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* Add @NonNull annotation and configure Eclipse settingsTor Norbye2011-12-221-1/+13
| | | | | | | | | | | | | | This changeset adds a new @NonNull annotation, to match our existing @Nullable annotation, and it adds configuration settings for Eclipse 3.8 / Eclipse 4.2 which configures the new null analysis there to use our own annotations. Note that the annotations only have source retention so there is no extra size or class-loading overhead. (To use findbugs you'll need to temporarily change retention to class-level.) In upcoming CL's I'll use these annotations to clarify the Lint API and other APIs. Change-Id: I99096d8b8a7e25ef002624d592da7700195a5872
* Update SDK codebase to JDK 6Tor Norbye2011-12-211-1/+11
| | | | | | | | | | | | | | | | | | | | | This changeset makes the SDK codebase compile with source=1.6 (which means it also requires JDK 6). This means that methods implementing an interface requires @Override's. It also means we can start using APIs like the ArrayDeque class and methods like String#isEmpty(). This changeset looks big but the change is trivial: it's basically adding @Override in all the places that need it, along with some other automatic Eclipse cleanup in certain files (such as reordering imports where they were incorrectly ordered (because older versions of Eclipse didn't always handle inner classes right)), as well as cleaning up trailing whitespace and removing some $NON-NLS-1$ markers on lines where there aren't any string literals anymore. This changeset also sets the source and target JDK level to 6 in the Eclipse compiler .settings file, and synchronizes this file to all the other Eclipse SDK projects. Change-Id: I6a9585aa44c3dee9a5c00739ab22fbdbcb9f8275
* Asset Studio wizardTor Norbye2011-07-271-0/+71
This is an initial integration of the Android Asset Studio into Eclipse, as a New Asset wizard. It uses the Java port of the Android Asset Studio to generate the assets: https://code.google.com/a/google.com/p/android-asset-studio-java/ It only supports launcher icons, and some of the configurable parameters (file, shape, crop). To run it, put the AssetStudioLib.jar file into the the adt libs directory. There's a new "Asset Set" wizard in the New wizard, which will open up a two page wizard; the first page lets you select the project (which it attempts to pick up from context), as well as the type of asset to create, and the asset output name. In the second page there are the various widgets to tweak the code generator, and a preview area on the right which updates as you tweak the various controls. The main remaining work is to support additional asset types as they are added to the assetstudio generator library. Change-Id: I2e556337f8e5c3bc09e84b35a342ba05110abebc