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-rw-r--r--emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp78
1 files changed, 0 insertions, 78 deletions
diff --git a/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp b/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp
deleted file mode 100644
index ba355ab..0000000
--- a/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "TcpStream.h"
-#include "emugl/common/sockets.h"
-
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <string.h>
-
-#ifndef _WIN32
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#else
-#include <ws2tcpip.h>
-#endif
-
-#define LISTEN_BACKLOG 4
-
-TcpStream::TcpStream(size_t bufSize) : SocketStream(bufSize) {}
-
-TcpStream::TcpStream(int sock, size_t bufSize) :
- SocketStream(sock, bufSize) {
- // disable Nagle algorithm to improve bandwidth of small
- // packets which are quite common in our implementation.
- emugl::socketTcpDisableNagle(sock);
-}
-
-int TcpStream::listen(char addrstr[MAX_ADDRSTR_LEN]) {
- m_sock = emugl::socketTcpLoopbackServer(0, SOCK_STREAM);
- if (!valid())
- return int(ERR_INVALID_SOCKET);
-
- int port = emugl::socketGetPort(m_sock);
- if (port < 0) {
- ::close(m_sock);
- return int(ERR_INVALID_SOCKET);
- }
-
- snprintf(addrstr, MAX_ADDRSTR_LEN - 1, "%hu", port);
- addrstr[MAX_ADDRSTR_LEN-1] = '\0';
-
- return 0;
-}
-
-SocketStream * TcpStream::accept() {
- int clientSock = emugl::socketAccept(m_sock);
- if (clientSock < 0)
- return NULL;
-
- return new TcpStream(clientSock, m_bufsize);
-}
-
-int TcpStream::connect(const char* addr) {
- int port = atoi(addr);
- m_sock = emugl::socketTcpLoopbackClient(port, SOCK_STREAM);
- return valid() ? 0 : -1;
-}
-
-int TcpStream::connect(const char* hostname, unsigned short port)
-{
- m_sock = emugl::socketTcpClient(hostname, port, SOCK_STREAM);
- return valid() ? 0 : -1;
-}