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-rw-r--r--emulator/opengl/shared/emugl/common/Android.mk2
-rw-r--r--emulator/opengl/shared/emugl/common/id_to_object_map.cpp236
-rw-r--r--emulator/opengl/shared/emugl/common/id_to_object_map.h176
-rw-r--r--emulator/opengl/shared/emugl/common/id_to_object_map_unittest.cpp116
4 files changed, 530 insertions, 0 deletions
diff --git a/emulator/opengl/shared/emugl/common/Android.mk b/emulator/opengl/shared/emugl/common/Android.mk
index 5f8fecb..ff98dd0 100644
--- a/emulator/opengl/shared/emugl/common/Android.mk
+++ b/emulator/opengl/shared/emugl/common/Android.mk
@@ -6,6 +6,7 @@ LOCAL_PATH := $(call my-dir)
### emugl_common host library ###########################################
commonSources := \
+ id_to_object_map.cpp \
lazy_instance.cpp \
pod_vector.cpp \
smart_ptr.cpp \
@@ -27,6 +28,7 @@ $(call emugl-end-module)
### emugl_common_unittests ##############################################
host_commonSources := \
+ id_to_object_map_unittest.cpp \
lazy_instance_unittest.cpp \
pod_vector_unittest.cpp \
mutex_unittest.cpp \
diff --git a/emulator/opengl/shared/emugl/common/id_to_object_map.cpp b/emulator/opengl/shared/emugl/common/id_to_object_map.cpp
new file mode 100644
index 0000000..597c9eb
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/id_to_object_map.cpp
@@ -0,0 +1,236 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/id_to_object_map.h"
+
+#include <stdlib.h>
+
+namespace emugl {
+
+namespace {
+
+typedef IdToObjectMapBase::KeyType KeyType;
+
+enum {
+ kMinShift = 3,
+ kMaxShift = 31,
+ kMinCapacity = (1 << kMinShift),
+ kLoadScale = 1024,
+ kMinLoad = kLoadScale/4, // 25% minimum load.
+ kMaxLoad = kLoadScale*3/4, // 75% maximum load.
+
+ kInvalidKey = IdToObjectMapBase::kMaxId + 1U,
+ kTombstone = IdToObjectMapBase::kMaxId + 2U,
+};
+
+// Return a number that indicates if the current |capacity| is appropriate
+// to hold |size| items in our map.
+// -1 -> the capacity is too small and needs to be increased.
+// 0 -> the capacity is ok.
+// +1 -> the capacity is too large and needs to be decreased.
+int capacityCompare(size_t shift, size_t size) {
+ size_t capacity = 1U << shift;
+ // Essentially, one can rewrite:
+ // load < minLoad
+ // as:
+ // size / capacity < minLoad
+ // capacity * minLoad > size
+ if (capacity * kMinLoad > size * kLoadScale)
+ return +1;
+
+ // Similarly, one can rewrite:
+ // load > maxLoad
+ // as:
+ // size / capacity > maxLoad
+ // capacity * maxLoad < size
+ if (capacity * kMaxLoad < size * kLoadScale)
+ return -1;
+
+ return 0;
+}
+
+size_t probeKeys(const KeyType* keys, size_t shift, KeyType key) {
+ static const int kPrimes[] = {
+ 1, /* For 1 << 0 */
+ 2,
+ 3,
+ 7,
+ 13,
+ 31,
+ 61,
+ 127,
+ 251,
+ 509,
+ 1021,
+ 2039,
+ 4093,
+ 8191,
+ 16381,
+ 32749,
+ 65521, /* For 1 << 16 */
+ 131071,
+ 262139,
+ 524287,
+ 1048573,
+ 2097143,
+ 4194301,
+ 8388593,
+ 16777213,
+ 33554393,
+ 67108859,
+ 134217689,
+ 268435399,
+ 536870909,
+ 1073741789,
+ 2147483647 /* For 1 << 31 */
+ };
+
+ size_t slot = key % kPrimes[shift];
+ size_t step = 0;
+ for (;;) {
+ KeyType k = keys[slot];
+ if (k == kInvalidKey || k == kTombstone || k == key)
+ return slot;
+
+ step += 1;
+ slot = (slot + step) & (1U << shift);
+ }
+}
+
+} // namespace
+
+IdToObjectMapBase::IdToObjectMapBase() :
