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authorDoug Zongker <dougz@android.com>2014-03-11 21:18:56 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2014-03-11 21:18:56 +0000
commitea868b3846794cd36424f477503377ea9348137a (patch)
tree979387b5cb6cb777638f71c8773fbebbca04fea0 /screen_ui.h
parent2f173bde6584f4c560ecc3f13f6e890f52815050 (diff)
parent469954fe3d7c3d729e500512ab911a037b90cc77 (diff)
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Merge "change how recovery animation is implemented"
Diffstat (limited to 'screen_ui.h')
-rw-r--r--screen_ui.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/screen_ui.h b/screen_ui.h
index fc35d95..ada006d 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -69,8 +69,7 @@ class ScreenRecoveryUI : public RecoveryUI {
pthread_mutex_t updateMutex;
gr_surface backgroundIcon[5];
gr_surface backgroundText[5];
- gr_surface *installationOverlay;
- gr_surface *progressBarIndeterminate;
+ gr_surface *installation;
gr_surface progressBarEmpty;
gr_surface progressBarFill;
@@ -100,9 +99,9 @@ class ScreenRecoveryUI : public RecoveryUI {
pthread_t progress_t;
int animation_fps;
- int indeterminate_frames;
int installing_frames;
- int overlay_offset_x, overlay_offset_y;
+
+ int iconX, iconY;
void draw_install_overlay_locked(int frame);
void draw_background_locked(Icon icon);
@@ -114,6 +113,7 @@ class ScreenRecoveryUI : public RecoveryUI {
void progress_loop();
void LoadBitmap(const char* filename, gr_surface* surface);
+ void LoadBitmapArray(const char* filename, int* frames, gr_surface** surface);
void LoadLocalizedBitmap(const char* filename, gr_surface* surface);
};