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authorElliott Hughes <enh@google.com>2015-04-08 12:42:50 -0700
committerElliott Hughes <enh@google.com>2015-04-08 16:16:52 -0700
commitaa0d6afb61f4cf928e87c7a21bcb59fc973f15a0 (patch)
treeeff03f3cbec4e503cb2bce4e9f71f92c425988b8 /screen_ui.h
parentca7bf53189c70ef0f687d54d772e5eaadc0b1c7c (diff)
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Remove the fixed screen size assumptions.
Dynamically allocate the text and menu arrays instead. Change-Id: Idbfc3fe4e4b50db4fee62ac2b6a7323cad369749
Diffstat (limited to 'screen_ui.h')
-rw-r--r--screen_ui.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/screen_ui.h b/screen_ui.h
index 01a33bf..210fd3e 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -84,17 +84,14 @@ class ScreenRecoveryUI : public RecoveryUI {
// progress bar)
bool pagesIdentical;
- static const int kMaxCols = 96;
- static const int kMaxRows = 96;
-
// Log text overlay, displayed when a magic key is pressed
- char text[kMaxRows][kMaxCols];
- int text_cols, text_rows;
- int text_col, text_row, text_top;
+ char** text;
+ size_t text_cols, text_rows;
+ size_t text_col, text_row, text_top;
bool show_text;
bool show_text_ever; // has show_text ever been true?
- char menu[kMaxRows][kMaxCols];
+ char** menu;
bool show_menu;
int menu_top, menu_items, menu_sel;
@@ -102,8 +99,6 @@ class ScreenRecoveryUI : public RecoveryUI {
int animation_fps;
int installing_frames;
- protected:
- private:
int iconX, iconY;