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-rw-r--r--emulator/opengl/tests/ut_renderer/RendererContext.cpp66
1 files changed, 0 insertions, 66 deletions
diff --git a/emulator/opengl/tests/ut_renderer/RendererContext.cpp b/emulator/opengl/tests/ut_renderer/RendererContext.cpp
deleted file mode 100644
index 0f93acd..0000000
--- a/emulator/opengl/tests/ut_renderer/RendererContext.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "RendererContext.h"
-#include <stdio.h>
-#include <stdlib.h>
-
-RendererContext * RendererContext::create(EGLDisplay dpy, EGLConfig config, RendererContext *shareCtx, int version)
-{
- EGLContext ctx;
- EGLContext shared = shareCtx == NULL ? EGL_NO_CONTEXT : shareCtx->eglContext();
-
- EGLint context_attributes[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
- context_attributes[1] = version;
-
- ctx = eglCreateContext(dpy, config, shared, context_attributes);
- if (eglGetError() != EGL_SUCCESS) return NULL;
-
- return new RendererContext(dpy, ctx, version);
-}
-
-int RendererContext::destroy()
-{
- if (count() <= 0) {
- eglDestroyContext(m_dpy, m_ctx);
- return 1;
- }
- return 0;
-}
-
-#ifdef PVR_WAR
-void RendererContext::setActiveTexture(GLenum texture)
-{
- m_activeTexture = texture - GL_TEXTURE0;
-}
-
-void RendererContext::setTex2DBind(GLuint texture)
-{
- m_tex2DBind[m_activeTexture] = texture;
-}
-
-GLuint RendererContext::getTex2DBind()
-{
- return m_tex2DBind[m_activeTexture];
-}
-
-void RendererContext::addPendingCropRect(const int *rect)
-{
- PendingCropRect *r = new PendingCropRect;
- r->texture = m_tex2DBind[m_activeTexture];
- memcpy(r->rect, rect, 4*sizeof(int));
- m_pendingCropRects.insert(r);
-}
-#endif