+ mCount(0), mShift(kMinShift) {
+ size_t capacity = 1U << mShift;
+ mKeys = static_cast<KeyType*>(::calloc(sizeof(mKeys[0]), capacity));
+ mValues = static_cast<void**>(::calloc(sizeof(mValues[0]), capacity));
+ for (size_t n = 0; n < capacity; ++n) {
+ mKeys[n] = kInvalidKey;
+ }
+}
+
+IdToObjectMapBase::~IdToObjectMapBase() {
+ mShift = 0;
+ mCount = 0;
+ ::free(mKeys);
+ ::free(mValues);
+}
+
+bool IdToObjectMapBase::contains(KeyType key) const {
+ size_t slot = probeKeys(mKeys, mShift, key);
+ switch (mKeys[slot]) {
+ case kInvalidKey:
+ case kTombstone:
+ return false;
+ default:
+ ;
+ }
+ return true;
+}
+
+bool IdToObjectMapBase::find(KeyType key, void** value) const {
+ size_t slot = probeKeys(mKeys, mShift, key);
+ if (!isValidKey(mKeys[slot])) {
+ *value = NULL;
+ return false;
+ }
+ *value = mValues[slot];
+ return true;
+}
+
+void* IdToObjectMapBase::set(KeyType key, void* value) {
+ if (!value)
+ return remove(key);
+
+ size_t slot = probeKeys(mKeys, mShift, key);
+ void* result;
+ if (isValidKey(mKeys[slot])) {
+ result = mValues[slot];
+ mValues[slot] = value;
+ } else {
+ mKeys[slot] = key;
+ mValues[slot] = value;
+ result = NULL;
+ mCount++;
+ resize(mCount);
+ }
+ return result;
+}
+
+void* IdToObjectMapBase::remove(KeyType key) {
+ size_t slot = probeKeys(mKeys, mShift, key);
+ if (!isValidKey(mKeys[slot]))
+ return NULL;
+
+ void* result = mValues[slot];
+ mValues[slot] = NULL;
+ mKeys[slot] = kTombstone;
+ mCount--;
+ return result;
+}
+
+void IdToObjectMapBase::resize(size_t newSize) {
+ int ret = capacityCompare(mShift, newSize);
+ if (!ret)
+ return;
+
+ size_t oldCapacity = 1U << mShift;
+ size_t newShift = mShift;
+
+ if (ret < 0) {
+ // Capacity is too small and must be increased.
+ do {
+ if (newShift == kMaxShift)
+ break;
+ ++newShift;
+ } while (capacityCompare(newShift, newSize) < 0);
+ } else {
+ // Capacity is too large and must be decreased.
+ do {
+ if (newShift == kMinShift)
+ break;
+ newShift--;
+ } while (capacityCompare(newShift, newSize) > 0);
+ }
+ if (newShift == mShift)
+ return;
+
+ // Allocate new arrays.
+ size_t newCapacity = 1U << newShift;
+ KeyType* newKeys = static_cast<KeyType*>(
+ ::calloc(sizeof(newKeys[0]), newCapacity));
+ void** newValues = static_cast<void**>(
+ ::calloc(sizeof(newValues[0]), newCapacity));
+ for (size_t n = 0; n < newCapacity; ++n)
+ newKeys[n] = kInvalidKey;
+
+ // Copy old entries into new arrays.
+ for (size_t n = 0; n < oldCapacity; ++n) {
+ KeyType key = mKeys[n];
+ if (isValidKey(key)) {
+ size_t newSlot = probeKeys(newKeys, newShift, key);
+ newKeys[newSlot] = key;
+ newValues[newSlot] = mValues[n];
+ }
+ }
+
+ // Swap arrays, and get rid of old ones.
+ ::free(mKeys);
+ ::free(mValues);
+ mKeys = newKeys;
+ mValues = newValues;
+ mShift = newShift;
+}
+
+} // namespace emugl
diff --git a/emulator/opengl/shared/emugl/common/id_to_object_map.h b/emulator/opengl/shared/emugl/common/id_to_object_map.h
new file mode 100644
index 0000000..e3d0a81
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/id_to_object_map.h
@@ -0,0 +1,176 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef EMUGL_COMMON_ID_TO_OBJECT_MAP_H
+#define EMUGL_COMMON_ID_TO_OBJECT_MAP_H
+
+#include <stddef.h>
+
+namespace emugl {
+
+// Base implementation class for IdToObjectMap template.
