/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ typedef double GLclampd; /* double precision float in [0,1] */ typedef double GLdouble; /* double precision float */ #define GL_S 0x2000 #define GL_T 0x2001 #define GL_R 0x2002 #define GL_Q 0x2003 #define GL_TEXTURE_GEN_S 0x0C60 #define GL_TEXTURE_GEN_T 0x0C61 #define GL_TEXTURE_GEN_R 0x0C62 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 #define GL_TRANSFORM_BIT 0x00001000 #define GL_INT 0x1404 #define GL_HALF_FLOAT_NV 0x140B #define GL_HALF_FLOAT 0x140B #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_POINT_SPRITE 0x8861 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_HEIGHT 0x1001 #define GL_TEXTURE_RED_SIZE 0x805C #define GL_TEXTURE_GREEN_SIZE 0x805D #define GL_TEXTURE_BLUE_SIZE 0x805E #define GL_TEXTURE_ALPHA_SIZE 0x805F #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_TEXTURE_INTERNAL_FORMAT 0x1003