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* Update ADT & SDK Tools to 24.0.2Tor Norbye2014-12-151-1/+1
| | | | Change-Id: Idf12b9f222ad862bf5b8f0cc51b602eaf0924054
* Update ADT to version 24.0.1Tor Norbye2014-12-101-1/+1
| | | | Change-Id: I0421e319ec529feb0b6bcbfc3fe41350295afe5d
* Update ADT version to 24.0.0.Tor Norbye2014-12-031-1/+1
| | | | Change-Id: I35126be74bfbbafb3c7acb047b8dc0076bd3b669
* Update ADT version to 23.0.6Tor Norbye2014-11-261-1/+1
| | | | Change-Id: I23d62d1778b798711d1ad666db3bead193f90ef2
* Update ADT version to 23.0.4Raphael Moll2014-09-031-1/+1
| | | | Change-Id: I77448d2769d2a15b64987ae7d9e2cb887aef3bc2
* Update Eclipse plugins' version from 23.0.2 -> 23.0.3Siva Velusamy2014-07-211-1/+1
| | | | Change-Id: I25f248244c588c36eeb92b4abb802a2877f3407b
* Update Eclipse plugins' version from 23.0.1 -> 23.0.2Siva Velusamy2014-07-011-1/+1
| | | | Change-Id: Ieceeae72231107ea4d49aa9dcb4a4c33220f5ffd
* Update plugin versions to 23.0.1Siva Velusamy2014-06-271-1/+1
| | | | Change-Id: Icb5be47b688808488811411a5f45a23a49f774d2
* Update ADT plugins/features version to 23.0.0Siva Velusamy2014-06-171-1/+1
| | | | Change-Id: I354930bdc6304908e447b4eb8b66f6f09b0ffb4c
* Update ADT plugins/features version number.Raphael Moll2014-06-131-1/+1
| | | | | | | Similar to change I1913711556c17fe1799a963b52214f338768fffd this is only provisional till the final versio number gets decided. Change-Id: I976cd490a7dee07d4a6b0eaf98972bcd89620f80
* Revert back from OSGI -> bundled jarsSiva Velusamy2014-06-101-8/+2
| | | | | | | | | | | | | | | | | | | | | We tried the approach of replacing bundled jars with OSGI jars. However, this eventually ended up resulting in ClassCircularityError thrown at runtime when running on Java 7. As far as we could diagnose, the issue seems to be that: - LayoutLibrary attempts to load layoutlib.jar (which is a regular jar present inside the android sdk data folder). - The class loader passed to layoutlib is the LayoutLibrary's class loader. - The classes inside the layout library then attempt to load classes from a different OSGI jar (layoutlib-api) - At this time, we receive a ClassCircularityError Most of our other jars depend on layoutlib-api, so it is not possible to just bundle layoutlib-api. So for now, we are back to bundling jars. Change-Id: Ic8c838a1a7e90e1bc6b8c5251341b1ded46053ba
* Replace bundled libraries with OSGI bundle dependenciesSiva Velusamy2014-05-211-1/+7
| | | | | | | | | | | | This CL removes all the jars bundled in inside the libs folder and adds explicit dependencies on OSGI bundles for each of the dependencies. See eec615b94b504de6d87702b830a6fc85fc7d5108 for more info on how the dependency jars are converted into OSGI bundles. Change-Id: I5356edc2ca857ea961392c599fa0e985b16b4b2d
* Bumb version to Tools+ADT 22.6.2Raphael Moll2014-03-271-1/+1
| | | | | Change-Id: Ia548e9c61a6d2d1ec121a86002af8810ba2f4340 (cherry picked from commit 81e48b1ba10e38ae10db1dbdefcba99758e9ffd2)
* ADT/Tools version check set to 22.6.1Raphael Moll2014-03-051-1/+1
| | | | Change-Id: I4ca7e5c5ab3d44cd2ccfc5ef26d0382c633d308a
* Update ADT version to 22.6Xavier Ducrohet2014-01-151-1/+1
| | | | Change-Id: I596991ceef33ed2b09a2e18013e671cc2e2b26c5 (cherry picked from commit 17f167fdbc0c08b301a0f2debca1afc05aa6406e)
* Switch ADT to 22.3.0 (fix build)Raphael Moll2013-10-141-1/+1
| | | | Change-Id: I388397dde0f465409e7cede32ce38cc91a8f94c3 (cherry picked from commit fc5197e3e4de338b895c2fb8c15faea60024dfb7)
* Switch ADT to version 22.3Raphael Moll2013-10-141-1/+1
| | | | Change-Id: I14e95b886f39ffc73f14fbe201e7936e4fe57778 (cherry picked from commit 6598a14ec6f0bd983d22aef0c7bc1cfed66efb40)
* Switch ADT to version 22.2.1Raphael Moll2013-09-171-1/+1
| | | | Change-Id: I85c92266998677c8f47b61ac539b32f7bb420afa (cherry picked from commit 7e7b15172c324693555bb3657c28a26fc3129b32)
* Update tools/ADT revision.Xavier Ducrohet2013-09-031-1/+1
| | | | Change-Id: I4c0fc9be7b64606d109dd636066f856d618465a0
* Update master version from 21.0.0 to 22.0.0Tor Norbye2012-11-261-1/+1
| | | | Change-Id: I3cff176281b4949f814023f0c7ecda897bc1354b
* Remove older gldebugger implementation.Siva Velusamy2012-08-141-3/+2
| | | | Change-Id: I3eff6c3710a7bb642619876a8f3f728e08fead6f
* ADT 20.0.0 => 21.0.0 devTor Norbye2012-07-301-1/+1
| | | | Change-Id: Idde24b6b893d1029d48ba32766110a6a3cdf73c6
* Update name to Tracer for OpenGL ESSiva Velusamy2012-06-221-1/+1
| | | | Change-Id: I466e06ce0e6263f1f6f84da8b7f21c467ad97234
* Move tools to r20Xavier Ducrohet2012-04-131-1/+1
