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authorElliott Hughes <enh@google.com>2015-04-09 22:53:34 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2015-04-09 22:53:36 +0000
commite001074f227fb74f6ebf5b26c222d09fe69712c0 (patch)
treed3dd7ef908ce61cf4ef495b28122c745dbb24f03 /device.h
parent06522ef517196062299852d59593eba0ea2be3c0 (diff)
parent9e7ae8a62652258f3ecbf147b578b73286f6d4d8 (diff)
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Merge "Move default implementations into Device."
Diffstat (limited to 'device.h')
-rw-r--r--device.h28
1 files changed, 16 insertions, 12 deletions
diff --git a/device.h b/device.h
index 02f9564..97ec2fb 100644
--- a/device.h
+++ b/device.h
@@ -21,13 +21,14 @@
class Device {
public:
+ Device(RecoveryUI* ui) : ui_(ui) { }
virtual ~Device() { }
// Called to obtain the UI object that should be used to display
// the recovery user interface for this device. You should not
// have called Init() on the UI object already, the caller will do
// that after this method returns.
- virtual RecoveryUI* GetUI() = 0;
+ virtual RecoveryUI* GetUI() { return ui_; }
// Called when recovery starts up (after the UI has been obtained
// and initialized and after the arguments have been parsed, but
@@ -60,6 +61,17 @@ class Device {
APPLY_ADB_SIDELOAD, WIPE_DATA, WIPE_CACHE,
REBOOT_BOOTLOADER, SHUTDOWN, READ_RECOVERY_LASTLOG };
+ // Return the headers (an array of strings, one per line,
+ // NULL-terminated) for the main menu. Typically these tell users
+ // what to push to move the selection and invoke the selected
+ // item.
+ virtual const char* const* GetMenuHeaders();
+
+ // Return the list of menu items (an array of strings,
+ // NULL-terminated). The menu_position passed to InvokeMenuItem
+ // will correspond to the indexes into this array.
+ virtual const char* const* GetMenuItems();
+
// Perform a recovery action selected from the menu.
// 'menu_position' will be the item number of the selected menu
// item, or a non-negative number returned from
@@ -69,7 +81,7 @@ class Device {
// builtin actions, you can just return the corresponding enum
// value. If it is an action specific to your device, you
// actually perform it here and return NO_ACTION.
- virtual BuiltinAction InvokeMenuItem(int menu_position) = 0;
+ virtual BuiltinAction InvokeMenuItem(int menu_position);
static const int kNoAction = -1;
static const int kHighlightUp = -2;
@@ -84,16 +96,8 @@ class Device {
// are erased AFTER this returns (whether it returns success or not).
virtual int WipeData() { return 0; }
- // Return the headers (an array of strings, one per line,
- // NULL-terminated) for the main menu. Typically these tell users
- // what to push to move the selection and invoke the selected
- // item.
- virtual const char* const* GetMenuHeaders() = 0;
-
- // Return the list of menu items (an array of strings,
- // NULL-terminated). The menu_position passed to InvokeMenuItem
- // will correspond to the indexes into this array.
- virtual const char* const* GetMenuItems() = 0;
+ private:
+ RecoveryUI* ui_;
};
// The device-specific library must define this function (or the