/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "RendererContext.h" #include #include RendererContext * RendererContext::create(EGLDisplay dpy, EGLConfig config, RendererContext *shareCtx, int version) { EGLContext ctx; EGLContext shared = shareCtx == NULL ? EGL_NO_CONTEXT : shareCtx->eglContext(); EGLint context_attributes[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE }; context_attributes[1] = version; ctx = eglCreateContext(dpy, config, shared, context_attributes); if (eglGetError() != EGL_SUCCESS) return NULL; return new RendererContext(dpy, ctx, version); } int RendererContext::destroy() { if (count() <= 0) { eglDestroyContext(m_dpy, m_ctx); return 1; } return 0; } #ifdef PVR_WAR void RendererContext::setActiveTexture(GLenum texture) { m_activeTexture = texture - GL_TEXTURE0; } void RendererContext::setTex2DBind(GLuint texture) { m_tex2DBind[m_activeTexture] = texture; } GLuint RendererContext::getTex2DBind() { return m_tex2DBind[m_activeTexture]; } void RendererContext::addPendingCropRect(const int *rect) { PendingCropRect *r = new PendingCropRect; r->texture = m_tex2DBind[m_activeTexture]; memcpy(r->rect, rect, 4*sizeof(int)); m_pendingCropRects.insert(r); } #endif