aboutsummaryrefslogtreecommitdiffstats
path: root/ui.c
blob: 20f5223ea2a7ba4927cb05352dee808d469cea3c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>

#include "common.h"
#include <cutils/android_reboot.h>
#include <cutils/properties.h>
#include "minui/minui.h"
#include "recovery_ui.h"

extern int __system(const char *command);

#if defined(BOARD_HAS_NO_SELECT_BUTTON) || defined(BOARD_TOUCH_RECOVERY)
static int gShowBackButton = 1;
#else
static int gShowBackButton = 0;
#endif

#define MAX_COLS 96
#define MAX_ROWS 32

#define MENU_MAX_COLS 64
#define MENU_MAX_ROWS 250

#define MIN_LOG_ROWS 3

#define CHAR_WIDTH BOARD_RECOVERY_CHAR_WIDTH
#define CHAR_HEIGHT BOARD_RECOVERY_CHAR_HEIGHT

#define UI_WAIT_KEY_TIMEOUT_SEC    3600
#define UI_KEY_REPEAT_INTERVAL 80
#define UI_KEY_WAIT_REPEAT 400

UIParameters ui_parameters = {
    6,       // indeterminate progress bar frames
    20,      // fps
    7,       // installation icon frames (0 == static image)
    13, 190, // installation icon overlay offset
};

static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
static gr_surface *gInstallationOverlay;
static gr_surface *gProgressBarIndeterminate;
static gr_surface gProgressBarEmpty;
static gr_surface gProgressBarFill;
static gr_surface gBackground;
static int ui_has_initialized = 0;
static int ui_log_stdout = 1;

static int boardEnableKeyRepeat = 0;
static int boardRepeatableKeys[64], boardNumRepeatableKeys = 0;

static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
    { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
    { &gBackgroundIcon[BACKGROUND_ICON_ERROR],      "icon_error" },
    { &gBackgroundIcon[BACKGROUND_ICON_CLOCKWORK],  "icon_clockwork" },
    { &gBackgroundIcon[BACKGROUND_ICON_CID],  "icon_cid" },
    { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING], "icon_firmware_install" },
    { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR], "icon_firmware_error" },
    { &gProgressBarEmpty,               "progress_empty" },
    { &gProgressBarFill,                "progress_fill" },
    { &gBackground,                "stitch" },
    { NULL,                             NULL },
};

static int gCurrentIcon = 0;
static int gInstallingFrame = 0;

static enum ProgressBarType {
    PROGRESSBAR_TYPE_NONE,
    PROGRESSBAR_TYPE_INDETERMINATE,
    PROGRESSBAR_TYPE_NORMAL,
} gProgressBarType = PROGRESSBAR_TYPE_NONE;

// Progress bar scope of current operation
static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
static double gProgressScopeTime, gProgressScopeDuration;

// Set to 1 when both graphics pages are the same (except for the progress bar)
static int gPagesIdentical = 0;

// Log text overlay, displayed when a magic key is pressed
static char text[MAX_ROWS][MAX_COLS];
static int text_cols = 0, text_rows = 0;
static int text_col = 0, text_row = 0, text_top = 0;
static int show_text = 0;
static int show_text_ever = 0;   // has show_text ever been 1?

static char menu[MENU_MAX_ROWS][MENU_MAX_COLS];
static int show_menu = 0;
static int menu_top = 0, menu_items = 0, menu_sel = 0;
static int menu_show_start = 0;             // this is line which menu display is starting at
static int max_menu_rows;

// Key event input queue
static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
static int key_queue[256], key_queue_len = 0;
static unsigned long key_last_repeat[KEY_MAX + 1], key_press_time[KEY_MAX + 1];
static volatile char key_pressed[KEY_MAX + 1];

static void update_screen_locked(void);

#ifdef BOARD_TOUCH_RECOVERY
#include "../../vendor/koush/recovery/touch.c"
#endif

// Return the current time as a double (including fractions of a second).
static double now() {
    struct timeval tv;
    gettimeofday(&tv, NULL);
    return tv.tv_sec + tv.tv_usec / 1000000.0;
}

