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-rw-r--r--emulator/opengl/tests/ut_renderer/Renderer.cpp183
1 files changed, 0 insertions, 183 deletions
diff --git a/emulator/opengl/tests/ut_renderer/Renderer.cpp b/emulator/opengl/tests/ut_renderer/Renderer.cpp
deleted file mode 100644
index 1102014..0000000
--- a/emulator/opengl/tests/ut_renderer/Renderer.cpp
+++ /dev/null
@@ -1,183 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <assert.h>
-#include "RenderingThread.h"
-#include "Renderer.h"
-
-// include operating-system dependent windowing system impelemntation
-#ifdef _WIN32
-# error "WINDOWS IS NOT SUPPORTED AT THE MOMENT"
-#elif defined __APPLE__
-# error "Apple OS-X IS NOT SUPPORTED"
-#elif defined (__unix__)
-# include "X11Windowing.h"
-#endif
-
-
-
-
-
-Renderer * Renderer::m_instance = NULL;
-
-Renderer * Renderer::instance()
-{
- if (m_instance == NULL) m_instance = new Renderer;
- return m_instance;
-}
-
-Renderer::Renderer()
-{
- // Unix specific, use your platform specific windowing implementation
-#ifdef __unix__
- m_nw = new X11Windowing;
-#endif
-
- m_dpy = eglGetDisplay(m_nw->getNativeDisplay());
- EGLint major, minor;
- eglInitialize(m_dpy, &major, &minor);
- fprintf(stderr, "egl initialized : %d.%d\n", major, minor);
-}
-
-int Renderer::createSurface(RenderingThread *thread, const ClientHandle & handle)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- assert(m_surfaces.find(handle) == m_surfaces.end());
- if (handle.handle == 0) {
- fprintf(stderr, "trying to create surface for EGL_NO_SURFACE !!!\n");
- return -1;
- } else {
- RendererSurface *surface = RendererSurface::create(m_dpy, RendererSurface::CONFIG_DEPTH, m_nw);
- if (surface == NULL) {
- printf("failed to create surface !!\n");
- return -1;
- }
- m_surfaces.insert(SurfaceMap::value_type(handle, surface));
- }
- return 0;
-}
-
-int Renderer::destroySurface(RenderingThread *thread, const ClientHandle &handle)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- SurfaceMap::iterator i = m_surfaces.find(handle);
- if (i == m_surfaces.end()) {
- printf("removing surface that doesn't exists\n");
- return -1;
- }
- if (i->second->destroy(m_nw)) {
- m_surfaces.erase(handle);
- }
- return 0;
-}
-
-int Renderer::createContext(RenderingThread *thread, const ClientHandle &handle, ClientHandle shareCtx, int version)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- assert(m_ctxs.find(handle) == m_ctxs.end());
- RendererContext *shared = NULL;
- if (shareCtx.handle != 0) {
- ContextMap::iterator sctx = m_ctxs.find(shareCtx);
- if (sctx != m_ctxs.end()) {
- shared = sctx->second;
- }
- }
-
- RendererContext *ctx =
- RendererContext::create(m_dpy,
- RendererSurface::getEglConfig(m_dpy, RendererSurface::CONFIG_DEPTH),
- shared, version);
- if (ctx == NULL) {
- fprintf(stderr, "failed to create context\n");
- return -1;
- }
- m_ctxs.insert(ContextMap::value_type(handle, ctx));
- return 0;
-}
-
-int Renderer::destroyContext(RenderingThread *thread, const ClientHandle &handle)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- ContextMap::iterator i = m_ctxs.find(handle);
- if (i == m_ctxs.end()) {
- printf("removing context that doesn't exists\n");
- return -1;
- }
- if (i->second->destroy()) {
- m_ctxs.erase(handle);
- }
- return 0;
-}
-
-int Renderer::makeCurrent(RenderingThread *thread,
- const ClientHandle &drawSurface,
- const ClientHandle &readSurface,
- const ClientHandle & ctx)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- RendererContext *currentContext = thread->currentContext();
-
- ContextMap::iterator c = m_ctxs.find(ctx);
- EGLContext eglContext;
- if (ctx.handle != 0 && c != m_ctxs.end()) {
- if (c->second != currentContext) {
- // new context is set
- if (currentContext != NULL) currentContext->unref();
- c->second->ref();
- eglContext = c->second->eglContext();
- thread->setCurrentContext(c->second);
- thread->glDecoder().setContextData(&c->second->decoderContextData());
- thread->gl2Decoder().setContextData(&c->second->decoderContextData());
- } else {
- // same context is already set
- eglContext = c->second->eglContext();
- }
- } else {
- eglContext = EGL_NO_CONTEXT;
- if (currentContext != NULL) currentContext->unref();
- thread->setCurrentContext(NULL);
- thread->glDecoder().setContextData(NULL);
- thread->gl2Decoder().setContextData(NULL);
- }
-
- EGLSurface draw = EGL_NO_SURFACE;
- EGLSurface read = EGL_NO_SURFACE;
- SurfaceMap::iterator i;
- i = m_surfaces.find(drawSurface); if (i != m_surfaces.end()) draw = i->second->eglSurface();
- i = m_surfaces.find(readSurface); if (i != m_surfaces.end()) read = i->second->eglSurface();
-
- return eglMakeCurrent(m_dpy, draw, read, eglContext);
-}
-
-int Renderer::swapBuffers(RenderingThread *thread,
- const ClientHandle &surface)
-{
- emugl::Mutex::AutoLock(this->m_mutex);
-
- SurfaceMap::iterator s = m_surfaces.find(surface);
- if (s == m_surfaces.end()) {
- fprintf(stderr, "swapping buffers for non existing surface\n");
- return -1;
- }
- return eglSwapBuffers(m_dpy, s->second->eglSurface());
-}