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-rw-r--r--include/system/audio.h827
1 files changed, 784 insertions, 43 deletions
diff --git a/include/system/audio.h b/include/system/audio.h
index 8838e71..1c70240 100644
--- a/include/system/audio.h
+++ b/include/system/audio.h
@@ -20,6 +20,7 @@
#include <stdbool.h>
#include <stdint.h>
+#include <stdio.h>
#include <sys/cdefs.h>
#include <sys/types.h>
@@ -34,11 +35,17 @@ __BEGIN_DECLS
/* device address used to refer to the standard remote submix */
#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
+/* AudioFlinger and AudioPolicy services use I/O handles to identify audio sources and sinks */
typedef int audio_io_handle_t;
+#define AUDIO_IO_HANDLE_NONE 0
/* Audio stream types */
typedef enum {
+ /* These values must kept in sync with
+ * frameworks/base/media/java/android/media/AudioSystem.java
+ */
AUDIO_STREAM_DEFAULT = -1,
+ AUDIO_STREAM_MIN = 0,
AUDIO_STREAM_VOICE_CALL = 0,
AUDIO_STREAM_SYSTEM = 1,
AUDIO_STREAM_RING = 2,
@@ -46,7 +53,9 @@ typedef enum {
AUDIO_STREAM_ALARM = 4,
AUDIO_STREAM_NOTIFICATION = 5,
AUDIO_STREAM_BLUETOOTH_SCO = 6,
- AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user and must be routed to speaker */
+ AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user
+ * and must be routed to speaker
+ */
AUDIO_STREAM_DTMF = 8,
AUDIO_STREAM_TTS = 9,
@@ -55,7 +64,60 @@ typedef enum {
} audio_stream_type_t;
/* Do not change these values without updating their counterparts
- * in media/java/android/media/MediaRecorder.java!
+ * in frameworks/base/media/java/android/media/AudioAttributes.java
+ */
+typedef enum {
+ AUDIO_CONTENT_TYPE_UNKNOWN = 0,
+ AUDIO_CONTENT_TYPE_SPEECH = 1,
+ AUDIO_CONTENT_TYPE_MUSIC = 2,
+ AUDIO_CONTENT_TYPE_MOVIE = 3,
+ AUDIO_CONTENT_TYPE_SONIFICATION = 4,
+
+ AUDIO_CONTENT_TYPE_CNT,
+ AUDIO_CONTENT_TYPE_MAX = AUDIO_CONTENT_TYPE_CNT - 1,
+} audio_content_type_t;
+
+/* Do not change these values without updating their counterparts
+ * in frameworks/base/media/java/android/media/AudioAttributes.java
+ */
+typedef enum {
+ AUDIO_USAGE_UNKNOWN = 0,
+ AUDIO_USAGE_MEDIA = 1,
+ AUDIO_USAGE_VOICE_COMMUNICATION = 2,
+ AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING = 3,
+ AUDIO_USAGE_ALARM = 4,
+ AUDIO_USAGE_NOTIFICATION = 5,
+ AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE = 6,
+ AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7,
+ AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8,
+ AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9,
+ AUDIO_USAGE_NOTIFICATION_EVENT = 10,
+ AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY = 11,
+ AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE = 12,
+ AUDIO_USAGE_ASSISTANCE_SONIFICATION = 13,
+ AUDIO_USAGE_GAME = 14,
+
+ AUDIO_USAGE_CNT,
+ AUDIO_USAGE_MAX = AUDIO_USAGE_CNT - 1,
+} audio_usage_t;
+
+typedef uint32_t audio_flags_mask_t;
+
+/* Do not change these values without updating their counterparts
+ * in frameworks/base/media/java/android/media/AudioAttributes.java
+ */
+enum {
+ AUDIO_FLAG_AUDIBILITY_ENFORCED = 0x1,
+ AUDIO_FLAG_SECURE = 0x2,
+ AUDIO_FLAG_SCO = 0x4,
+ AUDIO_FLAG_BEACON = 0x8,
+ AUDIO_FLAG_HW_AV_SYNC = 0x10
+};
+
+/* Do not change these values without updating their counterparts
+ * in frameworks/base/media/java/android/media/MediaRecorder.java,
+ * frameworks/av/services/audiopolicy/AudioPolicyService.cpp,
+ * and system/media/audio_effects/include/audio_effects/audio_effects_conf.h!
*/
typedef enum {
AUDIO_SOURCE_DEFAULT = 0,
@@ -79,6 +141,16 @@ typedef enum {
at the audio HAL. */
} audio_source_t;
+/* Audio attributes */
+#define AUDIO_ATTRIBUTES_TAGS_MAX_SIZE 256
+typedef struct {
+ audio_content_type_t content_type;
+ audio_usage_t usage;
+ audio_source_t source;
+ audio_flags_mask_t flags;
+ char tags[AUDIO_ATTRIBUTES_TAGS_MAX_SIZE]; /* UTF8 */
+} audio_attributes_t;
+
/* special audio session values
* (XXX: should this be living in the audio effects land?)
*/
@@ -93,18 +165,35 @@ typedef enum {
* (value must be 0)
*/
AUDIO_SESSION_OUTPUT_MIX = 0,
+
+ /* application does not specify an explicit session ID to be used,
+ * and requests a new session ID to be allocated
+ * TODO use unique values for AUDIO_SESSION_OUTPUT_MIX and AUDIO_SESSION_ALLOCATE,
+ * after all uses have been updated from 0 to the appropriate symbol, and have been tested.
