diff options
Diffstat (limited to 'emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp')
-rw-r--r-- | emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp | 416 |
1 files changed, 0 insertions, 416 deletions
diff --git a/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp b/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp deleted file mode 100644 index b02131c..0000000 --- a/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp +++ /dev/null @@ -1,416 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#include "GLClientState.h" -#include "ErrorLog.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "glUtils.h" - -#ifndef MAX -#define MAX(a, b) ((a) < (b) ? (b) : (a)) -#endif - -GLClientState::GLClientState(int nLocations) -{ - if (nLocations < LAST_LOCATION) { - nLocations = LAST_LOCATION; - } - m_nLocations = nLocations; - m_states = new VertexAttribState[m_nLocations]; - for (int i = 0; i < m_nLocations; i++) { - m_states[i].enabled = 0; - m_states[i].enableDirty = false; - } - m_currentArrayVbo = 0; - m_currentIndexVbo = 0; - // init gl constans; - m_states[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; - m_states[NORMAL_LOCATION].glConst = GL_NORMAL_ARRAY; - m_states[COLOR_LOCATION].glConst = GL_COLOR_ARRAY; - m_states[POINTSIZE_LOCATION].glConst = GL_POINT_SIZE_ARRAY_OES; - m_states[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD1_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD2_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD3_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD4_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; - m_states[MATRIXINDEX_LOCATION].glConst = GL_MATRIX_INDEX_ARRAY_OES; - m_states[WEIGHT_LOCATION].glConst = GL_WEIGHT_ARRAY_OES; - m_activeTexture = 0; - m_currentProgram = 0; - - m_pixelStore.unpack_alignment = 4; - m_pixelStore.pack_alignment = 4; - - memset(m_tex.unit, 0, sizeof(m_tex.unit)); - m_tex.activeUnit = &m_tex.unit[0]; - m_tex.textures = NULL; - m_tex.numTextures = 0; - m_tex.allocTextures = 0; -} - -GLClientState::~GLClientState() -{ - delete m_states; -} - -void GLClientState::enable(int location, int state) -{ - if (!validLocation(location)) { - return; - } - - m_states[location].enableDirty |= (state != m_states[location].enabled); - m_states[location].enabled = state; -} - -void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) -{ - if (!validLocation(location)) { - return; - } - m_states[location].size = size; - m_states[location].type = type; - m_states[location].stride = stride; - m_states[location].data = (void*)data; - m_states[location].bufferObject = m_currentArrayVbo; - m_states[location].elementSize = glSizeof(type) * size; - m_states[location].normalized = normalized; -} - -void GLClientState::setBufferObject(int location, GLuint id) -{ - if (!validLocation(location)) { - return; - } - - m_states[location].bufferObject = id; -} - -const GLClientState::VertexAttribState * GLClientState::getState(int location) -{ - if (!validLocation(location)) { - return NULL; - } - return & m_states[location]; -} - -const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *enableChanged) -{ - if (!validLocation(location)) { - return NULL; - } - - if (enableChanged) { - *enableChanged = m_states[location].enableDirty; - } - - m_states[location].enableDirty = false; - return & m_states[location]; -} - -int GLClientState::getLocation(GLenum loc) -{ - int retval; - - switch(loc) { - case GL_VERTEX_ARRAY: - retval = int(VERTEX_LOCATION); - break; - case GL_NORMAL_ARRAY: - retval = int(NORMAL_LOCATION); - break; - case GL_COLOR_ARRAY: - retval = int(COLOR_LOCATION); - break; - case GL_POINT_SIZE_ARRAY_OES: - retval = int(POINTSIZE_LOCATION); - break; - case GL_TEXTURE_COORD_ARRAY: - retval = int (TEXCOORD0_LOCATION + m_activeTexture); - break; - case GL_MATRIX_INDEX_ARRAY_OES: - retval = int (MATRIXINDEX_LOCATION); - break; - case GL_WEIGHT_ARRAY_OES: - retval = int (WEIGHT_LOCATION); - break; - default: - retval = loc; - } - return retval; -} - -void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) -{ - const GLClientState::VertexAttribState *state = NULL; - switch (pname) { - case GL_VERTEX_ARRAY_POINTER: { - state = getState(GLClientState::VERTEX_LOCATION); - break; - } - case GL_NORMAL_ARRAY_POINTER: { - state = getState(GLClientState::NORMAL_LOCATION); - break; - } - case GL_COLOR_ARRAY_POINTER: { - state = getState(GLClientState::COLOR_LOCATION); - break; - } - case GL_TEXTURE_COORD_ARRAY_POINTER: { - state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); - break; - } - case GL_POINT_SIZE_ARRAY_POINTER_OES: { - state = getState(GLClientState::POINTSIZE_LOCATION); - break; - } - case GL_MATRIX_INDEX_ARRAY_POINTER_OES: { - state = getState(GLClientState::MATRIXINDEX_LOCATION); - break; - } - case GL_WEIGHT_ARRAY_POINTER_OES: { - state = getState(GLClientState::WEIGHT_LOCATION); - break; - } - } - if (state && params) - *params = state->data; -} - -int GLClientState::setPixelStore(GLenum param, GLint value) -{ - int retval = 0; - switch(param) { - case GL_UNPACK_ALIGNMENT: - if (value == 1 || value == 2 || value == 4 || value == 8) { - m_pixelStore.unpack_alignment = value; - } else { - retval = GL_INVALID_VALUE; - } - break; - case GL_PACK_ALIGNMENT: - if (value == 1 || value == 2 || value == 4 || value == 8) { - m_pixelStore.pack_alignment = value; - } else { - retval = GL_INVALID_VALUE; - } - break; - default: - retval = GL_INVALID_ENUM; - } - return retval; -} - - - - -size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const -{ - int pixelsize = glUtilsPixelBitSize(format, type) >> 3; - - int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment; - - if (pixelsize == 0 ) { - ERR("unknown pixel size: width: %d height: %d format: %d type: %d pack: %d align: %d\n", - width, height, format, type, pack, alignment); - } - size_t linesize = pixelsize * width; - size_t aligned_linesize = int(linesize / alignment) * alignment; - if (aligned_linesize < linesize) { - aligned_linesize += alignment; - } - return aligned_linesize * height; -} - -GLenum GLClientState::setActiveTextureUnit(GLenum texture) -{ - GLuint unit = texture - GL_TEXTURE0; - if (unit >= MAX_TEXTURE_UNITS) { - return GL_INVALID_OPERATION; - } - m_tex.activeUnit = &m_tex.unit[unit]; - return GL_NO_ERROR; -} - -GLenum GLClientState::getActiveTextureUnit() const -{ - return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]); -} - -void GLClientState::enableTextureTarget(GLenum target) -{ - switch (target) { - case GL_TEXTURE_2D: - m_tex.activeUnit->enables |= (1u << TEXTURE_2D); - break; - case GL_TEXTURE_EXTERNAL_OES: - m_tex.activeUnit->enables |= (1u << TEXTURE_EXTERNAL); - break; - } -} - -void GLClientState::disableTextureTarget(GLenum target) -{ - switch (target) { - case GL_TEXTURE_2D: - m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); - break; - case GL_TEXTURE_EXTERNAL_OES: - m_tex.activeUnit->enables &= ~(1u << TEXTURE_EXTERNAL); - break; - } -} - -GLenum