// Draw the given frame over the installation overlay animation.  The
// background is not cleared or draw with the base icon first; we
// assume that the frame already contains some other frame of the
// animation.  Does nothing if no overlay animation is defined.
// Should only be called with gUpdateMutex locked.
static void draw_install_overlay_locked(int frame) {
    if (gInstallationOverlay == NULL) return;
    gr_surface surface = gInstallationOverlay[frame];
    int iconWidth = gr_get_width(surface);
    int iconHeight = gr_get_height(surface);
    gr_blit(surface, 0, 0, iconWidth, iconHeight,
            ui_parameters.install_overlay_offset_x,
            ui_parameters.install_overlay_offset_y);
}

// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with gUpdateMutex locked.
static void draw_background_locked(int icon)
{
    gPagesIdentical = 0;
    // gr_color(0, 0, 0, 255);
    // gr_fill(0, 0, gr_fb_width(), gr_fb_height());

    {
        int bw = gr_get_width(gBackground);
        int bh = gr_get_height(gBackground);
        int bx = 0;
        int by = 0;
        for (by = 0; by < gr_fb_height(); by += bh) {
            for (bx = 0; bx < gr_fb_width(); bx += bw) {
                gr_blit(gBackground, 0, 0, bw, bh, bx, by);
            }
        }
    }

    if (icon) {
        gr_surface surface = gBackgroundIcon[icon];
        int iconWidth = gr_get_width(surface);
        int iconHeight = gr_get_height(surface);
        int iconX = (gr_fb_width() - iconWidth) / 2;
        int iconY = (gr_fb_height() - iconHeight) / 2;
        gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
        if (icon == BACKGROUND_ICON_INSTALLING) {
            draw_install_overlay_locked(gInstallingFrame);
        }
    }
}

// Draw the progress bar (if any) on the screen.  Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void draw_progress_locked()
{
    if (gCurrentIcon == BACKGROUND_ICON_INSTALLING) {
        draw_install_overlay_locked(gInstallingFrame);
    }

    if (gProgressBarType != PROGRESSBAR_TYPE_NONE) {
        int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
        int width = gr_get_width(gProgressBarEmpty);
        int height = gr_get_height(gProgressBarEmpty);

        int dx = (gr_fb_width() - width)/2;
        int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;

        // Erase behind the progress bar (in case this was a progress-only update)
        gr_color(0, 0, 0, 255);
        gr_fill(dx, dy, width, height);

        if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
            float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
            int pos = (int) (progress * width);

            if (pos > 0) {
                gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
            }
            if (pos < width-1) {
                gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
            }
        }

        if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
            static int frame = 0;
            gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
            frame = (frame + 1) % ui_parameters.indeterminate_frames;
        }
    }
}

static void draw_text_line(int row, const char* t) {
  if (t[0] != '\0') {
    gr_text(0, (row+1)*CHAR_HEIGHT-1, t);
  }
}

//#define MENU_TEXT_COLOR 255, 160, 49, 255
#define MENU_TEXT_COLOR 0, 191, 255, 255
#define NORMAL_TEXT_COLOR 200, 200, 200, 255
#define HEADER_TEXT_COLOR NORMAL_TEXT_COLOR

// Redraw everything on the screen.  Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void draw_screen_locked(void)
{
    if (!ui_has_initialized) return;
    draw_background_locked(gCurrentIcon);
    draw_progress_locked();

    if (show_text) {
        // don't "disable" the background anymore with this...
        // gr_color(0, 0, 0, 160);
        // gr_fill(0, 0, gr_fb_width(), gr_fb_height());

        int total_rows = gr_fb_height() / CHAR_HEIGHT;
        int i = 0;
        int j = 0;
        int row = 0;            // current row that we are drawing on
        if (show_menu) {
#ifndef BOARD_TOUCH_RECOVERY
            gr_color(MENU_TEXT_COLOR);
            gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
                    gr_fb_width(), (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);

            gr_color(HEADER_TEXT_COLOR);
            for (i = 0; i < menu_top; ++i) {
                draw_text_line(i, menu[i]);
                row++;
            }

            if (menu_items - menu_show_start + menu_top >= max_menu_rows)
                j = max_menu_rows - menu_top;
            else
                j = menu_items - menu_show_start;