+ */
+ AUDIO_SESSION_ALLOCATE = 0,
} audio_session_t;
+/* a unique ID allocated by AudioFlinger for use as a audio_io_handle_t or audio_session_t */
+typedef int audio_unique_id_t;
+
+#define AUDIO_UNIQUE_ID_ALLOCATE AUDIO_SESSION_ALLOCATE
+
/* Audio sub formats (see enum audio_format). */
/* PCM sub formats */
typedef enum {
+ /* All of these are in native byte order */
AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, /* PCM signed .31 fixed point */
AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, /* PCM signed 7.24 fixed point */
+ AUDIO_FORMAT_PCM_SUB_FLOAT = 0x5, /* PCM single-precision floating point */
+ AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED = 0x6, /* PCM signed .23 fixed point packed in 3 bytes */
} audio_format_pcm_sub_fmt_t;
+/* The audio_format_*_sub_fmt_t declarations are not currently used */
+
/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
* frame header to specify bit rate, stereo mode, version...
*/
@@ -121,7 +210,16 @@ typedef enum {
/* AAC sub format field definition: specify profile or bitrate for recording... */
typedef enum {
- AUDIO_FORMAT_AAC_SUB_NONE = 0x0,
+ AUDIO_FORMAT_AAC_SUB_MAIN = 0x1,
+ AUDIO_FORMAT_AAC_SUB_LC = 0x2,
+ AUDIO_FORMAT_AAC_SUB_SSR = 0x4,
+ AUDIO_FORMAT_AAC_SUB_LTP = 0x8,
+ AUDIO_FORMAT_AAC_SUB_HE_V1 = 0x10,
+ AUDIO_FORMAT_AAC_SUB_SCALABLE = 0x20,
+ AUDIO_FORMAT_AAC_SUB_ERLC = 0x40,
+ AUDIO_FORMAT_AAC_SUB_LD = 0x80,
+ AUDIO_FORMAT_AAC_SUB_HE_V2 = 0x100,
+ AUDIO_FORMAT_AAC_SUB_ELD = 0x200,
} audio_format_aac_sub_fmt_t;
/* VORBIS sub format field definition: specify quality for recording... */
@@ -129,7 +227,7 @@ typedef enum {
AUDIO_FORMAT_VORBIS_SUB_NONE = 0x0,
} audio_format_vorbis_sub_fmt_t;
-/* Audio format consists in a main format field (upper 8 bits) and a sub format
+/* Audio format consists of a main format field (upper 8 bits) and a sub format
* field (lower 24 bits).
*
* The main format indicates the main codec type. The sub format field
@@ -146,24 +244,65 @@ typedef enum {
AUDIO_FORMAT_AMR_NB = 0x02000000UL,
AUDIO_FORMAT_AMR_WB = 0x03000000UL,
AUDIO_FORMAT_AAC = 0x04000000UL,
- AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL,
- AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL,
+ AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
+ AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
AUDIO_FORMAT_VORBIS = 0x07000000UL,
+ AUDIO_FORMAT_OPUS = 0x08000000UL,
+ AUDIO_FORMAT_AC3 = 0x09000000UL,
+ AUDIO_FORMAT_E_AC3 = 0x0A000000UL,
AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL,
AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
/* Aliases */
+ /* note != AudioFormat.ENCODING_PCM_16BIT */
AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_16_BIT),
+ /* note != AudioFormat.ENCODING_PCM_8BIT */
AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_8_BIT),
AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_32_BIT),
AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
AUDIO_FORMAT_PCM_SUB_8_24_BIT),
+ AUDIO_FORMAT_PCM_FLOAT = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_FLOAT),
+ AUDIO_FORMAT_PCM_24_BIT_PACKED = (AUDIO_FORMAT_PCM |
+ AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
+ AUDIO_FORMAT_AAC_MAIN = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_MAIN),
+ AUDIO_FORMAT_AAC_LC = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_LC),
+ AUDIO_FORMAT_AAC_SSR = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_SSR),
+ AUDIO_FORMAT_AAC_LTP = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_LTP),
+ AUDIO_FORMAT_AAC_HE_V1 = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_HE_V1),
+ AUDIO_FORMAT_AAC_SCALABLE = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_SCALABLE),
+ AUDIO_FORMAT_AAC_ERLC = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_ERLC),
+ AUDIO_FORMAT_AAC_LD = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_LD),
+ AUDIO_FORMAT_AAC_HE_V2 = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_HE_V2),
+ AUDIO_FORMAT_AAC_ELD = (AUDIO_FORMAT_AAC |
+ AUDIO_FORMAT_AAC_SUB_ELD),
} audio_format_t;
+/* For the channel mask for position assignment representation */
enum {
+
+/* These can be a complete audio_channel_mask_t. */
+
+ AUDIO_CHANNEL_NONE = 0x0,
+ AUDIO_CHANNEL_INVALID = 0xC0000000,
+
+/* These can be the bits portion of an audio_channel_mask_t
+ * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
+ * Using these bits as a complete audio_channel_mask_t is deprecated.
