/* libs/pixelflinger/col32cb16blend.S * * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ .text .align .global scanline_col32cb16blend_arm // // This function alpha blends a fixed color into a destination scanline, using // the formula: // // d = s + (((a + (a >> 7)) * d) >> 8) // // where d is the destination pixel, // s is the source color, // a is the alpha channel of the source color. // // r0 = destination buffer pointer // r1 = color value // r2 = count scanline_col32cb16blend_arm: push {r4-r10, lr} // stack ARM regs mov r5, r1, lsr #24 // shift down alpha mov r9, #0xff // create mask add r5, r5, r5, lsr #7 // add in top bit rsb r5, r5, #256 // invert alpha and r10, r1, #0xff // extract red and r12, r9, r1, lsr #8 // extract green and r4, r9, r1, lsr #16 // extract blue mov r10, r10, lsl #5 // prescale red mov r12, r12, lsl #6 // prescale green mov r4, r4, lsl #5 // prescale blue mov r9, r9, lsr #2 // create dest green mask 1: ldrh r8, [r0] // load dest pixel subs r2, r2, #1 // decrement loop counter mov r6, r8, lsr #11 // extract dest red and r7, r9, r8, lsr #5 // extract dest green and r8, r8, #0x1f // extract dest blue smlabb r6, r6, r5, r10 // dest red * alpha + src red smlabb r7, r7, r5, r12 // dest green * alpha + src green smlabb r8, r8, r5, r4 // dest blue * alpha + src blue mov r6, r6, lsr #8 // shift down red mov r7, r7, lsr #8 // shift down green mov r6, r6, lsl #11 // shift red into 565 orr r6, r7, lsl #5 // shift green into 565 orr r6, r8, lsr #8 // shift blue into 565 strh r6, [r0], #2 // store pixel to dest, update ptr bne 1b // if count != 0, loop pop {r4-r10, pc} // return