+// Used to reduce template-instanciated code generation.
+class IdToObjectMapBase {
+public:
+ // The type of keys in this map.
+ typedef unsigned KeyType;
+
+ // Values higher than kMaxId cannot be used as map keys.
+ enum {
+ kMaxId = 0xfffffffdU,
+ };
+
+ static inline bool isValidKey(KeyType key) {
+ return key <= kMaxId;
+ }
+
+protected:
+ IdToObjectMapBase();
+
+ ~IdToObjectMapBase();
+
+ void clear();
+
+ // Return size
+ inline size_t size() const { return mCount; }
+
+ inline size_t capacity() const { return 1U << mShift; }
+
+ // Return true iff the map contains a given key.
+ bool contains(KeyType key) const;
+
+ // Find a value associated with a given |key| in the map.
+ // On success, return true and sets |*value| to the value/pointer,
+ // which is _still_ owned by the map.
+ // On failure, return false and sets |*value| to NULL.
+ bool find(KeyType key, void** value) const;
+
+ // Associate a value with a given |key| in the map.
+ // Return the old value for the key, if any. Caller is responsible
+ // for freeing it.
+ void* set(KeyType key, void* value);
+
+ // Remove the value associated with a given |key|.
+ // Return the old value, if any. Caller is responsible for
+ // freeing it.
+ void* remove(KeyType key);
+
+ size_t mCount;
+ size_t mShift;
+ KeyType* mKeys;
+ void** mValues;
+
+private:
+ // Resize the map if needed to ensure it can hold at least |newSize|
+ // entries.
+ void resize(size_t newSize);
+};
+
+// A templated data container that acts as a dictionary mapping unsigned
+// integer keys to heap-allocated objects of type T. The dictionary
+// owns the objects associated with its keys, and automatically destroys
+// them when it is destroyed, or during replacement or removal.
+template <class T>
+class IdToObjectMap : public IdToObjectMapBase {
+public:
+ // Initialize an empty instance.
+ IdToObjectMap() : IdToObjectMapBase() {}
+
+ // Destroy this instance.
+ ~IdToObjectMap() {
+ clear();
+ }
+
+ // Return the number of items in this map.
+ inline size_t size() const { return IdToObjectMapBase::size(); }
+
+ // Return true iff the map is empty.
+ inline bool empty() const { return !IdToObjectMapBase::size(); }
+
+ // Remove all items from the map.
+ void clear();
+
+ // Returns true iff the dictionary contains a value for |key|.
+ inline bool contains(KeyType key) const {
+ return IdToObjectMapBase::contains(key);
+ }
+
+ // Find the value corresponding to |key| in this map.
+ // On success, return true, and sets |*value| to point to the
+ // value (still owned by the instance). On failure, return false.
+ inline bool find(KeyType key, T** value) const {
+ return IdToObjectMapBase::find(key, reinterpret_cast<void**>(value));
+ }
+
+ // Return the value associated with a given |key|, or NULL if it is
+ // not in the map. Result is still owned by the map.
+ inline T* get(KeyType key) const {
+ T* result = NULL;
+ this->find(key, &result);
+ return result;
+ }
+
+ // Associate |value| with a given |key|. Returns true if a previous
+ // value was replaced, and false if this is the first time a value
+ // was associated with the given key. IMPORTANT: This transfers
+ // ownership of |value| to the map instance. In case of replacement,
+ // the old value is automatically destroyed. Using NULL as the value
+ // is equivalent to calling remove().
+ bool set(KeyType key, T* value);
+
+ // Remove any value associated with |key|.
+ // Return true iff a value was associated with the key and destroyed
+ // by this function, false if there was no value associated with the
+ // key (or if it was NULL).