+ */
+
/* output channels */
AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
@@ -184,6 +323,8 @@ enum {
AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
+/* TODO: should these be considered complete channel masks, or only bits? */
+
AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT),
@@ -191,16 +332,26 @@ enum {
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT),
- AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
+ /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
+ AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_BACK_CENTER),
+ AUDIO_CHANNEL_OUT_SIDE_LEFT |
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT),
AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
AUDIO_CHANNEL_OUT_FRONT_CENTER |
AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
AUDIO_CHANNEL_OUT_BACK_LEFT |
AUDIO_CHANNEL_OUT_BACK_RIGHT),
+ AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
+ /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
+ AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
+ AUDIO_CHANNEL_OUT_FRONT_RIGHT |
+ AUDIO_CHANNEL_OUT_FRONT_CENTER |
+ AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
+ AUDIO_CHANNEL_OUT_SIDE_LEFT |
+ AUDIO_CHANNEL_OUT_SIDE_RIGHT),
// matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
AUDIO_CHANNEL_OUT_FRONT_RIGHT |
@@ -229,6 +380,8 @@ enum {
AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
+/* These are bits only, not complete values */
+
/* input channels */
AUDIO_CHANNEL_IN_LEFT = 0x4,
AUDIO_CHANNEL_IN_RIGHT = 0x8,
@@ -245,6 +398,8 @@ enum {
AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
+/* TODO: should these be considered complete channel masks, or only bits, or deprecated? */
+
AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
@@ -264,8 +419,111 @@ enum {
AUDIO_CHANNEL_IN_VOICE_DNLINK),
};
+/* A channel mask per se only defines the presence or absence of a channel, not the order.
+ * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
+ *
+ * audio_channel_mask_t is an opaque type and its internal layout should not
+ * be assumed as it may change in the future.
+ * Instead, always use the functions declared in this header to examine.
+ *
+ * These are the current representations:
+ *
+ * AUDIO_CHANNEL_REPRESENTATION_POSITION
+ * is a channel mask representation for position assignment.
+ * Each low-order bit corresponds to the spatial position of a transducer (output),
+ * or interpretation of channel (input).
+ * The user of a channel mask needs to know the context of whether it is for output or input.
+ * The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
+ * It is not permitted for no bits to be set.
+ *
+ * AUDIO_CHANNEL_REPRESENTATION_INDEX
+ * is a channel mask representation for index assignment.
+ * Each low-order bit corresponds to a selected channel.
+ * There is no platform interpretation of the various bits.
+ * There is no concept of output or input.
+ * It is not permitted for no bits to be set.
+ *
+ * All other representations are reserved for future use.
+ *
+ * Warning: current representation distinguishes between input and output, but this will not the be
+ * case in future revisions of the platform. Wherever there is an ambiguity between input and output
+ * that is currently resolved by checking the channel mask, the implementer should look for ways to
+ * fix it with additional information outside of the mask.
+ */
typedef uint32_t audio_channel_mask_t;
+/* Maximum number of channels for all representations */
+#define AUDIO_CHANNEL_COUNT_MAX 30
+
+/* log(2) of maximum number of representations, not part of public API */
+#define AUDIO_CHANNEL_REPRESENTATION_LOG2 2
+
+/* Representations */
+typedef enum {
+ AUDIO_CHANNEL_REPRESENTATION_POSITION = 0, // must be zero for compatibility
+ // 1 is reserved for future use
+ AUDIO_CHANNEL_REPRESENTATION_INDEX = 2,
+ // 3 is reserved for future use
+} audio_channel_representation_t;
+
+/* The return value is undefined if the channel mask is invalid. */
+static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
+{
+ return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
+}
+
+/* The return value is undefined if the channel mask is invalid. */
+static inline audio_channel_representation_t audio_channel_mask_get_representation(
+ audio_channel_mask_t channel)
+{
+ // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
+ return (audio_channel_representation_t)
+ ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
+}
+
+/* Returns true if the channel mask is valid,
+ * or returns false for AUDIO_CHANNEL_NONE, AUDIO_CHANNEL_INVALID, and other invalid values.
+ * This function is unable to determine whether a channel mask for position assignment
+ * is invalid because an output mask has an invalid output bit set,
+ * or because an input mask has an invalid input bit set.
+ * All other APIs that take a channel mask assume that it is valid.
+ */
+static inline bool audio_channel_mask_is_valid(audio_channel_mask_t channel)
+{
+ uint32_t bits = audio_channel_mask_get_bits(channel);
+ audio_channel_representation_t representation = audio_channel_mask_get_representation(channel);
+ switch (representation) {
+ case AUDIO_CHANNEL_REPRESENTATION_POSITION:
+ case AUDIO_CHANNEL_REPRESENTATION_INDEX:
+ break;
+ default:
+ bits = 0;
+ break;
+ }
+ return bits != 0;
+}
+
+/* Not part of public API */
+static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
+ audio_channel_representation_t representation, uint32_t bits)
+{
+ return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
+}
+
+/* Expresses the convention when stereo audio samples are stored interleaved
+ * in an array. This should improve readability by allowing code to use
+ * symbolic indices instead of hard-coded [0] and [1].
+ *
+ * For multi-channel beyond stereo, the platform convention is that channels
+ * are interleaved in order from least significant channel mask bit
+ * to most significant channel mask bit, with unused bits skipped.
+ * Any exceptions to this convention will be noted at the appropriate API.
