diff options
Diffstat (limited to 'emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp')
-rw-r--r-- | emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp | 194 |
1 files changed, 0 insertions, 194 deletions
diff --git a/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp b/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp deleted file mode 100644 index 8e35978..0000000 --- a/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp +++ /dev/null @@ -1,194 +0,0 @@ -/* -* Copyright 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ - -#include <GLcommon/GLESvalidate.h> -#include <GLES/gl.h> -#include <GLES/glext.h> -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <OpenglCodecCommon/ErrorLog.h> - - -bool GLESvalidate::textureEnum(GLenum e,unsigned int maxTex) { - return e >= GL_TEXTURE0 && e <= (GL_TEXTURE0 + maxTex); -} - -bool GLESvalidate::pixelType(GLEScontext * ctx, GLenum type) { - if ((ctx && ctx->getCaps()->GL_EXT_PACKED_DEPTH_STENCIL) && - (type == GL_UNSIGNED_INT_24_8_OES) ) - return true; - - if (ctx && - (ctx->getCaps()->GL_ARB_HALF_FLOAT_PIXEL || ctx->getCaps()->GL_NV_HALF_FLOAT) && - (type == GL_HALF_FLOAT_OES)) - return true; - - switch(type) { - case GL_UNSIGNED_BYTE: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_FLOAT: - return true; - } - return false; -} - -bool GLESvalidate::pixelOp(GLenum format,GLenum type) { - switch(type) { - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_5_5_5_1: - return format == GL_RGBA; - case GL_UNSIGNED_SHORT_5_6_5: - return format == GL_RGB; - } - return true; -} - -bool GLESvalidate::pixelFrmt(GLEScontext* ctx ,GLenum format) { - if (ctx && ctx->getCaps()->GL_EXT_TEXTURE_FORMAT_BGRA8888 && format == GL_BGRA_EXT) - return true; - if (ctx && ctx->getCaps()->GL_EXT_PACKED_DEPTH_STENCIL && format == GL_DEPTH_STENCIL_OES) - return true; - switch(format) { - case GL_ALPHA: - case GL_RGB: - case GL_RGBA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - return true; - } - return false; -} - -bool GLESvalidate::bufferTarget(GLenum target) { - return target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER; -} - -bool GLESvalidate::bufferUsage(GLenum usage) { - switch(usage) { - case GL_STREAM_DRAW: - case GL_STATIC_DRAW: - case GL_DYNAMIC_DRAW: - return true; - } - return false; -} - -bool GLESvalidate::bufferParam(GLenum param) { - return (param == GL_BUFFER_SIZE) || (param == GL_BUFFER_USAGE); -} - -bool GLESvalidate::drawMode(GLenum mode) { - switch(mode) { - case GL_POINTS: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - case GL_LINES: - case GL_TRIANGLE_STRIP: - case GL_TRIANGLE_FAN: - case GL_TRIANGLES: - return true; - } - return false; -} - -bool GLESvalidate::drawType(GLenum mode) { - return mode == GL_UNSIGNED_BYTE || - mode == GL_UNSIGNED_SHORT || - mode == GL_UNSIGNED_INT; -} - -bool GLESvalidate::textureTarget(GLenum target) { - return target==GL_TEXTURE_2D || target==GL_TEXTURE_CUBE_MAP; -} - -bool GLESvalidate::textureTargetLimited(GLenum target) { - return target==GL_TEXTURE_2D; -} - -bool GLESvalidate::textureTargetEx(GLenum target) { - switch(target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: - case GL_TEXTURE_2D: - return true; - } - return false; -} - -bool GLESvalidate::blendEquationMode(GLenum mode){ - return mode == GL_FUNC_ADD || - mode == GL_FUNC_SUBTRACT || - mode == GL_FUNC_REVERSE_SUBTRACT; -} - -bool GLESvalidate::framebufferTarget(GLenum target){ - return target == GL_FRAMEBUFFER; -} - -bool GLESvalidate::framebufferAttachment(GLenum attachment){ - switch(attachment){ - case GL_COLOR_ATTACHMENT0: - case GL_DEPTH_ATTACHMENT: - case GL_STENCIL_ATTACHMENT: - return true; - } - return false; -} - -bool GLESvalidate::framebufferAttachmentParams(GLenum pname){ - switch(pname){ - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: - return true; - } - return false; -} - -bool GLESvalidate::renderbufferTarget(GLenum target){ - return target == GL_RENDERBUFFER; -} - -bool GLESvalidate::renderbufferParams(GLenum pname){ - switch(pname){ - case GL_RENDERBUFFER_WIDTH: - case GL_RENDERBUFFER_HEIGHT: - case GL_RENDERBUFFER_INTERNAL_FORMAT: - case GL_RENDERBUFFER_RED_SIZE: - case GL_RENDERBUFFER_GREEN_SIZE: - case GL_RENDERBUFFER_BLUE_SIZE: - case GL_RENDERBUFFER_ALPHA_SIZE: - case GL_RENDERBUFFER_DEPTH_SIZE: - case GL_RENDERBUFFER_STENCIL_SIZE: - return true; - } - return false; -} - -bool GLESvalidate::texImgDim(GLsizei width,GLsizei height,int maxTexSize) { - - if( width < 0 || height < 0 || width > maxTexSize || height > maxTexSize) - return false; - return isPowerOf2(width) && isPowerOf2(height); -} - |