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-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osThread.h60
1 files changed, 0 insertions, 60 deletions
diff --git a/emulator/opengl/shared/OpenglOsUtils/osThread.h b/emulator/opengl/shared/OpenglOsUtils/osThread.h
deleted file mode 100644
index 970396d..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osThread.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _OSUTILS_THREAD_H
-#define _OSUTILS_THREAD_H
-
-#ifdef _WIN32
-#include <windows.h>
-#else // !WIN32
-#include <pthread.h>
-#endif
-
-namespace osUtils {
-
-class Thread
-{
-public:
- Thread();
- virtual ~Thread();
-
- virtual int Main() = 0;
-
- bool start();
- bool wait(int *exitStatus);
- bool trywait(int *exitStatus);
-
-private:
-#ifdef _WIN32
- static DWORD WINAPI thread_main(void *p_arg);
-#else // !WIN32
- static void* thread_main(void *p_arg);
-#endif
-
-private:
-#ifdef _WIN32
- HANDLE m_thread;
- DWORD m_threadId;
-#else // !WIN32
- pthread_t m_thread;
- int m_exitStatus;
- pthread_mutex_t m_lock;
-#endif
- bool m_isRunning;
-};
-
-} // of namespace osUtils
-
-#endif