+ */
+enum {
+ AUDIO_INTERLEAVE_LEFT = 0,
+ AUDIO_INTERLEAVE_RIGHT = 1,
+};
+
typedef enum {
AUDIO_MODE_INVALID = -2,
AUDIO_MODE_CURRENT = -1,
@@ -278,7 +536,9 @@ typedef enum {
AUDIO_MODE_MAX = AUDIO_MODE_CNT - 1,
} audio_mode_t;
+/* This enum is deprecated */
typedef enum {
+ AUDIO_IN_ACOUSTICS_NONE = 0,
AUDIO_IN_ACOUSTICS_AGC_ENABLE = 0x0001,
AUDIO_IN_ACOUSTICS_AGC_DISABLE = 0,
AUDIO_IN_ACOUSTICS_NS_ENABLE = 0x0002,
@@ -304,11 +564,27 @@ enum {
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
+ AUDIO_DEVICE_OUT_HDMI = AUDIO_DEVICE_OUT_AUX_DIGITAL,
+ /* uses an analog connection (multiplexed over the USB connector pins for instance) */
AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ /* USB accessory mode: your Android device is a USB device and the dock is a USB host */
AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
+ /* USB host mode: your Android device is a USB host and the dock is a USB device */
AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
AUDIO_DEVICE_OUT_REMOTE_SUBMIX = 0x8000,
+ /* Telephony voice TX path */
+ AUDIO_DEVICE_OUT_TELEPHONY_TX = 0x10000,
+ /* Analog jack with line impedance detected */
+ AUDIO_DEVICE_OUT_LINE = 0x20000,
+ /* HDMI Audio Return Channel */
+ AUDIO_DEVICE_OUT_HDMI_ARC = 0x40000,
+ /* S/PDIF out */
+ AUDIO_DEVICE_OUT_SPDIF = 0x80000,
+ /* FM transmitter out */
+ AUDIO_DEVICE_OUT_FM = 0x100000,
+ /* Line out for av devices */
+ AUDIO_DEVICE_OUT_AUX_LINE = 0x200000,
AUDIO_DEVICE_OUT_DEFAULT = AUDIO_DEVICE_BIT_DEFAULT,
AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
AUDIO_DEVICE_OUT_SPEAKER |
@@ -320,12 +596,18 @@ enum {
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
- AUDIO_DEVICE_OUT_AUX_DIGITAL |
+ AUDIO_DEVICE_OUT_HDMI |
AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
AUDIO_DEVICE_OUT_USB_ACCESSORY |
AUDIO_DEVICE_OUT_USB_DEVICE |
AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
+ AUDIO_DEVICE_OUT_TELEPHONY_TX |
+ AUDIO_DEVICE_OUT_LINE |
+ AUDIO_DEVICE_OUT_HDMI_ARC |
+ AUDIO_DEVICE_OUT_SPDIF |
+ AUDIO_DEVICE_OUT_FM |
+ AUDIO_DEVICE_OUT_AUX_LINE |
AUDIO_DEVICE_OUT_DEFAULT),
AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
@@ -343,13 +625,26 @@ enum {
AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
AUDIO_DEVICE_IN_WIRED_HEADSET = AUDIO_DEVICE_BIT_IN | 0x10,
AUDIO_DEVICE_IN_AUX_DIGITAL = AUDIO_DEVICE_BIT_IN | 0x20,
+ AUDIO_DEVICE_IN_HDMI = AUDIO_DEVICE_IN_AUX_DIGITAL,
+ /* Telephony voice RX path */
AUDIO_DEVICE_IN_VOICE_CALL = AUDIO_DEVICE_BIT_IN | 0x40,
+ AUDIO_DEVICE_IN_TELEPHONY_RX = AUDIO_DEVICE_IN_VOICE_CALL,
AUDIO_DEVICE_IN_BACK_MIC = AUDIO_DEVICE_BIT_IN | 0x80,
AUDIO_DEVICE_IN_REMOTE_SUBMIX = AUDIO_DEVICE_BIT_IN | 0x100,
AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x200,
AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x400,
AUDIO_DEVICE_IN_USB_ACCESSORY = AUDIO_DEVICE_BIT_IN | 0x800,
AUDIO_DEVICE_IN_USB_DEVICE = AUDIO_DEVICE_BIT_IN | 0x1000,
+ /* FM tuner input */
+ AUDIO_DEVICE_IN_FM_TUNER = AUDIO_DEVICE_BIT_IN | 0x2000,
+ /* TV tuner input */
+ AUDIO_DEVICE_IN_TV_TUNER = AUDIO_DEVICE_BIT_IN | 0x4000,
+ /* Analog jack with line impedance detected */
+ AUDIO_DEVICE_IN_LINE = AUDIO_DEVICE_BIT_IN | 0x8000,
+ /* S/PDIF in */
+ AUDIO_DEVICE_IN_SPDIF = AUDIO_DEVICE_BIT_IN | 0x10000,
+ AUDIO_DEVICE_IN_BLUETOOTH_A2DP = AUDIO_DEVICE_BIT_IN | 0x20000,
+ AUDIO_DEVICE_IN_LOOPBACK = AUDIO_DEVICE_BIT_IN | 0x40000,
AUDIO_DEVICE_IN_DEFAULT = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
@@ -357,16 +652,24 @@ enum {
AUDIO_DEVICE_IN_BUILTIN_MIC |
AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
AUDIO_DEVICE_IN_WIRED_HEADSET |
- AUDIO_DEVICE_IN_AUX_DIGITAL |
- AUDIO_DEVICE_IN_VOICE_CALL |
+ AUDIO_DEVICE_IN_HDMI |
+ AUDIO_DEVICE_IN_TELEPHONY_RX |
AUDIO_DEVICE_IN_BACK_MIC |
AUDIO_DEVICE_IN_REMOTE_SUBMIX |
AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
AUDIO_DEVICE_IN_USB_ACCESSORY |
AUDIO_DEVICE_IN_USB_DEVICE |
+ AUDIO_DEVICE_IN_FM_TUNER |
+ AUDIO_DEVICE_IN_TV_TUNER |
+ AUDIO_DEVICE_IN_LINE |
+ AUDIO_DEVICE_IN_SPDIF |
+ AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
+ AUDIO_DEVICE_IN_LOOPBACK |
AUDIO_DEVICE_IN_DEFAULT),
AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
+ AUDIO_DEVICE_IN_ALL_USB = (AUDIO_DEVICE_IN_USB_ACCESSORY |
+ AUDIO_DEVICE_IN_USB_DEVICE),
};
typedef uint32_t audio_devices_t;
@@ -394,7 +697,8 @@ typedef enum {
AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10, // offload playback of compressed
// streams to hardware codec
- AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20 // use non-blocking write
+ AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20, // use non-blocking write
+ AUDIO_OUTPUT_FLAG_HW_AV_SYNC = 0x40 // output uses a hardware A/V synchronization source
} audio_output_flags_t;
/* The audio input flags are analogous to audio output flags.
