][TEXTURE_2D].texture;
- break;
-
- case GL_ACTIVE_TEXTURE:
- *params = m_activeTexture+GL_TEXTURE0;
- break;
-
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
- *params = GL_UNSIGNED_BYTE;
- break;
-
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
- *params = GL_RGBA;
- break;
-
- case GL_MAX_TEXTURE_SIZE:
- *params = getMaxTexSize();
- break;
- default:
- return false;
- }
-
- return true;
-}
-
-TextureTarget GLEScontext::GLTextureTargetToLocal(GLenum target) {
- TextureTarget value=TEXTURE_2D;
- switch (target) {
- case GL_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- value = TEXTURE_CUBE_MAP;
- break;
- case GL_TEXTURE_2D:
- value = TEXTURE_2D;
- break;
- }
- return value;
-}
-
-unsigned int GLEScontext::getBindedTexture(GLenum target) {
- TextureTarget pos = GLTextureTargetToLocal(target);
- return m_texState[m_activeTexture][pos].texture;
-}
-
-unsigned int GLEScontext::getBindedTexture(GLenum unit, GLenum target) {
- TextureTarget pos = GLTextureTargetToLocal(target);
- return m_texState[unit-GL_TEXTURE0][pos].texture;
-}
-
-void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) {
- TextureTarget pos = GLTextureTargetToLocal(target);
- m_texState[m_activeTexture][pos].texture = tex;
-}
-
-void GLEScontext::setTextureEnabled(GLenum target, GLenum enable) {
- TextureTarget pos = GLTextureTargetToLocal(target);
- m_texState[m_activeTexture][pos].enabled = enable;
-}
-
-#define INTERNAL_NAME(x) (x +0x100000000ll);
-
-ObjectLocalName GLEScontext::getDefaultTextureName(GLenum target) {
- ObjectLocalName name = 0;
- switch (GLTextureTargetToLocal(target)) {
- case TEXTURE_2D:
- name = INTERNAL_NAME(0);
- break;
- case TEXTURE_CUBE_MAP:
- name = INTERNAL_NAME(1);
- break;
- default:
- name = 0;
- break;
- }
- return name;
-}
-
-void GLEScontext::drawValidate(void)
-{
- if(m_framebuffer == 0)
- return;
-
- ObjectDataPtr fbObj = m_shareGroup->getObjectData(FRAMEBUFFER,m_framebuffer);
- if (fbObj.Ptr() == NULL)
- return;
-
- FramebufferData *fbData = (FramebufferData *)fbObj.Ptr();
-
- fbData->validate(this);
-}