            gr_color(MENU_TEXT_COLOR);
            for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) {
                if (i == menu_top + menu_sel) {
                    gr_color(255, 255, 255, 255);
                    draw_text_line(i - menu_show_start , menu[i]);
                    gr_color(MENU_TEXT_COLOR);
                } else {
                    gr_color(MENU_TEXT_COLOR);
                    draw_text_line(i - menu_show_start, menu[i]);
                }
                row++;
                if (row >= max_menu_rows)
                    break;
            }

            gr_fill(0, row*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
                    gr_fb_width(), row*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
#else
            row = draw_touch_menu(menu, menu_items, menu_top, menu_sel, menu_show_start);
#endif
        }

        gr_color(NORMAL_TEXT_COLOR);
        int cur_row = text_row;
        int available_rows = total_rows - row - 1;
        int start_row = row + 1;
        if (available_rows < MAX_ROWS)
            cur_row = (cur_row + (MAX_ROWS - available_rows)) % MAX_ROWS;
        else
            start_row = total_rows - MAX_ROWS;

        int r;
        for (r = 0; r < (available_rows < MAX_ROWS ? available_rows : MAX_ROWS); r++) {
            draw_text_line(start_row + r, text[(cur_row + r) % MAX_ROWS]);
        }
    }
}

// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with gUpdateMutex locked.
static void update_screen_locked(void)
{
    if (!ui_has_initialized) return;
    draw_screen_locked();
    gr_flip();
}

// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with gUpdateMutex locked.
static void update_progress_locked(void)
{
    if (!ui_has_initialized) return;
    if (show_text || !gPagesIdentical) {
        draw_screen_locked();    // Must redraw the whole screen
        gPagesIdentical = 1;
    } else {
        draw_progress_locked();  // Draw only the progress bar and overlays
    }
    gr_flip();
}

// Keeps the progress bar updated, even when the process is otherwise busy.
static void *progress_thread(void *cookie)
{
    double interval = 1.0 / ui_parameters.update_fps;
    for (;;) {
        double start = now();
        pthread_mutex_lock(&gUpdateMutex);

        int redraw = 0;

        // update the installation animation, if active
        // skip this if we have a text overlay (too expensive to update)
        if (gCurrentIcon == BACKGROUND_ICON_INSTALLING &&
            ui_parameters.installing_frames > 0 &&
            !show_text) {
            gInstallingFrame =
                (gInstallingFrame + 1) % ui_parameters.installing_frames;
            redraw = 1;
        }

        // update the progress bar animation, if active
        // skip this if we have a text overlay (too expensive to update)
        if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
            redraw = 1;
        }

        // move the progress bar forward on timed intervals, if configured
        int duration = gProgressScopeDuration;
        if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
            double elapsed = now() - gProgressScopeTime;
            float progress = 1.0 * elapsed / duration;
            if (progress > 1.0) progress = 1.0;
            if (progress > gProgress) {
                gProgress = progress;
                redraw = 1;
            }
        }

        if (redraw) update_progress_locked();

        pthread_mutex_unlock(&gUpdateMutex);
        double end = now();
        // minimum of 20ms delay between frames
        double delay = interval - (end-start);
        if (delay < 0.02) delay = 0.02;
        usleep((long)(delay * 1000000));
    }
    return NULL;
}

static int rel_sum = 0;

static int input_callback(int fd, short revents, void *data)
{
    struct input_event ev;
    int ret;
    int fake_key = 0;

    ret = ev_get_input(fd, revents, &ev);
    if (ret)
        return -1;

