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authorDoug Zongker <dougz@google.com>2012-08-22 17:26:40 -0700
committerDoug Zongker <dougz@google.com>2012-08-22 17:26:40 -0700
commit02ec6b88ed4e6cf40cc257572b07c7277b7b6341 (patch)
tree2aa6f95cb875d258f62a5342ec2bb1ad0093e3bd /screen_ui.h
parenta3ccba6d314cb29b02d1dbda9a71427b11da936d (diff)
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add simple text to recovery UI
- recovery takes a --locale argument, which will be passed by the main system - the locale is saved in cache, in case the --locale argument is missing (eg, when recovery is started from fastboot) - we include images that have prerendered text for many locales - we split the background states into four (installing update, erasing, no command, error) so that appropriate text can be shown. Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
Diffstat (limited to 'screen_ui.h')
-rw-r--r--screen_ui.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/screen_ui.h b/screen_ui.h
index 34929ee..16ee741 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -57,7 +57,8 @@ class ScreenRecoveryUI : public RecoveryUI {
int installingFrame;
pthread_mutex_t updateMutex;
- gr_surface backgroundIcon[3];
+ gr_surface backgroundIcon[5];
+ gr_surface backgroundText[5];
gr_surface *installationOverlay;
gr_surface *progressBarIndeterminate;
gr_surface progressBarEmpty;
@@ -92,6 +93,7 @@ class ScreenRecoveryUI : public RecoveryUI {
int indeterminate_frames;
int installing_frames;
int install_overlay_offset_x, install_overlay_offset_y;
+ int overlay_offset_x, overlay_offset_y;
void draw_install_overlay_locked(int frame);
void draw_background_locked(Icon icon);
@@ -104,7 +106,7 @@ class ScreenRecoveryUI : public RecoveryUI {
void progress_loop();
void LoadBitmap(const char* filename, gr_surface* surface);
-
+ void LoadLocalizedBitmap(const char* filename, gr_surface* surface);
};
#endif // RECOVERY_UI_H