@@ -444,6 +748,264 @@ static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
is_streaming: false
};
+/* common audio stream configuration parameters
+ * You should memset() the entire structure to zero before use to
+ * ensure forward compatibility
+ */
+struct audio_config {
+ uint32_t sample_rate;
+ audio_channel_mask_t channel_mask;
+ audio_format_t format;
+ audio_offload_info_t offload_info;
+ size_t frame_count;
+};
+typedef struct audio_config audio_config_t;
+
+static const audio_config_t AUDIO_CONFIG_INITIALIZER = {
+ sample_rate: 0,
+ channel_mask: AUDIO_CHANNEL_NONE,
+ format: AUDIO_FORMAT_DEFAULT,
+ offload_info: {
+ version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
+ size: sizeof(audio_offload_info_t),
+ sample_rate: 0,
+ channel_mask: 0,
+ format: AUDIO_FORMAT_DEFAULT,
+ stream_type: AUDIO_STREAM_VOICE_CALL,
+ bit_rate: 0,
+ duration_us: 0,
+ has_video: false,
+ is_streaming: false
+ },
+ frame_count: 0,
+};
+
+
+/* audio hw module handle functions or structures referencing a module */
+typedef int audio_module_handle_t;
+
+/******************************
+ * Volume control
+ *****************************/
+
+/* If the audio hardware supports gain control on some audio paths,
+ * the platform can expose them in the audio_policy.conf file. The audio HAL
+ * will then implement gain control functions that will use the following data
+ * structures. */
+
+/* Type of gain control exposed by an audio port */
+#define AUDIO_GAIN_MODE_JOINT 0x1 /* supports joint channel gain control */
+#define AUDIO_GAIN_MODE_CHANNELS 0x2 /* supports separate channel gain control */
+#define AUDIO_GAIN_MODE_RAMP 0x4 /* supports gain ramps */
+
+typedef uint32_t audio_gain_mode_t;
+
+
+/* An audio_gain struct is a representation of a gain stage.
+ * A gain stage is always attached to an audio port. */
+struct audio_gain {
+ audio_gain_mode_t mode; /* e.g. AUDIO_GAIN_MODE_JOINT */
+ audio_channel_mask_t channel_mask; /* channels which gain an be controlled.
+ N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
+ int min_value; /* minimum gain value in millibels */
+ int max_value; /* maximum gain value in millibels */
+ int default_value; /* default gain value in millibels */
+ unsigned int step_value; /* gain step in millibels */
+ unsigned int min_ramp_ms; /* minimum ramp duration in ms */
+ unsigned int max_ramp_ms; /* maximum ramp duration in ms */
+};
+
+/* The gain configuration structure is used to get or set the gain values of a
+ * given port */
+struct audio_gain_config {
+ int index; /* index of the corresponding audio_gain in the
+ audio_port gains[] table */
+ audio_gain_mode_t mode; /* mode requested for this command */
+ audio_channel_mask_t channel_mask; /* channels which gain value follows.
+ N/A in joint mode */
+ int values[sizeof(audio_channel_mask_t) * 8]; /* gain values in millibels
+ for each channel ordered from LSb to MSb in
+ channel mask. The number of values is 1 in joint
+ mode or popcount(channel_mask) */
+ unsigned int ramp_duration_ms; /* ramp duration in ms */
+};
+
+/******************************
+ * Routing control
+ *****************************/
+
+/* Types defined here are used to describe an audio source or sink at internal
+ * framework interfaces (audio policy, patch panel) or at the audio HAL.
+ * Sink and sources are grouped in a concept of “audio port” representing an
+ * audio end point at the edge of the system managed by the module exposing
+ * the interface. */
+
+/* Audio port role: either source or sink */
+typedef enum {
+ AUDIO_PORT_ROLE_NONE,
+ AUDIO_PORT_ROLE_SOURCE,
+ AUDIO_PORT_ROLE_SINK,
+} audio_port_role_t;
+
+/* Audio port type indicates if it is a session (e.g AudioTrack),
+ * a mix (e.g PlaybackThread output) or a physical device
+ * (e.g AUDIO_DEVICE_OUT_SPEAKER) */
+typedef enum {
+ AUDIO_PORT_TYPE_NONE,
+ AUDIO_PORT_TYPE_DEVICE,
+ AUDIO_PORT_TYPE_MIX,
+ AUDIO_PORT_TYPE_SESSION,
+} audio_port_type_t;
+
+/* Each port has a unique ID or handle allocated by policy manager */
+typedef int audio_port_handle_t;
+#define AUDIO_PORT_HANDLE_NONE 0
+
+
+/* maximum audio device address length */
+#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
+
+/* extension for audio port configuration structure when the audio port is a
+ * hardware device */
+struct audio_port_config_device_ext {
+ audio_module_handle_t hw_module; /* module the device is attached to */
+ audio_devices_t type; /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
+ char address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
+};
+
+/* extension for audio port configuration structure when the audio port is a
+ * sub mix */
+struct audio_port_config_mix_ext {
+ audio_module_handle_t hw_module; /* module the stream is attached to */
+ audio_io_handle_t handle; /* I/O handle of the input/output stream */
+ union {
+ //TODO: change use case for output streams: use strategy and mixer attributes
+ audio_stream_type_t stream;
+ audio_source_t source;
+ } usecase;
+};
+
+/* extension for audio port configuration structure when the audio port is an
+ * audio session */
+struct audio_port_config_session_ext {
+ audio_session_t session; /* audio session */
+};
+
+/* Flags indicating which fields are to be considered in struct audio_port_config */
+#define AUDIO_PORT_CONFIG_SAMPLE_RATE 0x1
+#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
+#define AUDIO_PORT_CONFIG_FORMAT 0x4
+#define AUDIO_PORT_CONFIG_GAIN 0x8
+#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
+ AUDIO_PORT_CONFIG_CHANNEL_MASK | \
+ AUDIO_PORT_CONFIG_FORMAT | \
+ AUDIO_PORT_CONFIG_GAIN)
+
+/* audio port configuration structure used to specify a particular configuration of
+ * an audio port */
+struct audio_port_config {
+ audio_port_handle_t id; /* port unique ID */
+ audio_port_role_t role; /* sink or source */
+ audio_port_type_t type; /* device, mix ... */
+ unsigned int config_mask; /* e.g AUDIO_PORT_CONFIG_ALL */
+ unsigned int sample_rate; /* sampling rate in Hz */
+ audio_channel_mask_t channel_mask; /* channel mask if applicable */
+ audio_format_t format; /* format if applicable */
