#!/bin/sh # Generate the Android-side encoder source files. # Requirements: # (a) The ANDROID_BUILD_TOP and ANDROID_HOST_OUT environment variables must be # defined appropriately. The Android "lunch" bash function will do this. # (b) The emugen binary must already be built. Any normal build that includes # the emulator will do this. if [ -z "$ANDROID_BUILD_TOP" ]; then echo error: ANDROID_BUILD_TOP not set exit 1 fi cd "$ANDROID_BUILD_TOP" >/dev/null SRCDIR="sdk/emulator/opengl/host/libs" DSTDIR="development/tools/emulator/opengl/system" if [ ! -d "$SRCDIR" -o ! -d "$DSTDIR" ]; then echo error: can\'t find source and/or destination directory exit 1 fi if [ -z "$ANDROID_HOST_OUT" ]; then echo error: ANDROID_HOST_OUT not set exit 1 fi EMUGEN="$ANDROID_HOST_OUT/bin/emugen" if [ ! -x "$EMUGEN" ]; then echo error: emugen not available, did you forget to build? exit 1 fi function gen() { local src="$SRCDIR/$1_dec" local dst="$DSTDIR/$1_enc" local name="$2" echo "${EMUGEN}" -E "$dst" -i "$src" "$name" "$src/$name".{attrib,in,types} } $(gen GLESv1 gl) $(gen GLESv2 gl2) $(gen renderControl renderControl)