// { dg-do compile } // { dg-options "--std=c++11 -dA -gdwarf-4 -fdebug-types-section -fno-merge-debug-strings" } // Check that -fdebug-types-sections does not copy a full referenced type // into a type unit. // Checks that at least one type unit is generated. // // { dg-final { scan-assembler "DIE \\(\[^\n\]*\\) DW_TAG_type_unit" } } // // Check that func is declared exactly once in the debug info (in the // compile unit). // // { dg-final { scan-assembler-times "\\.ascii \"func\\\\0\"\[^\n\]*DW_AT_name" 1 } } // // Check to make sure that no type unit contains a DIE with DW_AT_low_pc // or DW_AT_ranges. These patterns assume that the compile unit is always // emitted after all type units. // // { dg-final { scan-assembler-not "\\.quad\[^\n\]*DW_AT_low_pc.*DIE \\(\[^\n\]*\\) DW_TAG_compile_unit" } } // { dg-final { scan-assembler-not "\\.quad\[^\n\]*DW_AT_ranges.*DIE \\(\[^\n\]*\\) DW_TAG_compile_unit" } } struct A { A(); virtual ~A(); virtual void foo(); private: int data; }; struct B { B(); virtual ~B(); }; extern B* table[]; struct D { template T* get(int i) { B*& cell = table[i]; if (cell == 0) cell = new T(); return static_cast(cell); } }; void func(D* d) { struct C : B { A a; }; d->get(0)->a.foo(); }