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+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef EMUGL_COMMON_POD_VECTOR_H
+#define EMUGL_COMMON_POD_VECTOR_H
+
+
+#include <stddef.h>
+
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+#ifndef __STDC_FORMAT_MACROS
+#define __STDC_FORMAT_MACROS 1
+#endif
+#include <stdint.h>
+
+#ifndef SIZE_MAX
+#error "You must define __STDC_LIMIT_MACROS before including <stddint.h>"
+#endif
+
+namespace emugl {
+
+// A PodVector is a templated vector-like type that is used to store
+// POD-struct compatible items only. This allows the implementation to
+// use ::memmove() to move items, and also malloc_usable_size() to
+// determine the best capacity.
+//
+// std::vector<> is capable of doing this in theory, using horrible
+// templating tricks that make error messages very difficult to
+// understand.
+//
+// Note that a PodVector can be used to store items that contain pointers,
+// as long as these do not point to items in the same container.
+//
+// The PodVector provides methods that also follow the std::vector<>
+// conventions, i.e. push_back() is an alias for append().
+//
+
+// NOTE: This is a re-implementation of
+// external/qemu/android/base/containers/PodVector.h for emugl.
+
+// PodVectorBase is a base, non-templated, implementation class that all
+// PodVector instances derive from. This is used to reduce template
+// specialization. Do not use directly, i..e it's an implementation detail.
+class PodVectorBase {
+protected:
+ PodVectorBase() : mBegin(NULL), mEnd(NULL), mLimit(NULL) {}
+ explicit PodVectorBase(const PodVectorBase& other);
+ PodVectorBase& operator=(const PodVectorBase& other);
+ ~PodVectorBase();
+
+ bool empty() const { return mEnd == mBegin; }
+
+ size_t byteSize() const { return mEnd - mBegin; }
+
+ size_t byteCapacity() const { return mLimit - mBegin; }
+
+ void* begin() { return mBegin; }
+ const void* begin() const { return mBegin; }
+ void* end() { return mEnd; }
+ const void* end() const { return mEnd; }
+
+ void* itemAt(size_t pos, size_t itemSize) {
+ return mBegin + pos * itemSize;
+ }
+
+ const void* itemAt(size_t pos, size_t itemSize) const {
+ return mBegin + pos * itemSize;
+ }
+
+ void assignFrom(const PodVectorBase& other);
+
+ inline size_t itemCount(size_t itemSize) const {
+ return byteSize() / itemSize;
+ }
+
+ inline size_t itemCapacity(size_t itemSize) const {
+ return byteCapacity() / itemSize;
+ }
+
+ inline size_t maxItemCapacity(size_t itemSize) const {
+ return SIZE_MAX / itemSize;
+ }
+
+ void resize(size_t newSize, size_t itemSize);
+ void reserve(size_t newSize, size_t itemSize);
+
+ void removeAt(size_t index, size_t itemSize);
+ void* insertAt(size_t index, size_t itemSize);
+ void swapAll(PodVectorBase* other);
+
+ char* mBegin;
+ char* mEnd;
+ char* mLimit;
+
+private:
+ void initFrom(const void* from, size_t fromLen);
+};
+
+
+// A PodVector<T> holds a vector (dynamically resizable array) or items
+// that must be POD-struct compatible (i.e. they cannot have constructors,
+// destructors, or virtual members). This allows the implementation to be
+// small, fast and efficient, memory-wise.
+//
+// If you want to implement a vector of C++ objects, consider using
+// std::vector<> instead, but keep in mind that this implies a non-trivial
+// cost when appending, inserting, removing items in the collection.
+//
+template <typename T>
+class PodVector : public PodVectorBase {
+public:
+ // Default constructor for an empty PodVector<T>
+ PodVector() : PodVectorBase() {}
+
+ // Copy constructor. This copies all items from |other| into
+ // the new instance with ::memmove().
+ PodVector(const PodVector& other) : PodVectorBase(other) {}
+
+ // Assignment operator.
+ PodVector& operator=(const PodVector& other) {
+ this->assignFrom(other);
+ return *this;
+ }
+
+ // Destructor, this simply releases the internal storage block that
+ // holds all the items, but doesn't touch them otherwise.
+ ~PodVector() {}
+
+ // Return true iff the PodVector<T> instance is empty, i.e. does not
+ // have any items.
+ bool empty() const { return PodVectorBase::empty(); }
+
+ // Return the number of items in the current PodVector<T> instance.
