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-rw-r--r--emulator/opengl/host/libs/libOpenglRender/WindowSurface.h71
1 files changed, 0 insertions, 71 deletions
diff --git a/emulator/opengl/host/libs/libOpenglRender/WindowSurface.h b/emulator/opengl/host/libs/libOpenglRender/WindowSurface.h
deleted file mode 100644
index fe35a94..0000000
--- a/emulator/opengl/host/libs/libOpenglRender/WindowSurface.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _LIBRENDER_WINDOWSURFACE_H
-#define _LIBRENDER_WINDOWSURFACE_H
-
-#include "ColorBuffer.h"
-#include "RenderContext.h"
-#include "FBConfig.h"
-#include "emugl/common/smart_ptr.h"
-#include "FixedBuffer.h"
-#include <EGL/egl.h>
-#include <GLES/gl.h>
-
-enum SurfaceBindType {
- SURFACE_BIND_READ,
- SURFACE_BIND_DRAW,
- SURFACE_BIND_READDRAW
-};
-
-class WindowSurface
-{
-public:
- static WindowSurface *create(int p_config, int p_width, int p_height);
- ~WindowSurface();
- EGLSurface getEGLSurface() const { return m_eglSurface; }
-
- void setColorBuffer(ColorBufferPtr p_colorBuffer);
- bool flushColorBuffer();
- void bind(RenderContextPtr p_ctx, SurfaceBindType p_bindType);
-
-private:
- WindowSurface();
-
- bool blitToColorBuffer(); // copy pbuffer content with texload and blit
- bool resizePbuffer(unsigned int p_width, unsigned int p_height);
-
-private:
- GLuint m_fbObj; // GLES Framebuffer object (when EGLimage is used)
- GLuint m_depthRB;
- GLuint m_stencilRB;
- EGLSurface m_eglSurface;
- ColorBufferPtr m_attachedColorBuffer;
- RenderContextPtr m_readContext;
- RenderContextPtr m_drawContext;
- GLuint m_width;
- GLuint m_height;
- GLuint m_pbufWidth;
- GLuint m_pbufHeight;
- bool m_useEGLImage;
- bool m_useBindToTexture;
- FixedBuffer m_xferBuffer;
- FixedBuffer m_xUpdateBuf;
- const FBConfig *m_fbconf;
-};
-
-typedef emugl::SmartPtr<WindowSurface> WindowSurfacePtr;
-
-#endif