/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H #define SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H #include #include #include #include #include #include __BEGIN_DECLS /** * A set of bit masks for specifying how the received preview frames are * handled before the previewCallback() call. * * The least significant 3 bits of an "int" value are used for this purpose: * * ..... 0 0 0 * ^ ^ ^ * | | |---------> determine whether the callback is enabled or not * | |-----------> determine whether the callback is one-shot or not * |-------------> determine whether the frame is copied out or not * * WARNING: When a frame is sent directly without copying, it is the frame * receiver's responsiblity to make sure that the frame data won't get * corrupted by subsequent preview frames filled by the camera. This flag is * recommended only when copying out data brings significant performance price * and the handling/processing of the received frame data is always faster than * the preview frame rate so that data corruption won't occur. * * For instance, * 1. 0x00 disables the callback. In this case, copy out and one shot bits * are ignored. * 2. 0x01 enables a callback without copying out the received frames. A * typical use case is the Camcorder application to avoid making costly * frame copies. * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical * use case is the Camera application. * 4. 0x07 is enabling a callback with frame copied out only once. A typical * use case is the Barcode scanner application. */ enum { CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK = 0x01, CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK = 0x02, CAMERA_FRAME_CALLBACK_FLAG_COPY_OUT_MASK = 0x04, /** Typical use cases */ CAMERA_FRAME_CALLBACK_FLAG_NOOP = 0x00, CAMERA_FRAME_CALLBACK_FLAG_CAMCORDER = 0x01, CAMERA_FRAME_CALLBACK_FLAG_CAMERA = 0x05, CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER = 0x07 }; /** msgType in notifyCallback and dataCallback functions */ enum { CAMERA_MSG_ERROR = 0x0001, CAMERA_MSG_SHUTTER = 0x0002, CAMERA_MSG_FOCUS = 0x0004, CAMERA_MSG_ZOOM = 0x0008, CAMERA_MSG_PREVIEW_FRAME = 0x0010, CAMERA_MSG_VIDEO_FRAME = 0x0020, CAMERA_MSG_POSTVIEW_FRAME = 0x0040, CAMERA_MSG_RAW_IMAGE = 0x0080, CAMERA_MSG_COMPRESSED_IMAGE = 0x0100, CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200, CAMERA_MSG_ALL_MSGS = 0xFFFF }; /** cmdType in sendCommand functions */ enum { CAMERA_CMD_START_SMOOTH_ZOOM = 1, CAMERA_CMD_STOP_SMOOTH_ZOOM = 2, /** Set the clockwise rotation of preview display (setPreviewDisplay) in * degrees. This affects the preview frames and the picture displayed after * snapshot. This method is useful for portrait mode applications. Note * that preview display of front-facing cameras is flipped horizontally * before the rotation, that is, the image is reflected along the central * vertical axis of the camera sensor. So the users can see themselves as * looking into a mirror. * * This does not affect the order of byte array of * CAMERA_MSG_PREVIEW_FRAME, CAMERA_MSG_VIDEO_FRAME, * CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE, or * CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during * preview */ CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3, /** cmdType to disable/enable shutter sound. In sendCommand passing arg1 = * 0 will disable, while passing arg1 = 1 will enable the shutter sound. */ CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4, /* cmdType to play recording sound */ CAMERA_CMD_PLAY_RECORDING_SOUND = 5, }; /** camera fatal errors */ enum { CAMERA_ERROR_UNKNOWN = 1, CAMERA_ERROR_SERVER_DIED = 100 }; enum { CAMERA_FACING_BACK = 0, /** The facing of the camera is opposite to that of * the screen. */ CAMERA_FACING_FRONT = 1 /** The facing of the camera is the same as that of * the screen. */ }; __END_DECLS #endif /* SYSTEM_CORE_INCLUDE_ANDROID_CAMERA_H */