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Diffstat (limited to 'emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp')
-rw-r--r--emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp194
1 files changed, 0 insertions, 194 deletions
diff --git a/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp b/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp
deleted file mode 100644
index 8e35978..0000000
--- a/emulator/opengl/host/libs/Translator/GLcommon/GLESvalidate.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
-* Copyright 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include <GLcommon/GLESvalidate.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <OpenglCodecCommon/ErrorLog.h>
-
-
-bool GLESvalidate::textureEnum(GLenum e,unsigned int maxTex) {
- return e >= GL_TEXTURE0 && e <= (GL_TEXTURE0 + maxTex);
-}
-
-bool GLESvalidate::pixelType(GLEScontext * ctx, GLenum type) {
- if ((ctx && ctx->getCaps()->GL_EXT_PACKED_DEPTH_STENCIL) &&
- (type == GL_UNSIGNED_INT_24_8_OES) )
- return true;
-
- if (ctx &&
- (ctx->getCaps()->GL_ARB_HALF_FLOAT_PIXEL || ctx->getCaps()->GL_NV_HALF_FLOAT) &&
- (type == GL_HALF_FLOAT_OES))
- return true;
-
- switch(type) {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_FLOAT:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::pixelOp(GLenum format,GLenum type) {
- switch(type) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- return format == GL_RGBA;
- case GL_UNSIGNED_SHORT_5_6_5:
- return format == GL_RGB;
- }
- return true;
-}
-
-bool GLESvalidate::pixelFrmt(GLEScontext* ctx ,GLenum format) {
- if (ctx && ctx->getCaps()->GL_EXT_TEXTURE_FORMAT_BGRA8888 && format == GL_BGRA_EXT)
- return true;
- if (ctx && ctx->getCaps()->GL_EXT_PACKED_DEPTH_STENCIL && format == GL_DEPTH_STENCIL_OES)
- return true;
- switch(format) {
- case GL_ALPHA:
- case GL_RGB:
- case GL_RGBA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::bufferTarget(GLenum target) {
- return target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER;
-}
-
-bool GLESvalidate::bufferUsage(GLenum usage) {
- switch(usage) {
- case GL_STREAM_DRAW:
- case GL_STATIC_DRAW:
- case GL_DYNAMIC_DRAW:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::bufferParam(GLenum param) {
- return (param == GL_BUFFER_SIZE) || (param == GL_BUFFER_USAGE);
-}
-
-bool GLESvalidate::drawMode(GLenum mode) {
- switch(mode) {
- case GL_POINTS:
- case GL_LINE_STRIP:
- case GL_LINE_LOOP:
- case GL_LINES:
- case GL_TRIANGLE_STRIP:
- case GL_TRIANGLE_FAN:
- case GL_TRIANGLES:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::drawType(GLenum mode) {
- return mode == GL_UNSIGNED_BYTE ||
- mode == GL_UNSIGNED_SHORT ||
- mode == GL_UNSIGNED_INT;
-}
-
-bool GLESvalidate::textureTarget(GLenum target) {
- return target==GL_TEXTURE_2D || target==GL_TEXTURE_CUBE_MAP;
-}
-
-bool GLESvalidate::textureTargetLimited(GLenum target) {
- return target==GL_TEXTURE_2D;
-}
-
-bool GLESvalidate::textureTargetEx(GLenum target) {
- switch(target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES:
- case GL_TEXTURE_2D:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::blendEquationMode(GLenum mode){
- return mode == GL_FUNC_ADD ||
- mode == GL_FUNC_SUBTRACT ||
- mode == GL_FUNC_REVERSE_SUBTRACT;
-}
-
-bool GLESvalidate::framebufferTarget(GLenum target){
- return target == GL_FRAMEBUFFER;
-}
-
-bool GLESvalidate::framebufferAttachment(GLenum attachment){
- switch(attachment){
- case GL_COLOR_ATTACHMENT0:
- case GL_DEPTH_ATTACHMENT:
- case GL_STENCIL_ATTACHMENT:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::framebufferAttachmentParams(GLenum pname){
- switch(pname){
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::renderbufferTarget(GLenum target){
- return target == GL_RENDERBUFFER;
-}
-
-bool GLESvalidate::renderbufferParams(GLenum pname){
- switch(pname){
- case GL_RENDERBUFFER_WIDTH:
- case GL_RENDERBUFFER_HEIGHT:
- case GL_RENDERBUFFER_INTERNAL_FORMAT:
- case GL_RENDERBUFFER_RED_SIZE:
- case GL_RENDERBUFFER_GREEN_SIZE:
- case GL_RENDERBUFFER_BLUE_SIZE:
- case GL_RENDERBUFFER_ALPHA_SIZE:
- case GL_RENDERBUFFER_DEPTH_SIZE:
- case GL_RENDERBUFFER_STENCIL_SIZE:
- return true;
- }
- return false;
-}
-
-bool GLESvalidate::texImgDim(GLsizei width,GLsizei height,int maxTexSize) {
-
- if( width < 0 || height < 0 || width > maxTexSize || height > maxTexSize)
- return false;
- return isPowerOf2(width) && isPowerOf2(height);
-}
-