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-rw-r--r--emulator/opengl/tests/EGL_host_wrapper/egl.cpp277
1 files changed, 0 insertions, 277 deletions
diff --git a/emulator/opengl/tests/EGL_host_wrapper/egl.cpp b/emulator/opengl/tests/EGL_host_wrapper/egl.cpp
deleted file mode 100644
index 6fa27ac..0000000
--- a/emulator/opengl/tests/EGL_host_wrapper/egl.cpp
+++ /dev/null
@@ -1,277 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "egl_dispatch.h"
-#include "egl_ftable.h"
-#include <pthread.h>
-
-#define EGL_LIB "ANDROID_EGL_LIB"
-
-static struct egl_dispatch *s_dispatch = NULL;
-static pthread_once_t eglDispatchInitialized = PTHREAD_ONCE_INIT;
-
-void initEglDispatch()
-{
- //
- // Load back-end EGL implementation library
- //
- char *eglLib = (char *) "libEGL.so";
- if (getenv(EGL_LIB) != NULL) {
- eglLib = getenv(EGL_LIB);
- }
-
- s_dispatch = loadEGL(eglLib);
- if (!s_dispatch) {
- fprintf(stderr,"FATAL ERROR: Could not load EGL lib [%s]\n", eglLib);
- exit(-1);
- }
-}
-
-static struct egl_dispatch *getDispatch()
-{
- pthread_once(&eglDispatchInitialized, initEglDispatch);
- return s_dispatch;
-}
-
-__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
-{
- for (int i=0; i<egl_num_funcs; i++) {
- if (!strcmp(egl_funcs_by_name[i].name, procname)) {
- return (__eglMustCastToProperFunctionPointerType)egl_funcs_by_name[i].proc;
- }
- }
-
- return getDispatch()->eglGetProcAddress(procname);
-}
-
-//////////////// Path through functions //////////
-
-EGLint eglGetError()
-{
- return getDispatch()->eglGetError();
-}
-
-EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id)
-{
- return getDispatch()->eglGetDisplay(display_id);
-}
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- return getDispatch()->eglInitialize(dpy, major, minor);
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy)
-{
- return getDispatch()->eglTerminate(dpy);
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name)
-{
- return getDispatch()->eglQueryString(dpy, name);
-}
-
-EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
-{
- return getDispatch()->eglGetConfigs(dpy, configs, config_size, num_config);
-}
-
-EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
-{
- return getDispatch()->eglChooseConfig(dpy, attrib_list, configs, config_size, num_config);
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
-{
- return getDispatch()->eglGetConfigAttrib(dpy, config, attribute, value);
-}
-
-EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreateWindowSurface(dpy, config, win, attrib_list);
-}
-
-EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreatePbufferSurface(dpy, config, attrib_list);
-}
-
-EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreatePixmapSurface(dpy, config, pixmap, attrib_list);
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
-{
- return getDispatch()->eglDestroySurface(dpy, surface);
-}
-
-EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
-{
- return getDispatch()->eglQuerySurface(dpy, surface, attribute, value);
-}
-
-EGLBoolean eglBindAPI(EGLenum api)
-{
- return getDispatch()->eglBindAPI(api);
-}
-
-EGLenum eglQueryAPI()
-{
- return getDispatch()->eglQueryAPI();
-}
-
-EGLBoolean eglWaitClient()
-{
- return getDispatch()->eglWaitClient();
-}
-
-EGLBoolean eglReleaseThread()
-{
- return getDispatch()->eglReleaseThread();
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list);
-}
-
-EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
-{
- return getDispatch()->eglSurfaceAttrib(dpy, surface, attribute, value);
-}
-
-EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- return getDispatch()->eglBindTexImage(dpy, surface, buffer);
-}
-
-EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
-{
- return getDispatch()->eglReleaseTexImage(dpy, surface, buffer);
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
-{
- return getDispatch()->eglSwapInterval(dpy, interval);
-}
-
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreateContext(dpy, config, share_context, attrib_list);
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
-{
- return getDispatch()->eglDestroyContext(dpy, ctx);
-}
-
-EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
-{
- return getDispatch()->eglMakeCurrent(dpy, draw, read, ctx);
-}
-
-EGLContext eglGetCurrentContext()
-{
- return getDispatch()->eglGetCurrentContext();
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw)
-{
- return getDispatch()->eglGetCurrentSurface(readdraw);
-}
-
-EGLDisplay eglGetCurrentDisplay()
-{
- return getDispatch()->eglGetCurrentDisplay();
-}
-
-EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
-{
- return getDispatch()->eglQueryContext(dpy, ctx, attribute, value);
-}
-
-EGLBoolean eglWaitGL()
-{
- return getDispatch()->eglWaitGL();
-}
-
-EGLBoolean eglWaitNative(EGLint engine)
-{
- return getDispatch()->eglWaitNative(engine);
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
-{
- return getDispatch()->eglSwapBuffers(dpy, surface);
-}
-
-EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
-{
- return getDispatch()->eglCopyBuffers(dpy, surface, target);
-}
-
-EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
-{
- return getDispatch()->eglLockSurfaceKHR(display, surface, attrib_list);
-}
-
-EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface)
-{
- return getDispatch()->eglUnlockSurfaceKHR(display, surface);
-}
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
-}
-
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
-{
- return getDispatch()->eglDestroyImageKHR(dpy, image);
-}
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
-{
- return getDispatch()->eglCreateSyncKHR(dpy, type, attrib_list);
-}
-
-EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
-{
- return getDispatch()->eglDestroySyncKHR(dpy, sync);
-}
-
-EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
-{
- return getDispatch()->eglClientWaitSyncKHR(dpy, sync, flags, timeout);
-}
-
-EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
-{
- return getDispatch()->eglSignalSyncKHR(dpy, sync, mode);
-}
-
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
-{
- return getDispatch()->eglGetSyncAttribKHR(dpy, sync, attribute, value);
-}
-
-EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height)
-{
- return getDispatch()->eglSetSwapRectangleANDROID(dpy, draw, left, top, width, height);
-}