LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) # # C/C++ and ARMv5 objects # include $(CLEAR_VARS) PIXELFLINGER_SRC_FILES:= \ codeflinger/ARMAssemblerInterface.cpp \ codeflinger/ARMAssemblerProxy.cpp \ codeflinger/ARMAssembler.cpp \ codeflinger/CodeCache.cpp \ codeflinger/GGLAssembler.cpp \ codeflinger/load_store.cpp \ codeflinger/blending.cpp \ codeflinger/texturing.cpp \ codeflinger/disassem.c \ tinyutils/SharedBuffer.cpp \ tinyutils/VectorImpl.cpp \ fixed.cpp.arm \ picker.cpp.arm \ pixelflinger.cpp.arm \ trap.cpp.arm \ scanline.cpp.arm \ format.cpp \ clear.cpp \ raster.cpp \ buffer.cpp ifeq ($(TARGET_ARCH),arm) ifeq ($(TARGET_ARCH_VERSION),armv7-a) PIXELFLINGER_SRC_FILES += col32cb16blend_neon.S PIXELFLINGER_SRC_FILES += col32cb16blend.S else PIXELFLINGER_SRC_FILES += t32cb16blend.S PIXELFLINGER_SRC_FILES += col32cb16blend.S endif endif ifeq ($(TARGET_ARCH),arm) # special optimization flags for pixelflinger PIXELFLINGER_CFLAGS += -fstrict-aliasing -fomit-frame-pointer endif LOCAL_SHARED_LIBRARIES := libcutils ifneq ($(TARGET_ARCH),arm) # Required to define logging functions on the simulator. # TODO: move the simulator logging functions into libcutils with # the rest of the basic log stuff. LOCAL_SHARED_LIBRARIES += libutils endif # # Shared library # LOCAL_MODULE:= libpixelflinger LOCAL_SRC_FILES := $(PIXELFLINGER_SRC_FILES) LOCAL_CFLAGS := $(PIXELFLINGER_CFLAGS) ifneq ($(BUILD_TINY_ANDROID),true) # Really this should go away entirely or at least not depend on # libhardware, but this at least gets us built. LOCAL_SHARED_LIBRARIES += libhardware_legacy LOCAL_CFLAGS += -DWITH_LIB_HARDWARE endif include $(BUILD_SHARED_LIBRARY) # # Static library version # include $(CLEAR_VARS) LOCAL_MODULE:= libpixelflinger_static LOCAL_SRC_FILES := $(PIXELFLINGER_SRC_FILES) LOCAL_CFLAGS := $(PIXELFLINGER_CFLAGS) include $(BUILD_STATIC_LIBRARY) include $(call all-makefiles-under,$(LOCAL_PATH))