diff options
Diffstat (limited to 'emulator/opengl')
| -rw-r--r-- | emulator/opengl/host/libs/GLESv1_dec/gl.attrib | 8 | ||||
| -rw-r--r-- | emulator/opengl/host/libs/GLESv2_dec/gl2.attrib | 14 | 
2 files changed, 11 insertions, 11 deletions
| diff --git a/emulator/opengl/host/libs/GLESv1_dec/gl.attrib b/emulator/opengl/host/libs/GLESv1_dec/gl.attrib index 580575b..26b793e 100644 --- a/emulator/opengl/host/libs/GLESv1_dec/gl.attrib +++ b/emulator/opengl/host/libs/GLESv1_dec/gl.attrib @@ -221,7 +221,7 @@ glPointParameterxv  #void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)  glReadPixels  	dir pixels out -	len pixels pixelDataSize(self, width, height, format, type, 1) +	len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 1)  #void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)  glTexCoordPointer @@ -239,7 +239,7 @@ glTexEnvxv  #void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)  glTexImage2D  	dir pixels in -	len pixels pixelDataSize(self, width, height, format, type, 0) +	len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)  	var_flag pixels nullAllowed isLarge  #void glTexParameteriv(GLenum target, GLenum pname, GLint *params) @@ -252,7 +252,7 @@ glTexParameterxv  #void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)  glTexSubImage2D -	len pixels pixelDataSize(self, width, height, format, type, 0) +	len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)          var_flag pixels isLarge  #void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) @@ -666,7 +666,7 @@ glExtGetTexLevelParameterivQCOM  #void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)  glExtGetTexSubImageQCOM  	dir texels out -	len texels (depth * pixelDataSize(self, width, height, format, type, 0)) +	len texels (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0))  #void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)  glExtGetBufferPointervQCOM diff --git a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib index 60bd78c..3a6da47 100644 --- a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib +++ b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib @@ -206,12 +206,12 @@ glGetTexParameteriv  #void glGetUniformfv(GLuint program, GLint location, GLfloat *params)  glGetUniformfv  	dir params out -	len params glSizeof(uniformType(self, program, location)) +	len params glSizeof(glesv2_enc::uniformType(self, program, location))  #void glGetUniformiv(GLuint program, GLint location, GLint *params)  glGetUniformiv  	dir params out -	len params glSizeof(uniformType(self, program, location)) +	len params glSizeof(glesv2_enc::uniformType(self, program, location))  #int glGetUniformLocation(GLuint program, GLchar *name)  glGetUniformLocation @@ -236,7 +236,7 @@ glGetVertexAttribiv  #void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)  glReadPixels  	dir pixels out -	len pixels pixelDataSize(self, width, height, format, type, 1) +	len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 1)  #void glShaderBinary(GLsizei n, GLuint *shaders, GLenum binaryformat, GLvoid *binary, GLsizei length)  glShaderBinary @@ -245,7 +245,7 @@ glShaderBinary  #void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)  glTexImage2D  	dir pixels in -	len pixels pixelDataSize(self, width, height, format, type, 0) +	len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)  	var_flag pixels nullAllowed isLarge  #void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params) @@ -257,7 +257,7 @@ glTexParameteriv  #void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)  glTexSubImage2D -	len pixels pixelDataSize(self, width, height, format, type, 0) +	len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)          var_flag pixels nullAllowed isLarge  #void glUniform1fv(GLint location, GLsizei count, GLfloat *v) @@ -337,12 +337,12 @@ glMapBufferOES  #void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels)  glTexImage3DOES -	len pixels pixelDataSize3D(self, width, height, depth, format, type, 0) +	len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)  	var_flag pixels nullAllowed isLarge  #void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels)  glTexSubImage3DOES -	len pixels pixelDataSize3D(self, width, height, depth, format, type, 0)	 +	len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)	          var_flag pixels isLarge  #void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data) | 