+ struct audio_gain_config gain; /* gain to apply if applicable */
+ union {
+ struct audio_port_config_device_ext device; /* device specific info */
+ struct audio_port_config_mix_ext mix; /* mix specific info */
+ struct audio_port_config_session_ext session; /* session specific info */
+ } ext;
+};
+
+
+/* max number of sampling rates in audio port */
+#define AUDIO_PORT_MAX_SAMPLING_RATES 16
+/* max number of channel masks in audio port */
+#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
+/* max number of audio formats in audio port */
+#define AUDIO_PORT_MAX_FORMATS 16
+/* max number of gain controls in audio port */
+#define AUDIO_PORT_MAX_GAINS 16
+
+/* extension for audio port structure when the audio port is a hardware device */
+struct audio_port_device_ext {
+ audio_module_handle_t hw_module; /* module the device is attached to */
+ audio_devices_t type; /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
+ char address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
+};
+
+/* Latency class of the audio mix */
+typedef enum {
+ AUDIO_LATENCY_LOW,
+ AUDIO_LATENCY_NORMAL,
+} audio_mix_latency_class_t;
+
+/* extension for audio port structure when the audio port is a sub mix */
+struct audio_port_mix_ext {
+ audio_module_handle_t hw_module; /* module the stream is attached to */
+ audio_io_handle_t handle; /* I/O handle of the input.output stream */
+ audio_mix_latency_class_t latency_class; /* latency class */
+ // other attributes: routing strategies
+};
+
+/* extension for audio port structure when the audio port is an audio session */
+struct audio_port_session_ext {
+ audio_session_t session; /* audio session */
+};
+
+
+struct audio_port {
+ audio_port_handle_t id; /* port unique ID */
+ audio_port_role_t role; /* sink or source */
+ audio_port_type_t type; /* device, mix ... */
+ unsigned int num_sample_rates; /* number of sampling rates in following array */
+ unsigned int sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
+ unsigned int num_channel_masks; /* number of channel masks in following array */
+ audio_channel_mask_t channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
+ unsigned int num_formats; /* number of formats in following array */
+ audio_format_t formats[AUDIO_PORT_MAX_FORMATS];
+ unsigned int num_gains; /* number of gains in following array */
+ struct audio_gain gains[AUDIO_PORT_MAX_GAINS];
+ struct audio_port_config active_config; /* current audio port configuration */
+ union {
+ struct audio_port_device_ext device;
+ struct audio_port_mix_ext mix;
+ struct audio_port_session_ext session;
+ } ext;
+};
+
+/* An audio patch represents a connection between one or more source ports and
+ * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
+ * applications via framework APIs.
+ * Each patch is identified by a handle at the interface used to create that patch. For instance,
+ * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
+ * This handle is unique to a given audio HAL hardware module.
+ * But the same patch receives another system wide unique handle allocated by the framework.
+ * This unique handle is used for all transactions inside the framework.
+ */
+typedef int audio_patch_handle_t;
+#define AUDIO_PATCH_HANDLE_NONE 0
+
+#define AUDIO_PATCH_PORTS_MAX 16
+
+struct audio_patch {
+ audio_patch_handle_t id; /* patch unique ID */
+ unsigned int num_sources; /* number of sources in following array */
+ struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
+ unsigned int num_sinks; /* number of sinks in following array */
+ struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
+};
+
+
+
+/* a HW synchronization source returned by the audio HAL */
+typedef uint32_t audio_hw_sync_t;
+
+/* an invalid HW synchronization source indicating an error */
+#define AUDIO_HW_SYNC_INVALID 0
+
static inline bool audio_is_output_device(audio_devices_t device)
{
if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
@@ -468,8 +1030,17 @@ static inline bool audio_is_output_devices(audio_devices_t device)
return (device & AUDIO_DEVICE_BIT_IN) == 0;
}
+static inline bool audio_is_a2dp_in_device(audio_devices_t device)
+{
+ if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
+ device &= ~AUDIO_DEVICE_BIT_IN;
+ if ((popcount(device) == 1) && (device & AUDIO_DEVICE_IN_BLUETOOTH_A2DP))
+ return true;
+ }
+ return false;
+}
-static inline bool audio_is_a2dp_device(audio_devices_t device)
+static inline bool audio_is_a2dp_out_device(audio_devices_t device)
{
if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
return true;
@@ -477,6 +1048,12 @@ static inline bool audio_is_a2dp_device(audio_devices_t device)
return false;
}
+// Deprecated - use audio_is_a2dp_out_device() instead
+static inline bool audio_is_a2dp_device(audio_devices_t device)
+{
+ return audio_is_a2dp_out_device(device);
+}
+
static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
{
if ((device & AUDIO_DEVICE_BIT_IN) == 0) {
@@ -491,12 +1068,25 @@ static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
return false;
}
+static inline bool audio_is_usb_out_device(audio_devices_t device)
+{
+ return ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB));
+}
+
+static inline bool audio_is_usb_in_device(audio_devices_t device)
+{
+ if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
+ device &= ~AUDIO_DEVICE_BIT_IN;
+ if (popcount(device) == 1 && (device & AUDIO_DEVICE_IN_ALL_USB) != 0)
+ return true;
+ }
+ return false;
+}
+
+/* OBSOLETE - use audio_is_usb_out_device() instead. */
static inline bool audio_is_usb_device(audio_devices_t device)
{
- if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB))
- return true;
- else
- return false;
+ return audio_is_usb_out_device(device);
}
static inline bool audio_is_remote_submix_device(audio_devices_t device)
@@ -508,75 +1098,200 @@ static inline bool audio_is_remote_submix_device(audio_devices_t device)
return false;
}
+/* Returns true if:
+ * representation is valid, and
+ * there is at least one channel bit set which _could_ correspond to an input channel, and
+ * there are no channel bits set which could _not_ correspond to an input channel.
