/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.prefs; import java.io.File; /** * Manages the location of the android files (including emulator files, ddms config, debug keystore) */ public final class AndroidLocation { /** * Used to know where to store the user data image. *

* This must match the constant ANDROID_SDK_VERSION used by the emulator * to find its own emulator images. It is defined in tools/qemu/android.h */ private static final String ANDROID_SDK_VERSION = "SDK-1.0"; /** * Throw when the location of the android folder couldn't be found. */ public static final class AndroidLocationException extends Exception { private static final long serialVersionUID = 1L; public AndroidLocationException(String string) { super(string); } } private static String sPrefsLocation = null; /** * Returns the folder used to store android related files. * @return an OS specific path, terminated by a separator. * @throws AndroidLocationException */ public final static String getFolder() throws AndroidLocationException { if (sPrefsLocation == null) { String osName = System.getProperty("os.name"); // First we check for unknown or non windows OS. if (osName == null || osName.startsWith("Windows") == false) { String home = findValidPath("user.home", "HOME"); if (home != null) { sPrefsLocation = home + File.separator + ".android" + File.separator; } } else { String localAppData = findValidPath("LOCALAPPDATA"); if (localAppData == null) { localAppData = findValidPath("USERPROFILE"); if (localAppData != null) { localAppData = localAppData + "\\Local Settings\\Application Data"; // check that this directory exists. File f = new File(localAppData); if (f.isDirectory() == false) { localAppData = null; } } // ok if nothing worked, revert to HOME if (localAppData == null) { localAppData = findValidPath("HOME", "user.home"); } } if (localAppData != null) { sPrefsLocation = localAppData + "\\Android\\"; } } // if all the above failed, try to create a temporary file to get its parent and // use that as the folder if (sPrefsLocation == null) { // no home dir? throw new AndroidLocationException( "Unable to get the home directory. Make sure the user.home property is set up"); } else { // make sure the folder exists! File f = new File(sPrefsLocation); if (f.exists() == false) { f.mkdir(); } else if (f.isFile()) { throw new AndroidLocationException(sPrefsLocation + " is not a directory! This is required to run Android tools."); } } } return sPrefsLocation; } /** * Returns the folder where the emulator is going to find its android related files. * @return an OS specific path, terminated by a separator. * @throws AndroidLocationException */ public final static String getEmulatorFolder() throws AndroidLocationException { String path = getFolder() + ANDROID_SDK_VERSION + File.separator; File f = new File(path); if (f.exists() == false) { f.mkdir(); } else if (f.isFile()) { throw new AndroidLocationException(path + " is not a directory! This is required to run Android tools."); } return path; } /** * Checks a list of system properties and/or system environment variables for validity, and * existing director, and returns the first one. * @param names * @return the content of the first property/variable. */ private static String findValidPath(String... names) { for (String name : names) { String path; if (name.indexOf('.') != -1) { path = System.getProperty(name); } else { path = System.getenv(name); } if (path != null) { File f = new File(path); if (f.isDirectory()) { return path; } } } return null; } }