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-rw-r--r--emulator/opengl/host/tools/emugen/Android.mk36
1 files changed, 28 insertions, 8 deletions
diff --git a/emulator/opengl/host/tools/emugen/Android.mk b/emulator/opengl/host/tools/emugen/Android.mk
index ad9ab06..e2f3939 100644
--- a/emulator/opengl/host/tools/emugen/Android.mk
+++ b/emulator/opengl/host/tools/emugen/Android.mk
@@ -1,15 +1,35 @@
-ifneq ($(HOST_OS),windows)
+# Determine if the emugen build needs to be builts from
+# sources.
+EMUGL_BUILD_EMUGEN :=
+ifeq (true,$(BUILD_STANDALONE_EMULATOR))
+ # The emulator's standalone build system can build host Linux
+ # binaries even when it targets Windows by setting
+ # LOCAL_HOST_BUILD to true, so rebuild from sources.
+ EMUGL_BUILD_EMUGEN := true
+else
+ ifneq ($(HOST_OS),windows)
+ # The platform build can only build emugen when targetting
+ # the same host sytem.
+ EMUGL_BUILD_EMUGEN := true
+ endif
+endif
LOCAL_PATH:=$(call my-dir)
+ifeq (true,$(EMUGL_BUILD_EMUGEN))
+
$(call emugl-begin-host-executable,emugen)
- LOCAL_SRC_FILES := \
- ApiGen.cpp \
- EntryPoint.cpp \
- main.cpp \
- strUtils.cpp \
- TypeFactory.cpp
+LOCAL_SRC_FILES := \
+ ApiGen.cpp \
+ EntryPoint.cpp \
+ main.cpp \
+ strUtils.cpp \
+ TypeFactory.cpp \
+
+ifeq (true,$(BUILD_STANDALONE_EMULATOR))
+LOCAL_HOST_BUILD := true
+endif
$(call emugl-end-module)
@@ -17,7 +37,7 @@ $(call emugl-end-module)
# protocol encoders/ decoders. This variable is used by other emugl modules.
EMUGL_EMUGEN := $(LOCAL_BUILT_MODULE)
-else # windows build
+else # windows platform build
# on windows use the build host emugen executable
# (that will be the linux exeutable when using mingw build)