diff options
Diffstat (limited to 'emulator/opengl/tests/EGL_host_wrapper/egl.cpp')
-rw-r--r-- | emulator/opengl/tests/EGL_host_wrapper/egl.cpp | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/emulator/opengl/tests/EGL_host_wrapper/egl.cpp b/emulator/opengl/tests/EGL_host_wrapper/egl.cpp new file mode 100644 index 0000000..6fa27ac --- /dev/null +++ b/emulator/opengl/tests/EGL_host_wrapper/egl.cpp @@ -0,0 +1,277 @@ +/* +* Copyright (C) 2011 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "egl_dispatch.h" +#include "egl_ftable.h" +#include <pthread.h> + +#define EGL_LIB "ANDROID_EGL_LIB" + +static struct egl_dispatch *s_dispatch = NULL; +static pthread_once_t eglDispatchInitialized = PTHREAD_ONCE_INIT; + +void initEglDispatch() +{ + // + // Load back-end EGL implementation library + // + char *eglLib = (char *) "libEGL.so"; + if (getenv(EGL_LIB) != NULL) { + eglLib = getenv(EGL_LIB); + } + + s_dispatch = loadEGL(eglLib); + if (!s_dispatch) { + fprintf(stderr,"FATAL ERROR: Could not load EGL lib [%s]\n", eglLib); + exit(-1); + } +} + +static struct egl_dispatch *getDispatch() +{ + pthread_once(&eglDispatchInitialized, initEglDispatch); + return s_dispatch; +} + +__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) +{ + for (int i=0; i<egl_num_funcs; i++) { + if (!strcmp(egl_funcs_by_name[i].name, procname)) { + return (__eglMustCastToProperFunctionPointerType)egl_funcs_by_name[i].proc; + } + } + + return getDispatch()->eglGetProcAddress(procname); +} + +//////////////// Path through functions ////////// + +EGLint eglGetError() +{ + return getDispatch()->eglGetError(); +} + +EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) +{ + return getDispatch()->eglGetDisplay(display_id); +} + +EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) +{ + return getDispatch()->eglInitialize(dpy, major, minor); +} + +EGLBoolean eglTerminate(EGLDisplay dpy) +{ + return getDispatch()->eglTerminate(dpy); +} + +const char* eglQueryString(EGLDisplay dpy, EGLint name) +{ + return getDispatch()->eglQueryString(dpy, name); +} + +EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) +{ + return getDispatch()->eglGetConfigs(dpy, configs, config_size, num_config); +} + +EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) +{ + return getDispatch()->eglChooseConfig(dpy, attrib_list, configs, config_size, num_config); +} + +EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) +{ + return getDispatch()->eglGetConfigAttrib(dpy, config, attribute, value); +} + +EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) +{ + return getDispatch()->eglCreateWindowSurface(dpy, config, win, attrib_list); +} + +EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) +{ + return getDispatch()->eglCreatePbufferSurface(dpy, config, attrib_list); +} + +EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) +{ + return getDispatch()->eglCreatePixmapSurface(dpy, config, pixmap, attrib_list); +} + +EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) +{ + return getDispatch()->eglDestroySurface(dpy, surface); +} + +EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) +{ + return getDispatch()->eglQuerySurface(dpy, surface, attribute, value); +} + +EGLBoolean eglBindAPI(EGLenum api) +{ + return getDispatch()->eglBindAPI(api); +} + +EGLenum eglQueryAPI() +{ + return getDispatch()->eglQueryAPI(); +} + +EGLBoolean eglWaitClient() +{ + return getDispatch()->eglWaitClient(); +} + +EGLBoolean eglReleaseThread() +{ + return getDispatch()->eglReleaseThread(); +} + +EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) +{ + return getDispatch()->eglCreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list); +} + +EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) +{ + return getDispatch()->eglSurfaceAttrib(dpy, surface, attribute, value); +} + +EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + return getDispatch()->eglBindTexImage(dpy, surface, buffer); +} + +EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + return getDispatch()->eglReleaseTexImage(dpy, surface, buffer); +} + +EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) +{ + return getDispatch()->eglSwapInterval(dpy, interval); +} + +EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) +{ + return getDispatch()->eglCreateContext(dpy, config, share_context, attrib_list); +} + +EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) +{ + return getDispatch()->eglDestroyContext(dpy, ctx); +} + +EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) +{ + return getDispatch()->eglMakeCurrent(dpy, draw, read, ctx); +} + +EGLContext eglGetCurrentContext() +{ + return getDispatch()->eglGetCurrentContext(); +} + +EGLSurface eglGetCurrentSurface(EGLint readdraw) +{ + return getDispatch()->eglGetCurrentSurface(readdraw); +} + +EGLDisplay eglGetCurrentDisplay() +{ + return getDispatch()->eglGetCurrentDisplay(); +} + +EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) +{ + return getDispatch()->eglQueryContext(dpy, ctx, attribute, value); +} + +EGLBoolean eglWaitGL() +{ + return getDispatch()->eglWaitGL(); +} + +EGLBoolean eglWaitNative(EGLint engine) +{ + return getDispatch()->eglWaitNative(engine); +} + +EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) +{ + return getDispatch()->eglSwapBuffers(dpy, surface); +} + +EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) +{ + return getDispatch()->eglCopyBuffers(dpy, surface, target); +} + +EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list) +{ + return getDispatch()->eglLockSurfaceKHR(display, surface, attrib_list); +} + +EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface) +{ + return getDispatch()->eglUnlockSurfaceKHR(display, surface); +} + +EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) +{ + return getDispatch()->eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list); +} + +EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) +{ + return getDispatch()->eglDestroyImageKHR(dpy, image); +} + +EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) +{ + return getDispatch()->eglCreateSyncKHR(dpy, type, attrib_list); +} + +EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) +{ + return getDispatch()->eglDestroySyncKHR(dpy, sync); +} + +EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) +{ + return getDispatch()->eglClientWaitSyncKHR(dpy, sync, flags, timeout); +} + +EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode) +{ + return getDispatch()->eglSignalSyncKHR(dpy, sync, mode); +} + +EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) +{ + return getDispatch()->eglGetSyncAttribKHR(dpy, sync, attribute, value); +} + +EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height) +{ + return getDispatch()->eglSetSwapRectangleANDROID(dpy, draw, left, top, width, height); +} |