From 31435b2d287b4eb5a4def3dfb17fbd7f930e5ced Mon Sep 17 00:00:00 2001 From: David 'Digit' Turner Date: Wed, 27 Aug 2014 19:01:06 +0200 Subject: emulator/opengl: Cleanup build files + remove obsolete tests. This patch cleans up the build files for the GPU emulation libraries (i.e. there is no need to test for BUILD_EMULATOR_64BITS anymore, filtering is now handled by the build system directly). + Remove a bunch obsolete tests, which were not unit tests, despite their name beginning with ut_xxxx. Which includes removing dependency on SDL too. + Remove -m64 and -fPIC flags from compilation. These are not necessary anymore (again, the build system now takes charge of placing them when necessary), and generated link-time warning when building Windows executables. + Remove a few declarations related to the now-obsolete platform build (these libraries are only built with the emulator's build system now). Change-Id: I27c28979c42cd51f2fe9e30edd4141136e80ee03 --- emulator/opengl/tests/ut_renderer/ut_renderer.cpp | 63 ----------------------- 1 file changed, 63 deletions(-) delete mode 100644 emulator/opengl/tests/ut_renderer/ut_renderer.cpp (limited to 'emulator/opengl/tests/ut_renderer/ut_renderer.cpp') diff --git a/emulator/opengl/tests/ut_renderer/ut_renderer.cpp b/emulator/opengl/tests/ut_renderer/ut_renderer.cpp deleted file mode 100644 index f2b2bc3..0000000 --- a/emulator/opengl/tests/ut_renderer/ut_renderer.cpp +++ /dev/null @@ -1,63 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#include -#include -#include -#include -#include "codec_defs.h" -#include "RenderingThread.h" -#include "TcpStream.h" -#ifndef _WIN32 -#include "UnixStream.h" -#endif - - -int main(int argc, char **argv) -{ -#ifdef _WIN32 - TcpStream *socket = new TcpStream(); - - if (socket->listen(CODEC_SERVER_PORT) < 0) { - perror("listen"); - exit(1); - } -#else - UnixStream *socket = new UnixStream(); - - if (socket->listen(CODEC_SERVER_PORT) < 0) { - perror("listen"); - exit(1); - } -#endif - - printf("waiting for client connection on port: %d\n", CODEC_SERVER_PORT); - while (1) { - // wait for client connection - SocketStream *glStream = socket->accept(); - if (glStream == NULL) { - printf("failed to get client.. aborting\n"); - exit(3); - } - printf("Got client connection, creating a rendering thread;\n"); - // create a thread to handle this connection - RenderingThread *rt = new RenderingThread(glStream); - rt->start(); - } - - return 0; -} - - -- cgit v1.1