+ bool remove(KeyType key);
+};
+
+template <class T>
+void IdToObjectMap<T>::clear() {
+ size_t n = capacity();
+ while (n > 0) {
+ --n;
+ if (!isValidKey(mKeys[n]))
+ continue;
+
+ delete static_cast<T*>(mValues[n]);
+ mValues[n] = NULL;
+ mKeys[n] = kMaxId + 1U;
+ }
+ mCount = 0;
+}
+
+template <class T>
+bool IdToObjectMap<T>::set(KeyType key, T* value) {
+ T* oldValue = static_cast<T*>(IdToObjectMapBase::set(key, value));
+ if (!oldValue) {
+ return false;
+ }
+ delete oldValue;
+ return true;
+}
+
+template <class T>
+bool IdToObjectMap<T>::remove(KeyType key) {
+ T* oldValue = static_cast<T*>(IdToObjectMapBase::remove(key));
+ if (!oldValue)
+ return false;
+ delete oldValue;
+ return true;
+}
+
+} // namespace emugl
+
+
+#endif // EMUGL_COMMON_ID_TO_OBJECT_MAP_H
diff --git a/emulator/opengl/shared/emugl/common/id_to_object_map_unittest.cpp b/emulator/opengl/shared/emugl/common/id_to_object_map_unittest.cpp
new file mode 100644
index 0000000..50740be
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/id_to_object_map_unittest.cpp
@@ -0,0 +1,116 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/id_to_object_map.h"
+
+#include <gtest/gtest.h>
+
+namespace emugl {
+
+namespace {
+
+typedef IdToObjectMapBase::KeyType KeyType;
+
+class Foo {
+public:
+ Foo() : mVal(0) {}
+ Foo(int val) : mVal(val) {}
+ ~Foo() {}
+ int val() const { return mVal; }
+ void setVal(int val) { mVal = val; }
+private:
+ int mVal;
+};
+
+} // namespace
+
+TEST(IdToObjectMap, Empty) {
+ IdToObjectMap<Foo> map;
+ EXPECT_TRUE(map.empty());
+ EXPECT_EQ(0U, map.size());
+}
+
+TEST(IdToObjectMap, SetIntegerRange) {
+ IdToObjectMap<Foo> map;
+ KeyType kMax = 10000;
+
+ // Add all items in the map.
+ for (KeyType n = 0; n < kMax; ++n) {
+ EXPECT_FALSE(map.set(n, new Foo(n))) << "For key " << n;
+ }
+
+ // Check final size.
+ EXPECT_EQ(static_cast<size_t>(kMax), map.size());
+
+ // Find all items in the map.
+ for (KeyType n = 0; n < kMax; ++n) {
+ EXPECT_TRUE(map.contains(n)) << "For key " << n;
+ Foo* foo = NULL;
+ EXPECT_TRUE(map.find(n, &foo)) << "For key " << n;
+ if (foo) {
+ EXPECT_EQ(static_cast<int>(n), foo->val()) << "For key " << n;
+ }
+ }
+}
+
+TEST(IdToObjectMap, RemoveAll) {
+ IdToObjectMap<Foo> map;
+ KeyType kMax = 10000;
+
+ // Add all items in the map.
+ for (KeyType n = 0; n < kMax; ++n) {
+ EXPECT_FALSE(map.set(n, new Foo(n))) << "For key " << n;
+ }
+
+ EXPECT_EQ(static_cast<size_t>(kMax), map.size());
+
+ for (KeyType n = 0; n < kMax; ++n) {
+ EXPECT_TRUE(map.remove(n)) << "For key " << n;
+ }
+ EXPECT_EQ(0U, map.size());
+}
+
+TEST(IdToObjectMap, RemoveOdd) {
+ IdToObjectMap<Foo> map;
+ KeyType kMax = 10000;
+
+ // Add all items in the map.
+ for (KeyType n = 0; n < kMax; ++n) {
+ EXPECT_FALSE(map.set(n, new Foo(n))) << "For key " << n;
+ }
+
+ EXPECT_EQ(static_cast<size_t>(kMax), map.size());
+
+ for (KeyType n = 0; n < kMax; ++n) {
+ if (n & 1) {
+ EXPECT_TRUE(map.remove(n)) << "For key " << n;
+ }
+ }
+ EXPECT_EQ(static_cast<size_t>(kMax / 2), map.size());
+
+ for (KeyType n = 0; n < kMax; ++n) {
+ if (n & 1) {
+ EXPECT_FALSE(map.contains(n)) << "For key " << n;
+ } else {
+ EXPECT_TRUE(map.contains(n)) << "For key " << n;
+ Foo* foo = NULL;
+ EXPECT_TRUE(map.find(n, &foo)) << "For key " << n;
+ if (foo) {
+ EXPECT_EQ(static_cast<int>(n), foo->val());
+ }
+ }
+ }
+}
+
+} // namespace emugl