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authorDoug Zongker <dougz@android.com>2010-11-01 10:19:12 -0700
committerDoug Zongker <dougz@android.com>2010-11-01 10:19:12 -0700
commit51266d1397309978eac9b2e96035582454f0321b (patch)
tree896aac2b54a16c36c198d3cc58c2f48d77ca75b3 /minui/graphics.c
parent2c3539e4d8251ad91e0b881253d39583680093e8 (diff)
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clear recovery framebuffers on allocation; display icon right after ui_init
Make ui_init() clear the framebuffer memory it maps in so the user isn't treated to a visible flash of random bits on recovery startup. Call ui_set_background() (to show the installing icon) right after ui_init() to display something while device_recovery_start() is working (which can take a second or two on some devices). Bug: 3145331 Change-Id: I11e7859fab5847370ea4f4932c3fb1558af26c5d
Diffstat (limited to 'minui/graphics.c')
-rw-r--r--minui/graphics.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/minui/graphics.c b/minui/graphics.c
index adbfc09..4127c40 100644
--- a/minui/graphics.c
+++ b/minui/graphics.c
@@ -88,6 +88,7 @@ static int get_framebuffer(GGLSurface *fb)
fb->stride = vi.xres;
fb->data = bits;
fb->format = GGL_PIXEL_FORMAT_RGB_565;
+ memset(fb->data, 0, vi.yres * vi.xres * 2);
fb++;
@@ -97,6 +98,7 @@ static int get_framebuffer(GGLSurface *fb)
fb->stride = vi.xres;
fb->data = (void*) (((unsigned) bits) + vi.yres * vi.xres * 2);
fb->format = GGL_PIXEL_FORMAT_RGB_565;
+ memset(fb->data, 0, vi.yres * vi.xres * 2);
return fd;
}
@@ -277,7 +279,6 @@ int gr_init(void)
set_active_framebuffer(0);
gl->colorBuffer(gl, &gr_mem_surface);
-
gl->activeTexture(gl, 0);
gl->enable(gl, GGL_BLEND);
gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);