/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "NativeSubWindow.h" #include /* * EmuGLView inherit from NSView and override the isOpaque * method to return YES. That prevents drawing of underlying window/view * when the view needs to be redrawn. */ @interface EmuGLView : NSView { } @end @implementation EmuGLView - (BOOL)isOpaque { return YES; } @end EGLNativeWindowType createSubWindow(FBNativeWindowType p_window, EGLNativeDisplayType* display_out, int x, int y,int width, int height){ NSWindow *win = (NSWindow *)p_window; if (!win) { return NULL; } /* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */ NSRect content_rect = [win contentRectForFrameRect:[win frame]]; int cocoa_y = (int)content_rect.size.height - (y + height); NSRect contentRect = NSMakeRect(x, cocoa_y, width, height); NSView *glView = [[EmuGLView alloc] initWithFrame:contentRect]; if (glView) { [[win contentView] addSubview:glView]; [win makeKeyAndOrderFront:nil]; } return (EGLNativeWindowType)glView; } void destroySubWindow(EGLNativeDisplayType dis,EGLNativeWindowType win){ if(win){ NSView *glView = (NSView *)win; [glView removeFromSuperview]; [glView release]; } }