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authorElliott Hughes <enh@google.com>2015-04-08 20:06:50 -0700
committerElliott Hughes <enh@google.com>2015-04-08 20:06:50 -0700
commit8de52078a42882873322b19becb42612f7708b54 (patch)
tree07456a6307d1804376d51214e49698e2887ac1be /ui.h
parentfbde407e4c72965aae4ea6dff7493e30af307ca5 (diff)
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Move file paging into ScreenRecoveryUI.
This fixes the N9 performance problem. Change-Id: I00c10d4162ff266a6243285e5a5e768217f6f799
Diffstat (limited to 'ui.h')
-rw-r--r--ui.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/ui.h b/ui.h
index a0580b7..3b21774 100644
--- a/ui.h
+++ b/ui.h
@@ -31,10 +31,10 @@ class RecoveryUI {
// Initialize the object; called before anything else.
virtual void Init();
// Show a stage indicator. Call immediately after Init().
- virtual void SetStage(int current, int max) { }
+ virtual void SetStage(int current, int max) = 0;
// After calling Init(), you can tell the UI what locale it is operating in.
- virtual void SetLocale(const char* locale) { }
+ virtual void SetLocale(const char* locale) = 0;
// Set the overall recovery state ("background image").
enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
@@ -65,6 +65,8 @@ class RecoveryUI {
// toggled on the text display).
virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0;
+ virtual void ShowFile(const char* filename) = 0;
+
// --- key handling ---
// Wait for keypress and return it. May return -1 after timeout.