/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "egl_dispatch.h" #include "egl_ftable.h" #include #define EGL_LIB "ANDROID_EGL_LIB" static struct egl_dispatch *s_dispatch = NULL; static pthread_once_t eglDispatchInitialized = PTHREAD_ONCE_INIT; void initEglDispatch() { // // Load back-end EGL implementation library // char *eglLib = (char *) "libEGL.so"; if (getenv(EGL_LIB) != NULL) { eglLib = getenv(EGL_LIB); } s_dispatch = loadEGL(eglLib); if (!s_dispatch) { fprintf(stderr,"FATAL ERROR: Could not load EGL lib [%s]\n", eglLib); exit(-1); } } static struct egl_dispatch *getDispatch() { pthread_once(&eglDispatchInitialized, initEglDispatch); return s_dispatch; } __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) { for (int i=0; ieglGetProcAddress(procname); } //////////////// Path through functions ////////// EGLint eglGetError() { return getDispatch()->eglGetError(); } EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) { return getDispatch()->eglGetDisplay(display_id); } EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { return getDispatch()->eglInitialize(dpy, major, minor); } EGLBoolean eglTerminate(EGLDisplay dpy) { return getDispatch()->eglTerminate(dpy); } const char* eglQueryString(EGLDisplay dpy, EGLint name) { return getDispatch()->eglQueryString(dpy, name); } EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) { return getDispatch()->eglGetConfigs(dpy, configs, config_size, num_config); } EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { return getDispatch()->eglChooseConfig(dpy, attrib_list, configs, config_size, num_config); } EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { return getDispatch()->eglGetConfigAttrib(dpy, config, attribute, value); } EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) { return getDispatch()->eglCreateWindowSurface(dpy, config, win, attrib_list); } EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { return getDispatch()->eglCreatePbufferSurface(dpy, config, attrib_list); } EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) { return getDispatch()->eglCreatePixmapSurface(dpy, config, pixmap, attrib_list); } EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) { return getDispatch()->eglDestroySurface(dpy, surface); } EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) { return getDispatch()->eglQuerySurface(dpy, surface, attribute, value); } EGLBoolean eglBindAPI(EGLenum api) { return getDispatch()->eglBindAPI(api); } EGLenum eglQueryAPI() { return getDispatch()->eglQueryAPI(); } EGLBoolean eglWaitClient() { return getDispatch()->eglWaitClient(); } EGLBoolean eglReleaseThread() { return getDispatch()->eglReleaseThread(); } EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) { return getDispatch()->eglCreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list); } EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) { return getDispatch()->eglSurfaceAttrib(dpy, surface, attribute, value); } EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { return getDispatch()->eglBindTexImage(dpy, surface, buffer); } EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { return getDispatch()->eglReleaseTexImage(dpy, surface, buffer); } EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) { return getDispatch()->eglSwapInterval(dpy, interval); } EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) { return getDispatch()->eglCreateContext(dpy, config, share_context, attrib_list); } EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { return getDispatch()->eglDestroyContext(dpy, ctx); } EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { return getDispatch()->eglMakeCurrent(dpy, draw, read, ctx); } EGLContext eglGetCurrentContext() { return getDispatch()->eglGetCurrentContext(); } EGLSurface eglGetCurrentSurface(EGLint readdraw) { return getDispatch()->eglGetCurrentSurface(readdraw); } EGLDisplay eglGetCurrentDisplay() { return getDispatch()->eglGetCurrentDisplay(); } EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) { return getDispatch()->eglQueryContext(dpy, ctx, attribute, value); } EGLBoolean eglWaitGL() { return getDispatch()->eglWaitGL(); } EGLBoolean eglWaitNative(EGLint engine) { return getDispatch()->eglWaitNative(engine); } EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { return getDispatch()->eglSwapBuffers(dpy, surface); } EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) { return getDispatch()->eglCopyBuffers(dpy, surface, target); } EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list) { return getDispatch()->eglLockSurfaceKHR(display, surface, attrib_list); } EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface) { return getDispatch()->eglUnlockSurfaceKHR(display, surface); } EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) { return getDispatch()->eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list); } EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) { return getDispatch()->eglDestroyImageKHR(dpy, image); } EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) { return getDispatch()->eglCreateSyncKHR(dpy, type, attrib_list); } EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) { return getDispatch()->eglDestroySyncKHR(dpy, sync); } EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { return getDispatch()->eglClientWaitSyncKHR(dpy, sync, flags, timeout); } EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode) { return getDispatch()->eglSignalSyncKHR(dpy, sync, mode); } EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) { return getDispatch()->eglGetSyncAttribKHR(dpy, sync, attribute, value); } EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height) { return getDispatch()->eglSetSwapRectangleANDROID(dpy, draw, left, top, width, height); }