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authorDoug Zongker <dougz@android.com>2014-03-11 21:18:56 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2014-03-11 21:18:56 +0000
commitea868b3846794cd36424f477503377ea9348137a (patch)
tree979387b5cb6cb777638f71c8773fbebbca04fea0 /screen_ui.cpp
parent2f173bde6584f4c560ecc3f13f6e890f52815050 (diff)
parent469954fe3d7c3d729e500512ab911a037b90cc77 (diff)
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Merge "change how recovery animation is implemented"
Diffstat (limited to 'screen_ui.cpp')
-rw-r--r--screen_ui.cpp107
1 files changed, 19 insertions, 88 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 8376341..38b21f8 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -69,20 +69,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
menu_top(0),
menu_items(0),
menu_sel(0),
-
- // These values are correct for the default image resources
- // provided with the android platform. Devices which use
- // different resources should have a subclass of ScreenRecoveryUI
- // that overrides Init() to set these values appropriately and
- // then call the superclass Init().
animation_fps(20),
- indeterminate_frames(6),
- installing_frames(7),
- install_overlay_offset_x(13),
- install_overlay_offset_y(190),
- overlay_offset_x(-1),
- overlay_offset_y(-1) {
-
+ installing_frames(-1) {
for (int i = 0; i < 5; i++)
backgroundIcon[i] = NULL;
@@ -90,20 +78,6 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
self = this;
}
-// Draw the given frame over the installation overlay animation. The
-// background is not cleared or draw with the base icon first; we
-// assume that the frame already contains some other frame of the
-// animation. Does nothing if no overlay animation is defined.
-// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_install_overlay_locked(int frame) {
- if (installationOverlay == NULL || overlay_offset_x < 0) return;
- gr_surface surface = installationOverlay[frame];
- int iconWidth = gr_get_width(surface);
- int iconHeight = gr_get_height(surface);
- gr_blit(surface, 0, 0, iconWidth, iconHeight,
- overlay_offset_x, overlay_offset_y);
-}
-
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked(Icon icon)
@@ -114,6 +88,9 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
if (icon) {
gr_surface surface = backgroundIcon[icon];
+ if (icon == INSTALLING_UPDATE || icon == ERASING) {
+ surface = installation[installingFrame];
+ }
gr_surface text_surface = backgroundText[icon];
int iconWidth = gr_get_width(surface);
@@ -121,16 +98,13 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
int textWidth = gr_get_width(text_surface);
int textHeight = gr_get_height(text_surface);
- int iconX = (gr_fb_width() - iconWidth) / 2;
- int iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2;
+ iconX = (gr_fb_width() - iconWidth) / 2;
+ iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2;
int textX = (gr_fb_width() - textWidth) / 2;
int textY = ((gr_fb_height() - (iconHeight+textHeight+40)) / 2) + iconHeight + 40;
gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
- if (icon == INSTALLING_UPDATE || icon == ERASING) {
- draw_install_overlay_locked(installingFrame);
- }
gr_color(255, 255, 255, 255);
gr_texticon(textX, textY, text_surface);
@@ -144,7 +118,8 @@ void ScreenRecoveryUI::draw_progress_locked()
if (currentIcon == ERROR) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- draw_install_overlay_locked(installingFrame);
+ gr_surface icon = installation[installingFrame];
+ gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
}
if (progressBarType != EMPTY) {
@@ -181,18 +156,6 @@ void ScreenRecoveryUI::draw_progress_locked()
}
}
}
-
- if (progressBarType == INDETERMINATE) {
- static int frame = 0;
- gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
- // in RTL locales, we run the animation backwards, which
- // makes the spinner spin the other way.
- if (rtl_locale) {
- frame = (frame + indeterminate_frames - 1) % indeterminate_frames;
- } else {
- frame = (frame + 1) % indeterminate_frames;
- }
- }
}
}
@@ -319,12 +282,6 @@ void ScreenRecoveryUI::progress_loop() {
redraw = 1;
}
- // update the progress bar animation, if active
- // skip this if we have a text overlay (too expensive to update)
- if (progressBarType == INDETERMINATE && !show_text) {
- redraw = 1;
- }
-
// move the progress bar forward on timed intervals, if configured
int duration = progressScopeDuration;
if (progressBarType == DETERMINATE && duration > 0) {
@@ -355,6 +312,13 @@ void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
}
}
+void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) {
+ int result = res_create_multi_surface(filename, frames, surface);
+ if (result < 0) {
+ LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
+ }
+}
+
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) {
int result = res_create_localized_surface(filename, surface);
if (result < 0) {
@@ -376,7 +340,9 @@ void ScreenRecoveryUI::Init()
text_cols = gr_fb_width() / char_width;
if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
- LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]);
+ backgroundIcon[NONE] = NULL;
+ LoadBitmapArray("icon_installing", &installing_frames, &installation);
+ backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL;
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
@@ -389,31 +355,6 @@ void ScreenRecoveryUI::Init()
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
- int i;
-
- progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames *
- sizeof(gr_surface));
- for (i = 0; i < indeterminate_frames; ++i) {
- char filename[40];
- // "indeterminate01.png", "indeterminate02.png", ...
- sprintf(filename, "indeterminate%02d", i+1);
- LoadBitmap(filename, progressBarIndeterminate+i);
- }
-
- if (installing_frames > 0) {
- installationOverlay = (gr_surface*)malloc(installing_frames *
- sizeof(gr_surface));
- for (i = 0; i < installing_frames; ++i) {
- char filename[40];
- // "icon_installing_overlay01.png",
- // "icon_installing_overlay02.png", ...
- sprintf(filename, "icon_installing_overlay%02d", i+1);
- LoadBitmap(filename, installationOverlay+i);
- }
- } else {
- installationOverlay = NULL;
- }
-
pthread_create(&progress_t, NULL, progress_thread, NULL);
RecoveryUI::Init();
@@ -446,16 +387,6 @@ void ScreenRecoveryUI::SetBackground(Icon icon)
{
pthread_mutex_lock(&updateMutex);
- // Adjust the offset to account for the positioning of the
- // base image on the screen.
- if (backgroundIcon[icon] != NULL) {
- gr_surface bg = backgroundIcon[icon];
- gr_surface text = backgroundText[icon];
- overlay_offset_x = install_overlay_offset_x + (gr_fb_width() - gr_get_width(bg)) / 2;
- overlay_offset_y = install_overlay_offset_y +
- (gr_fb_height() - (gr_get_height(bg) + gr_get_height(text) + 40)) / 2;
- }
-
currentIcon = icon;
update_screen_locked();
@@ -495,7 +426,7 @@ void ScreenRecoveryUI::SetProgress(float fraction)
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
- int width = gr_get_width(progressBarIndeterminate[0]);
+ int width = gr_get_width(progressBarEmpty);
float scale = width * progressScopeSize;
if ((int) (progress * scale) != (int) (fraction * scale)) {
progress = fraction;