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authorDoug Zongker <dougz@google.com>2012-08-22 17:26:40 -0700
committerDoug Zongker <dougz@google.com>2012-08-22 17:26:40 -0700
commit02ec6b88ed4e6cf40cc257572b07c7277b7b6341 (patch)
tree2aa6f95cb875d258f62a5342ec2bb1ad0093e3bd /minui/graphics.c
parenta3ccba6d314cb29b02d1dbda9a71427b11da936d (diff)
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add simple text to recovery UI
- recovery takes a --locale argument, which will be passed by the main system - the locale is saved in cache, in case the --locale argument is missing (eg, when recovery is started from fastboot) - we include images that have prerendered text for many locales - we split the background states into four (installing update, erasing, no command, error) so that appropriate text can be shown. Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
Diffstat (limited to 'minui/graphics.c')
-rw-r--r--minui/graphics.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/minui/graphics.c b/minui/graphics.c
index 81f13ad..88572a8 100644
--- a/minui/graphics.c
+++ b/minui/graphics.c
@@ -244,6 +244,22 @@ int gr_text(int x, int y, const char *s)
return x;
}
+void gr_texticon(int x, int y, gr_surface icon) {
+ GGLContext* gl = gr_context;
+
+ gl->bindTexture(gl, (GGLSurface*) icon);
+ gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
+ gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
+ gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
+ gl->enable(gl, GGL_TEXTURE_2D);
+
+ int w = gr_get_width(icon);
+ int h = gr_get_height(icon);
+
+ gl->texCoord2i(gl, -x, -y);
+ gl->recti(gl, x, y, x+gr_get_width(icon), y+gr_get_height(icon));
+}
+
void gr_fill(int x, int y, int w, int h)
{
GGLContext *gl = gr_context;