/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.assetstudiolib; import com.android.resources.Density; import java.awt.Color; import java.awt.GradientPaint; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.image.BufferedImage; /** * A {@link GraphicGenerator} that generates Android "menu" icons. */ public class MenuIconGenerator extends GraphicGenerator { private static final Rectangle BASE_IMAGE_RECT = new Rectangle(0, 0, 48, 48); private static final Rectangle BASE_TARGET_RECT = new Rectangle(8, 8, 32, 32); private Options mOptions; public MenuIconGenerator(GraphicGeneratorContext context, Options options) { mOptions = options; } public BufferedImage generate() { final float scaleFactor = GraphicGenerator.getScaleFactor(mOptions.density); Rectangle imageRect = Util.scaleRectangle(BASE_IMAGE_RECT, scaleFactor); Rectangle targetRect = Util.scaleRectangle(BASE_TARGET_RECT, scaleFactor); BufferedImage outImage = Util.newArgbBufferedImage(imageRect.width, imageRect.height); Graphics2D g = (Graphics2D) outImage.getGraphics(); { BufferedImage tempImage = Util.newArgbBufferedImage( imageRect.width, imageRect.height); Graphics2D g2 = (Graphics2D) tempImage.getGraphics(); Util.drawCenterInside(g2, mOptions.sourceImage, targetRect); Util.drawEffects(g, tempImage, 0, 0, new Util.Effect[]{ new Util.FillEffect( new GradientPaint( 0, 0, new Color(0xa3a3a3), 0, imageRect.height, new Color(0x787878))), new Util.ShadowEffect( 0, 3 * scaleFactor, 3 * scaleFactor, Color.black, 0.2, true), new Util.ShadowEffect( 0, 1, 0, Color.black, 0.35, true), new Util.ShadowEffect( 0, -1, 0, Color.white, 0.35, true), }); } return outImage; } public static class Options { public BufferedImage sourceImage; public Density density = Density.XHIGH; } }