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-rw-r--r--emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h41
1 files changed, 0 insertions, 41 deletions
diff --git a/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h b/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h
deleted file mode 100644
index 0897e55..0000000
--- a/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __WIN32_PIPE_STREAM_H
-#define __WIN32_PIPE_STREAM_H
-
-#include "SocketStream.h"
-#include <windows.h>
-
-class Win32PipeStream : public SocketStream {
-public:
- explicit Win32PipeStream(size_t bufsize = 10000);
- virtual ~Win32PipeStream();
- virtual int listen(char addrstr[MAX_ADDRSTR_LEN]);
- virtual SocketStream *accept();
- virtual int connect(const char* addr);
-
- virtual int commitBuffer(size_t size);
- virtual const unsigned char *readFully(void *buf, size_t len);
- virtual const unsigned char *read(void *buf, size_t *inout_len);
-
-private:
- Win32PipeStream(HANDLE pipe, size_t bufSize);
- HANDLE m_pipe;
- int m_port;
-};
-
-
-#endif