#ifdef BOARD_TOUCH_RECOVERY
    if (touch_handle_input(fd, ev))
      return 0;
#endif

    if (ev.type == EV_SYN) {
        return 0;
    } else if (ev.type == EV_REL) {
        if (ev.code == REL_Y) {
            // accumulate the up or down motion reported by
            // the trackball.  When it exceeds a threshold
            // (positive or negative), fake an up/down
            // key event.
            rel_sum += ev.value;
            if (rel_sum > 3) {
                fake_key = 1;
                ev.type = EV_KEY;
                ev.code = KEY_DOWN;
                ev.value = 1;
                rel_sum = 0;
            } else if (rel_sum < -3) {
                fake_key = 1;
                ev.type = EV_KEY;
                ev.code = KEY_UP;
                ev.value = 1;
                rel_sum = 0;
            }
        }
    } else {
        rel_sum = 0;
    }

    if (ev.type != EV_KEY || ev.code > KEY_MAX)
        return 0;

    if (ev.value == 2) {
        boardEnableKeyRepeat = 0;
    }

    pthread_mutex_lock(&key_queue_mutex);
    if (!fake_key) {
        // our "fake" keys only report a key-down event (no
        // key-up), so don't record them in the key_pressed
        // table.
        key_pressed[ev.code] = ev.value;
    }
    const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
    if (ev.value > 0 && key_queue_len < queue_max) {
        key_queue[key_queue_len++] = ev.code;

        if (boardEnableKeyRepeat) {
            struct timeval now;
            gettimeofday(&now, NULL);

            key_press_time[ev.code] = (now.tv_sec * 1000) + (now.tv_usec / 1000);
            key_last_repeat[ev.code] = 0;
        }

        pthread_cond_signal(&key_queue_cond);
    }
    pthread_mutex_unlock(&key_queue_mutex);

    if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
        pthread_mutex_lock(&gUpdateMutex);
        show_text = !show_text;
        if (show_text) show_text_ever = 1;
        update_screen_locked();
        pthread_mutex_unlock(&gUpdateMutex);
    }

    if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
        android_reboot(ANDROID_RB_RESTART, 0, 0);
    }

    return 0;
}

// Reads input events, handles special hot keys, and adds to the key queue.
static void *input_thread(void *cookie)
{
    for (;;) {
        if (!ev_wait(-1))
            ev_dispatch();
    }
    return NULL;
}

void ui_init(void)
{
    ui_has_initialized = 1;
    gr_init();
    ev_init(input_callback, NULL);
#ifdef BOARD_TOUCH_RECOVERY
    touch_init();
#endif

    text_col = text_row = 0;
    text_rows = gr_fb_height() / CHAR_HEIGHT;
    max_menu_rows = text_rows - MIN_LOG_ROWS;
#ifdef BOARD_TOUCH_RECOVERY
    max_menu_rows = get_max_menu_rows(max_menu_rows);
#endif
    if (max_menu_rows > MENU_MAX_ROWS)
        max_menu_rows = MENU_MAX_ROWS;
    if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
    text_top = 1;

    text_cols = gr_fb_width() / CHAR_WIDTH;
    if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;

    int i;
    for (i = 0; BITMAPS[i].name != NULL; ++i) {
        int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
        }
    }

    gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
                                       sizeof(gr_surface));
    for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
        char filename[40];
        // "indeterminate01.png", "indeterminate02.png", ...
        sprintf(filename, "indeterminate%02d", i+1);
        int result = res_create_surface(filename, gProgressBarIndeterminate+i);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
        }
    }

    if (ui_parameters.installing_frames > 0) {
        gInstallationOverlay = malloc(ui_parameters.installing_frames *
                                      sizeof(gr_surface));
        for (i = 0; i < ui_parameters.installing_frames; ++i) {
            char filename[40];
            // "icon_installing_overlay01.png",
            // "icon_installing_overlay02.png", ...
            sprintf(filename, "icon_installing_overlay%02d", i+1);
            int result = res_create_surface(filename, gInstallationOverlay+i);
            if (result < 0) {
                LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
            }
        }