| | | | Change-Id: I3877a7418da193cbe3759f25daafa3309bb8c05a
* Add JDK 6 dependency for the ADT pluginsTor Norbye2012-04-091-0/+1
| | | | Change-Id: I8335bf7d72af4184d505826dc1024a3dde3b67b6
* Add base pluginSiva Velusamy2012-03-301-5/+3
| | | | | | | | | | | | Add a plugin that is contains libraries and other utilities common to both ADT/Eclipse plugins and RCP applications like monitor. Currently, it contains: - libraries: common, sdkstats, androidprefs & sdklib. - prebuilts: guava Change-Id: I982a6897fa73c5ba8c282bc2fba4b1e66b4e2ecd
* Move tools and ADT to 19.Xavier Ducrohet2012-03-291-1/+1
| | | | Change-Id: I3906416a7b5a4bf7b7e2f86ee3155c22d93a3c2b
* gltrace: Display state transformation errors in a console.Siva Velusamy2012-03-061-2/+3
| | | | | | | | | This patch adds a Eclipse Message Console for GLTrace View. Errors that occur during creation of state transformations, and during application of these transformations are displayed in this console. Change-Id: If8686217f7809efeea39d088d70ab665af674930
* Move the tools/ADT to r17Xavier Ducrohet2012-01-271-1/+1
| | | | Change-Id: I4989ce98d4c6a600ca075ee919e5a0e1a40a4497
* gltrace: manage texture image state changesSiva Velusamy2012-01-241-0/+1
| | | | | | | | | | | | | | | | | | Texture Data is provided via glTexImage2D. Parts of a created texture may then be updated using glTexSubImage2D. This patch adds a GL state variable that maintains a path to the current texture image for each texture. This patch also includes a few other misc. changes: - Duration minimap: do not create back buffer image of size 0. In such a case, just don't draw anything. - In the function trace view, selecting a particular item in the table doesn't also scroll it into view on Mac. Add a setTopIndex to fix this. - add Guava is a dependency - Apply the state transformations in a separate Eclipse job. Change-Id: I53f5a0438217d9d086b844f7d333306f7c9fbccd
* gltrace: cleanup methods to format GL CallsSiva Velusamy2011-12-191-1/+4
| | | | | | | | | - move all formatting code to separate package - show return values where applicable - better formatting for pointers - add unit tests Change-Id: Iaba124c9190ebc36d059bf6312a474fd73632958
* GLTrace initial implementationSiva Velusamy2011-11-141-1/+6
| | | | | | | | This initial implementation provides two basic features: 1. Connect to the device and retrieve a trace. 2. Open a trace file and display the list of GL calls in a table. Change-Id: Ib594f0606b1276f6fbdcc0d7a1dae9034617cfab
* Move tools and adt to 16Xavier Ducrohet2011-10-281-1/+1
| | | | Change-Id: I79ae1bff5086146cc60b4496f4b0464ffd642651
* Move gldebugger tests to separate tests plugin.Siva Velusamy2011-09-061-6/+6
| | | | Change-Id: I0f1d353c3d5cbd3c21c529472a42d9e8123f909d
* Rename package to com.android.ide.eclipse.gldebugger.Siva Velusamy2011-09-061-1/+1
| | | | Change-Id: Id9030afeb13eac4fd725c27f19593cd9218fb369
* Add create dependencies script for gldebugger.Siva Velusamy2011-09-061-3/+3
| | | | | | | | | | | | Move common code from ddms & hierarchy viewer scripts into common_setup.sh, and reuse the same code in create_gldebugger_symlinks. The script copies/soft-links all required dependencies into the libs folder. Update gldebugger project meta data to pick up dependencies from the libs folder. Change-Id: I0c9ccaf01ee43168f6b94bf85b2f42b5fc08ffec
* GLES2Dbg: initial testsDavid Li2011-09-061-1/+2
| | | | | | | Also remove GLFunction enum, since the enums already exist in DebuggerMessage.Function Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: add more state tracking and snapshot of state per GL callDavid Li2011-09-061-0/+1
| | | | | | | | Use TreeView and Reflection to display the states per GL call. Need to implement more state cloning and tacking. Prepare to group calls by frame, and clone the context for each frame. Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: use liblzf for compressing imagesDavid Li2011-09-021-0/+1
| | | | | | liblzf is in external/liblzf Signed-off-by: David Li <davidxli@google.com>
* GLES2Dbg: Remove spurious execute file permissions.Jamie Gennis2011-09-021-0/+0
| | | | | This change is just a chmod -x of some files that shouldn't aren't executable.
* GLES2Dbg: Initial commit of OpenGL ES 2.0 Debugger ClientDavid Li2011-09-021-0/+12
Displays GL call parameters, textures, screen captures and shader source. Server code is in frameworks/base/opengl/libs/GLES2_dbg. Protobuf code is generated using generate_debugger_message_proto.py in server code. Change-Id: Idf86af2b4087497ff723953a3fd0889f79c2e116 Signed-off-by: David Li <davidxli@google.com>