+ size_t size() const { return PodVectorBase::itemCount(sizeof(T)); }
+
+ // Return the current capacity in the current PodVector<T> instance.
+ // Do not use directly, except if you know what you're doing. Try to
+ // use resize() or reserve() instead.
+ size_t capacity() const {
+ return PodVectorBase::itemCapacity(sizeof(T));
+ }
+
+ // Return the maximum capacity of any PodVector<T> instance.
+ static inline size_t maxCapacity() { return SIZE_MAX / sizeof(T); }
+
+ // Resize the vector to ensure it can hold |newSize|
+ // items. This may or may not call reserve() under the hood.
+ // It's a fatal error to try to resize above maxCapacity().
+ void resize(size_t newSize) {
+ PodVectorBase::resize(newSize, sizeof(T));
+ }
+
+ // Resize the vector's storage array to ensure that it can hold at
+ // least |newSize| items. It's a fatal error to try to resize above
+ // maxCapacity().
+ void reserve(size_t newSize) {
+ PodVectorBase::reserve(newSize, sizeof(T));
+ }
+
+ // Return a pointer to the first item in the vector. This is only
+ // valid until the next call to any function that changes the size
+ // or capacity of the vector. Can be NULL if the vector is empty.
+ T* begin() {
+ return reinterpret_cast<T*>(PodVectorBase::begin());
+ }
+
+ // Return a constant pointer to the first item in the vector. This is
+ // only valid until the next call to any function that changes the
+ // size of capacity of the vector.
+ const T* begin() const {
+ return reinterpret_cast<T*>(PodVectorBase::begin());
+ }
+
+ // Return a pointer past the last item in the vector. I.e. if the
+ // result is not NULL, then |result - 1| points to the last item.
+ // Can be NULL if the vector is empty.
+ T* end() {
+ return reinterpret_cast<T*>(PodVectorBase::end());
+ }
+
+ // Return a constant pointer past the last item in the vector. I.e. if
+ // the result is not NULL, then |result - 1| points to the last item.
+ // Can be NULL if the vector is empty.
+ const T* end() const {
+ return reinterpret_cast<T*>(PodVectorBase::end());
+ }
+
+ // Returns a reference to the item a position |index| in the vector.
+ // It may be a fatal error to access an out-of-bounds position.
+ T& operator[](size_t index) {
+ return *reinterpret_cast<T*>(
+ PodVectorBase::itemAt(index, sizeof(T)));
+ }
+
+ const T& operator[](size_t index) const {
+ return *reinterpret_cast<const T*>(
+ PodVectorBase::itemAt(index, sizeof(T)));
+ }
+
+ // Increase the vector's size by 1, then move all items past a given
+ // position to the right. Return the position of the insertion point
+ // to let the caller copy the content it desires there. It's preferrable
+ // to use insert() directly, which will do the item copy for you.
+ T* emplace(size_t index) {
+ return reinterpret_cast<T*>(
+ PodVectorBase::insertAt(index, sizeof(T)));
+ }
+
+ // Insert an item at a given position. |index| is the insertion position
+ // which must be between 0 and size() included, or a fatal error may
+ // occur. |item| is a reference to an item to copy into the array,
+ // byte-by-byte.
+ void insert(size_t index, const T& item) {
+ *(this->emplace(index)) = item;
+ }
+
+ // Prepend an item at the start of a vector. This moves all vector items
+ // to the right, and is thus costly. |item| is a reference to an item
+ // to copy to the start of the vector.
+ void prepend(const T& item) {
+ *(this->emplace(0U)) = item;
+ }
+
+ // Append an item at the end of a vector. Specialized version of insert()
+ // which always uses size() as the insertion position.
+ void append(const T& item) {
+ *(this->emplace(this->size())) = item;
+ }
+
+ // Remove the item at a given position. |index| is the position of the
+ // item to delete. It must be between 0 and size(), included, or
+ // a fatal error may occur. Deleting the item at position size()
+ // doesn't do anything.
+ void remove(size_t index) {
+ PodVectorBase::removeAt(index, sizeof(T));
+ }
+
+ void swap(PodVector* other) {
+ PodVectorBase::swapAll(other);
+ }
+
+ // Compatibility methods for std::vector<>
+ void push_back(const T& item) { append(item); }
+ void pop() { remove(0U); }
+
+ typedef T* iterator;
+ typedef const T* const_iterator;
+};
+
+} // namespace emugl
+
+#endif // EMUGL_COMMON_POD_VECTOR_H