        // Adjust the offset to account for the positioning of the
        // base image on the screen.
        if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
            gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
            ui_parameters.install_overlay_offset_x +=
                (gr_fb_width() - gr_get_width(bg)) / 2;
            ui_parameters.install_overlay_offset_y +=
                (gr_fb_height() - gr_get_height(bg)) / 2;
        }
    } else {
        gInstallationOverlay = NULL;
    }

    char enable_key_repeat[PROPERTY_VALUE_MAX];
    property_get("ro.cwm.enable_key_repeat", enable_key_repeat, "");
    if (!strcmp(enable_key_repeat, "true") || !strcmp(enable_key_repeat, "1")) {
        boardEnableKeyRepeat = 1;

        char key_list[PROPERTY_VALUE_MAX];
        property_get("ro.cwm.repeatable_keys", key_list, "");
        if (strlen(key_list) == 0) {
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_UP;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_DOWN;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEUP;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEDOWN;
        } else {
            char *pch = strtok(key_list, ",");
            while (pch != NULL) {
                boardRepeatableKeys[boardNumRepeatableKeys++] = atoi(pch);
                pch = strtok(NULL, ",");
            }
        }
    }

    pthread_t t;
    pthread_create(&t, NULL, progress_thread, NULL);
    pthread_create(&t, NULL, input_thread, NULL);
}

char *ui_copy_image(int icon, int *width, int *height, int *bpp) {
    pthread_mutex_lock(&gUpdateMutex);
    draw_background_locked(icon);
    *width = gr_fb_width();
    *height = gr_fb_height();
    *bpp = sizeof(gr_pixel) * 8;
    int size = *width * *height * sizeof(gr_pixel);
    char *ret = malloc(size);
    if (ret == NULL) {
        LOGE("Can't allocate %d bytes for image\n", size);
    } else {
        memcpy(ret, gr_fb_data(), size);
    }
    pthread_mutex_unlock(&gUpdateMutex);
    return ret;
}

void ui_set_background(int icon)
{
    pthread_mutex_lock(&gUpdateMutex);
    gCurrentIcon = icon;
    update_screen_locked();
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_show_indeterminate_progress()
{
    pthread_mutex_lock(&gUpdateMutex);
    if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
        gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
        update_progress_locked();
    }
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_show_progress(float portion, int seconds)
{
    pthread_mutex_lock(&gUpdateMutex);
    gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
    gProgressScopeStart += gProgressScopeSize;
    gProgressScopeSize = portion;
    gProgressScopeTime = now();
    gProgressScopeDuration = seconds;
    gProgress = 0;
    update_progress_locked();
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_set_progress(float fraction)
{
    pthread_mutex_lock(&gUpdateMutex);
    if (fraction < 0.0) fraction = 0.0;
    if (fraction > 1.0) fraction = 1.0;
    if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
        // Skip updates that aren't visibly different.
        int width = gr_get_width(gProgressBarIndeterminate[0]);
        float scale = width * gProgressScopeSize;
        if ((int) (gProgress * scale) != (int) (fraction * scale)) {
            gProgress = fraction;
            update_progress_locked();
        }
    }
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_reset_progress()
{
    pthread_mutex_lock(&gUpdateMutex);
    gProgressBarType = PROGRESSBAR_TYPE_NONE;
    gProgressScopeStart = gProgressScopeSize = 0;
    gProgressScopeTime = gProgressScopeDuration = 0;
    gProgress = 0;
    update_screen_locked();
    pthread_mutex_unlock(&gUpdateMutex);
}

static long delta_milliseconds(struct timeval from, struct timeval to) {
    long delta_sec = (to.tv_sec - from.tv_sec)*1000;
    long delta_usec = (to.tv_usec - from.tv_usec)/1000;
    return (delta_sec + delta_usec);
}

static struct timeval lastupdate = (struct timeval) {0};
static int ui_nice = 0;
static int ui_niced = 0;
void ui_set_nice(int enabled) {
    ui_nice = enabled;
}
#define NICE_INTERVAL 100
int ui_was_niced() {
    return ui_niced;
}
int ui_get_text_cols() {
    return text_cols;
}

void ui_print(const char *fmt, ...)
{
    char buf[256];
    va_list ap;
    va_start(ap, fmt);
    vsnprintf(buf, 256, fmt, ap);
    va_end(ap);

    if (ui_log_stdout)
        fputs(buf, stdout);

    // if we are running 'ui nice' mode, we do not want to force a screen update
    // for this line if not necessary.
    ui_niced = 0;
    if (ui_nice) {
        struct timeval curtime;
        gettimeofday(&curtime, NULL);
        long ms = delta_milliseconds(lastupdate, curtime);
        if (ms < NICE_INTERVAL && ms >= 0) {
            ui_niced = 1;
            return;
        }
    }