GLClientState::getPriorityEnabledTarget(GLenum allDisabled) const -{ - unsigned int enables = m_tex.activeUnit->enables; - if (enables & (1u << TEXTURE_EXTERNAL)) { - return GL_TEXTURE_EXTERNAL_OES; - } else if (enables & (1u << TEXTURE_2D)) { - return GL_TEXTURE_2D; - } else { - return allDisabled; - } -} - -int GLClientState::compareTexId(const void* pid, const void* prec) -{ - const GLuint* id = (const GLuint*)pid; - const TextureRec* rec = (const TextureRec*)prec; - return (GLint)(*id) - (GLint)rec->id; -} - -GLenum GLClientState::bindTexture(GLenum target, GLuint texture, - GLboolean* firstUse) -{ - GLboolean first = GL_FALSE; - TextureRec* texrec = NULL; - if (texture != 0) { - if (m_tex.textures) { - texrec = (TextureRec*)bsearch(&texture, m_tex.textures, - m_tex.numTextures, sizeof(TextureRec), compareTexId); - } - if (!texrec) { - if (!(texrec = addTextureRec(texture, target))) { - return GL_OUT_OF_MEMORY; - } - first = GL_TRUE; - } - if (target != texrec->target) { - return GL_INVALID_OPERATION; - } - } - - switch (target) { - case GL_TEXTURE_2D: - m_tex.activeUnit->texture[TEXTURE_2D] = texture; - break; - case GL_TEXTURE_EXTERNAL_OES: - m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; - break; - } - - if (firstUse) { - *firstUse = first; - } - - return GL_NO_ERROR; -} - -GLClientState::TextureRec* GLClientState::addTextureRec(GLuint id, - GLenum target) -{ - if (m_tex.numTextures == m_tex.allocTextures) { - const GLuint MAX_TEXTURES = 0xFFFFFFFFu; - - GLuint newAlloc; - if (MAX_TEXTURES - m_tex.allocTextures >= m_tex.allocTextures) { - newAlloc = MAX(4, 2 * m_tex.allocTextures); - } else { - if (m_tex.allocTextures == MAX_TEXTURES) { - return NULL; - } - newAlloc = MAX_TEXTURES; - } - - TextureRec* newTextures = (TextureRec*)realloc(m_tex.textures, - newAlloc * sizeof(TextureRec)); - if (!newTextures) { - return NULL; - } - - m_tex.textures = newTextures; - m_tex.allocTextures = newAlloc; - } - - TextureRec* tex = m_tex.textures + m_tex.numTextures; - TextureRec* prev = tex - 1; - while (tex != m_tex.textures && id < prev->id) { - *tex-- = *prev--; - } - tex->id = id; - tex->target = target; - m_tex.numTextures++; - - return tex; -} - -GLuint GLClientState::getBoundTexture(GLenum target) const -{ - switch (target) { - case GL_TEXTURE_2D: - return m_tex.activeUnit->texture[TEXTURE_2D]; - case GL_TEXTURE_EXTERNAL_OES: - return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; - default: - return 0; - } -} - -void GLClientState::deleteTextures(GLsizei n, const GLuint* textures) -{ - // Updating the textures array could be made more efficient when deleting - // several textures: - // - compacting the array could be done in a single pass once the deleted - // textures are marked, or - // - could swap deleted textures to the end and re-sort. - TextureRec* texrec; - for (const GLuint* texture = textures; texture != textures + n; texture++) { - texrec = (TextureRec*)bsearch(texture, m_tex.textures, - m_tex.numTextures, sizeof(TextureRec), compareTexId); - if (texrec) { - const TextureRec* end = m_tex.textures + m_tex.numTextures; - memmove(texrec, texrec + 1, - (end - texrec - 1) * sizeof(TextureRec)); - m_tex.numTextures--; - - for (TextureUnit* unit = m_tex.unit; - unit != m_tex.unit + MAX_TEXTURE_UNITS; - unit++) - { - if (unit->texture[TEXTURE_2D] == *texture) { - unit->texture[TEXTURE_2D] = 0; - } else if (unit->texture[TEXTURE_EXTERNAL] == *texture) { - unit->texture[TEXTURE_EXTERNAL] = 0; - } - } - } - } -} |