+ * Otherwise returns false.
+ */
static inline bool audio_is_input_channel(audio_channel_mask_t channel)
{
- if ((channel & ~AUDIO_CHANNEL_IN_ALL) == 0)
- return channel != 0;
- else
+ uint32_t bits = audio_channel_mask_get_bits(channel);
+ switch (audio_channel_mask_get_representation(channel)) {
+ case AUDIO_CHANNEL_REPRESENTATION_POSITION:
+ if (bits & ~AUDIO_CHANNEL_IN_ALL) {
+ bits = 0;
+ }
+ // fall through
+ case AUDIO_CHANNEL_REPRESENTATION_INDEX:
+ return bits != 0;
+ default:
return false;
+ }
}
+/* Returns true if:
+ * representation is valid, and
+ * there is at least one channel bit set which _could_ correspond to an output channel, and
+ * there are no channel bits set which could _not_ correspond to an output channel.
+ * Otherwise returns false.
+ */
static inline bool audio_is_output_channel(audio_channel_mask_t channel)
{
- if ((channel & ~AUDIO_CHANNEL_OUT_ALL) == 0)
- return channel != 0;
- else
+ uint32_t bits = audio_channel_mask_get_bits(channel);
+ switch (audio_channel_mask_get_representation(channel)) {
+ case AUDIO_CHANNEL_REPRESENTATION_POSITION:
+ if (bits & ~AUDIO_CHANNEL_OUT_ALL) {
+ bits = 0;
+ }
+ // fall through
+ case AUDIO_CHANNEL_REPRESENTATION_INDEX:
+ return bits != 0;
+ default:
return false;
+ }
+}
+
+/* Returns the number of channels from an input channel mask,
+ * used in the context of audio input or recording.
+ * If a channel bit is set which could _not_ correspond to an input channel,
+ * it is excluded from the count.
+ * Returns zero if the representation is invalid.
+ */
+static inline uint32_t audio_channel_count_from_in_mask(audio_channel_mask_t channel)
+{
+ uint32_t bits = audio_channel_mask_get_bits(channel);
+ switch (audio_channel_mask_get_representation(channel)) {
+ case AUDIO_CHANNEL_REPRESENTATION_POSITION:
+ // TODO: We can now merge with from_out_mask and remove anding
+ bits &= AUDIO_CHANNEL_IN_ALL;
+ // fall through
+ case AUDIO_CHANNEL_REPRESENTATION_INDEX:
+ return popcount(bits);
+ default:
+ return 0;
+ }
}
-/* Derive an output channel mask from a channel count.
+/* Returns the number of channels from an output channel mask,
+ * used in the context of audio output or playback.
+ * If a channel bit is set which could _not_ correspond to an output channel,
+ * it is excluded from the count.
+ * Returns zero if the representation is invalid.
+ */
+static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
+{
+ uint32_t bits = audio_channel_mask_get_bits(channel);
+ switch (audio_channel_mask_get_representation(channel)) {
+ case AUDIO_CHANNEL_REPRESENTATION_POSITION:
+ // TODO: We can now merge with from_in_mask and remove anding
+ bits &= AUDIO_CHANNEL_OUT_ALL;
+ // fall through
+ case AUDIO_CHANNEL_REPRESENTATION_INDEX:
+ return popcount(bits);
+ default:
+ return 0;
+ }
+}
+
+/* Derive an output channel mask for position assignment from a channel count.
* This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
* cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
* and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
* for continuity with stereo.
- * Returns the matching channel mask, or 0 if the number of channels exceeds that of the
- * configurations for which a default channel mask is defined.
+ * Returns the matching channel mask,
+ * or AUDIO_CHANNEL_NONE if the channel count is zero,
+ * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
+ * configurations for which a default output channel mask is defined.