    // This can get called before ui_init(), so be careful.
    pthread_mutex_lock(&gUpdateMutex);
    gettimeofday(&lastupdate, NULL);
    if (text_rows > 0 && text_cols > 0) {
        char *ptr;
        for (ptr = buf; *ptr != '\0'; ++ptr) {
            if (*ptr == '\n' || text_col >= text_cols) {
                text[text_row][text_col] = '\0';
                text_col = 0;
                text_row = (text_row + 1) % text_rows;
                if (text_row == text_top) text_top = (text_top + 1) % text_rows;
            }
            if (*ptr != '\n') text[text_row][text_col++] = *ptr;
        }
        text[text_row][text_col] = '\0';
        update_screen_locked();
    }
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_printlogtail(int nb_lines) {
    char * log_data;
    char tmp[PATH_MAX];
    FILE * f;
    int line=0;
    //don't log output to recovery.log
    ui_log_stdout=0;
    sprintf(tmp, "tail -n %d /tmp/recovery.log > /tmp/tail.log", nb_lines);
    __system(tmp);
    f = fopen("/tmp/tail.log", "rb");
    if (f != NULL) {
        while (line < nb_lines) {
            log_data = fgets(tmp, PATH_MAX, f);
            if (log_data == NULL) break;
            ui_print("%s", tmp);
            line++;
        }
        fclose(f);
    }
    ui_log_stdout=1;
}

#define MENU_ITEM_HEADER " - "
#define MENU_ITEM_HEADER_LENGTH strlen(MENU_ITEM_HEADER)

int ui_start_menu(char** headers, char** items, int initial_selection) {
    int i;
    pthread_mutex_lock(&gUpdateMutex);
    if (text_rows > 0 && text_cols > 0) {
        for (i = 0; i < text_rows; ++i) {
            if (headers[i] == NULL) break;
            strncpy(menu[i], headers[i], text_cols-1);
            menu[i][text_cols-1] = '\0';
        }
        menu_top = i;
        for (; i < MENU_MAX_ROWS; ++i) {
            if (items[i-menu_top] == NULL) break;
            strcpy(menu[i], MENU_ITEM_HEADER);
            strncpy(menu[i] + MENU_ITEM_HEADER_LENGTH, items[i-menu_top], MENU_MAX_COLS - 1 - MENU_ITEM_HEADER_LENGTH);
            menu[i][MENU_MAX_COLS-1] = '\0';
        }

        if (gShowBackButton && !ui_root_menu) {
            strcpy(menu[i], " - +++++Go Back+++++");
            ++i;
        }

        menu_items = i - menu_top;
        show_menu = 1;
        menu_sel = menu_show_start = initial_selection;
        update_screen_locked();
    }
    pthread_mutex_unlock(&gUpdateMutex);
    if (gShowBackButton && !ui_root_menu) {
        return menu_items - 1;
    }
    return menu_items;
}

int ui_menu_select(int sel) {
    int old_sel;
    pthread_mutex_lock(&gUpdateMutex);
    if (show_menu > 0) {
        old_sel = menu_sel;
        menu_sel = sel;

        if (menu_sel < 0) menu_sel = menu_items + menu_sel;
        if (menu_sel >= menu_items) menu_sel = menu_sel - menu_items;


        if (menu_sel < menu_show_start && menu_show_start > 0) {
            menu_show_start = menu_sel;
        }

        if (menu_sel - menu_show_start + menu_top >= max_menu_rows) {
            menu_show_start = menu_sel + menu_top - max_menu_rows + 1;
        }

        sel = menu_sel;

        if (menu_sel != old_sel) update_screen_locked();
    }
    pthread_mutex_unlock(&gUpdateMutex);
    return sel;
}

void ui_end_menu() {
    int i;
    pthread_mutex_lock(&gUpdateMutex);
    if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
        show_menu = 0;
        update_screen_locked();
    }
    pthread_mutex_unlock(&gUpdateMutex);
}

int ui_text_visible()
{
    pthread_mutex_lock(&gUpdateMutex);
    int visible = show_text;
    pthread_mutex_unlock(&gUpdateMutex);
    return visible;
}

int ui_text_ever_visible()
{
    pthread_mutex_lock(&gUpdateMutex);
    int ever_visible = show_text_ever;
    pthread_mutex_unlock(&gUpdateMutex);
    return ever_visible;
}

void ui_show_text(int visible)
{
    pthread_mutex_lock(&gUpdateMutex);
    show_text = visible;
    if (show_text) show_text_ever = 1;
    update_screen_locked();
    pthread_mutex_unlock(&gUpdateMutex);
}

