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* Add MIPS support to pixelflinger.Paul Lind2012-08-131-1/+18
| | | | | | | See the comment-block at the top of MIPSAssembler.cpp for implementation overview. Change-Id: Id492c10610574af8c89c38d19e12fafc3652c28a
* Add Mips support to libpixelflingerDuane Sand2012-05-301-1/+9
| | | | Change-Id: Ib81cb01b8d90ed1afa1fd54b3cc009d7fec0f814
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF)Steve Block2012-01-171-2/+2
| | | | Change-Id: I52fce957db06c281e2618daa4e2ecba19974f2eb
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF)Steve Block2012-01-171-1/+1
| | | | Change-Id: I6c2a1d56dadb7e5c69e478f4d8c7d9f2127db2af
* Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF)Steve Block2012-01-171-2/+2
| | | | Change-Id: I929ea38bc6fe6efeefa7870c8e7e4c19cd0029b3
* Fix DEBUG_NEEDS usageVladimir Chtchetkine2011-08-291-1/+1
| | | | Change-Id: Ic107c60080e55e1f9092f20fe3bd55e7592ca9fd
* pixelflinger: Provide more scanline shortcut functions.David 'Digit' Turner2011-04-161-40/+842
| | | | | | | | | | | | | | | | | | | This patch adds a dozen more "shortcut" scanline-processing functions to pixel-flingers. All of them avoid using the JIT for the corresponding operation (on ARM), or using the generic and _extremely_ slow 'scanline' function (on x86, where there is no JIT). The shortcuts were selected by running the system under emulation (build full_x86-eng, then launch emulator-x86), and correspond to operations that are in use when using the system's typical UI features. This makes it much more responsive and amenable to testing most applications, at least those that don't use OpenGL ES heavily. Note that HW OpenGLES emulation is under completion and should solve this problem entirely, though is not there yet. Change-Id: I9c73ba21ad158d6cc5532fabe7ed2419e00ecb3f
* libpixelflinger: Move codeflinger test function to test-opengl-codegenJim Huang2010-08-101-23/+0
| | | | | | | There is no need to include codeflinger test function in libpixelflinger. Instead, it should exist in test-opengl-codegen. Change-Id: Ic5b0bd1f754b2ac678d4e16565568c70ceb8d325
* NEON shortcut for flat colour blending into 16-bitMartyn Capewell2009-12-071-0/+47
| | | | | | | | | | | | | | | | | | | | | This is a shortcut for the needs descriptor 00000077:03515104_00000000_00000000. It requires blending a single 32-bit colour value into a 16-bit framebuffer. It's used when fading out the screen, eg. when a modal requester pops-up. The PF JIT produces code for this using 24 instructions/pixel. The NEON implementation requires 2.1 instructions/pixel. Performance hasn't been benchmarked, but the improvement is quite visible. This code has only been tested by inspection of the fading effect described above, when press+holding a finger on the home screen to pop up the Shortcuts/Widgets/Folders/Wallpaper requester. Along with the NEON version, a fallback v5TE implementation is also provided. This ARM version of col32cb16blend is not fully optimised, but is a reasonable implementation, and better than the version produced by the JIT. It is here as a fallback, if NEON is not available.
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+1496
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-1496/+0
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* auto import from //branches/cupcake/...@132569The Android Open Source Project2009-02-201-2/+2
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* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-171-3/+12
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+1487