*/
static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
{
- switch(channel_count) {
+ uint32_t bits;
+ switch (channel_count) {
+ case 0:
+ return AUDIO_CHANNEL_NONE;
case 1:
- return AUDIO_CHANNEL_OUT_MONO;
+ bits = AUDIO_CHANNEL_OUT_MONO;
+ break;
case 2:
- return AUDIO_CHANNEL_OUT_STEREO;
+ bits = AUDIO_CHANNEL_OUT_STEREO;
+ break;
case 3:
- return (AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+ bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER;
+ break;
case 4: // 4.0
- return AUDIO_CHANNEL_OUT_QUAD;
+ bits = AUDIO_CHANNEL_OUT_QUAD;
+ break;
case 5: // 5.0
- return (AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER);
+ bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
+ break;
case 6: // 5.1
- return AUDIO_CHANNEL_OUT_5POINT1;
+ bits = AUDIO_CHANNEL_OUT_5POINT1;
+ break;
case 7: // 6.1
- return (AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER);
+ bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
+ break;
case 8:
- return AUDIO_CHANNEL_OUT_7POINT1;
+ bits = AUDIO_CHANNEL_OUT_7POINT1;
+ break;
default:
- return 0;
+ return AUDIO_CHANNEL_INVALID;
}
+ return audio_channel_mask_from_representation_and_bits(
+ AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
}
-/* Similar to above, but for input. Currently handles only mono and stereo. */
+/* Derive an input channel mask for position assignment from a channel count.
+ * Currently handles only mono and stereo.
+ * Returns the matching channel mask,
+ * or AUDIO_CHANNEL_NONE if the channel count is zero,
+ * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
+ * configurations for which a default input channel mask is defined.
+ */
static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
{
+ uint32_t bits;
switch (channel_count) {
+ case 0:
+ return AUDIO_CHANNEL_NONE;
case 1:
- return AUDIO_CHANNEL_IN_MONO;
+ bits = AUDIO_CHANNEL_IN_MONO;
+ break;
case 2:
- return AUDIO_CHANNEL_IN_STEREO;
+ bits = AUDIO_CHANNEL_IN_STEREO;
+ break;
default:
- return 0;
+ return AUDIO_CHANNEL_INVALID;
+ }
+ return audio_channel_mask_from_representation_and_bits(
+ AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
+}
+
+/* Derive a channel mask for index assignment from a channel count.
+ * Returns the matching channel mask,
+ * or AUDIO_CHANNEL_NONE if the channel count is zero,
+ * or AUDIO_CHANNEL_INVALID if the channel count exceeds AUDIO_CHANNEL_COUNT_MAX.
+ */
+static inline audio_channel_mask_t audio_channel_mask_for_index_assignment_from_count(
+ uint32_t channel_count)
+{
+ if (channel_count == 0) {
+ return AUDIO_CHANNEL_NONE;
}
+ if (channel_count > AUDIO_CHANNEL_COUNT_MAX) {
+ return AUDIO_CHANNEL_INVALID;
+ }
+ uint32_t bits = (1 << channel_count) - 1;
+ return audio_channel_mask_from_representation_and_bits(
+ AUDIO_CHANNEL_REPRESENTATION_INDEX, bits);
}
static inline bool audio_is_valid_format(audio_format_t format)
{
switch (format & AUDIO_FORMAT_MAIN_MASK) {
case AUDIO_FORMAT_PCM:
- if (format != AUDIO_FORMAT_PCM_16_BIT &&
- format != AUDIO_FORMAT_PCM_8_BIT) {
+ switch (format) {
+ case AUDIO_FORMAT_PCM_16_BIT:
+ case AUDIO_FORMAT_PCM_8_BIT:
+ case AUDIO_FORMAT_PCM_32_BIT:
+ case AUDIO_FORMAT_PCM_8_24_BIT:
+ case AUDIO_FORMAT_PCM_FLOAT:
+ case AUDIO_FORMAT_PCM_24_BIT_PACKED:
+ return true;
+ default:
return false;
}
+ /* not reached */
case AUDIO_FORMAT_MP3:
case AUDIO_FORMAT_AMR_NB:
case AUDIO_FORMAT_AMR_WB:
@@ -584,6 +1299,9 @@ static inline bool audio_is_valid_format(audio_format_t format)
case AUDIO_FORMAT_HE_AAC_V1:
case AUDIO_FORMAT_HE_AAC_V2:
case AUDIO_FORMAT_VORBIS:
+ case AUDIO_FORMAT_OPUS:
+ case AUDIO_FORMAT_AC3:
+ case AUDIO_FORMAT_E_AC3:
return true;
default:
return false;
@@ -604,18 +1322,41 @@ static inline size_t audio_bytes_per_sample(audio_format_t format)
case AUDIO_FORMAT_PCM_8_24_BIT:
size = sizeof(int32_t);
break;
+ case AUDIO_FORMAT_PCM_24_BIT_PACKED:
+ size = sizeof(uint8_t) * 3;
+ break;
case AUDIO_FORMAT_PCM_16_BIT:
size = sizeof(int16_t);
break;
case AUDIO_FORMAT_PCM_8_BIT:
size = sizeof(uint8_t);
break;
+ case AUDIO_FORMAT_PCM_FLOAT:
+ size = sizeof(float);
+ break;
default:
break;
}
return size;
}
+/* converts device address to string sent to audio HAL via set_parameters */
+static char *audio_device_address_to_parameter(audio_devices_t device, const char *address)
+{
+ const size_t kSize = AUDIO_DEVICE_MAX_ADDRESS_LEN + sizeof("a2dp_sink_address=");
+ char param[kSize];
+
+ if (device & AUDIO_DEVICE_OUT_ALL_A2DP)
+ snprintf(param, kSize, "%s=%s", "a2dp_sink_address", address);
+ else if (device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX)
+ snprintf(param, kSize, "%s=%s", "mix", address);
+ else
+ snprintf(param, kSize, "%s", address);
+
+ return strdup(param);
+}
+
+
__END_DECLS
#endif // ANDROID_AUDIO_CORE_H