// Return true if USB is connected.
static int usb_connected() {
    int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
    if (fd < 0) {
        printf("failed to open /sys/class/android_usb/android0/state: %s\n",
               strerror(errno));
        return 0;
    }

    char buf;
    /* USB is connected if android_usb state is CONNECTED or CONFIGURED */
    int connected = (read(fd, &buf, 1) == 1) && (buf == 'C');
    if (close(fd) < 0) {
        printf("failed to close /sys/class/android_usb/android0/state: %s\n",
               strerror(errno));
    }
    return connected;
}

void ui_cancel_wait_key() {
    pthread_mutex_lock(&key_queue_mutex);
    key_queue[key_queue_len] = -2;
    key_queue_len++;
    pthread_cond_signal(&key_queue_cond);
    pthread_mutex_unlock(&key_queue_mutex);
}

int ui_wait_key()
{
    if (boardEnableKeyRepeat) return ui_wait_key_with_repeat();
    pthread_mutex_lock(&key_queue_mutex);

    // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
    // plugged in.
    do {
        struct timeval now;
        struct timespec timeout;
        gettimeofday(&now, NULL);
        timeout.tv_sec = now.tv_sec;
        timeout.tv_nsec = now.tv_usec * 1000;
        timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;

        int rc = 0;
        while (key_queue_len == 0 && rc != ETIMEDOUT) {
            rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
                                        &timeout);
        }
    } while (usb_connected() && key_queue_len == 0);

    int key = -1;
    if (key_queue_len > 0) {
        key = key_queue[0];
        memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
    }
    pthread_mutex_unlock(&key_queue_mutex);
    return key;
}

// util for ui_wait_key_with_repeat
int key_can_repeat(int key)
{
    int k = 0;
    for (;k < boardNumRepeatableKeys; ++k) {
        if (boardRepeatableKeys[k] == key) {
            break;
        }
    }
    if (k < boardNumRepeatableKeys) return 1;
    return 0;
}

int ui_wait_key_with_repeat()
{
    int key = -1;

    // Loop to wait for more keys.
    do {
        struct timeval now;
        struct timespec timeout;
        gettimeofday(&now, NULL);
        timeout.tv_sec = now.tv_sec;
        timeout.tv_nsec = now.tv_usec * 1000;
        timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;

        int rc = 0;
        pthread_mutex_lock(&key_queue_mutex);
        while (key_queue_len == 0 && rc != ETIMEDOUT) {
            rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
                                        &timeout);
        }
        pthread_mutex_unlock(&key_queue_mutex);
        if (rc == ETIMEDOUT && !usb_connected()) {
            return -1;
        }

        // Loop to wait wait for more keys, or repeated keys to be ready.
        while (1) {
            unsigned long now_msec;

            gettimeofday(&now, NULL);
            now_msec = (now.tv_sec * 1000) + (now.tv_usec / 1000);

            pthread_mutex_lock(&key_queue_mutex);

            // Replacement for the while conditional, so we don't have to lock the entire
            // loop, because that prevents the input system from touching the variables while
            // the loop is running which causes problems.
            if (key_queue_len == 0) {
                pthread_mutex_unlock(&key_queue_mutex);
                break;
            }

            key = key_queue[0];
            memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);

            // sanity check the returned key.
            if (key < 0) {
                pthread_mutex_unlock(&key_queue_mutex);
                return key;
            }

            // Check for already released keys and drop them if they've repeated.
            if (!key_pressed[key] && key_last_repeat[key] > 0) {
                pthread_mutex_unlock(&key_queue_mutex);
                continue;
            }

            if (key_can_repeat(key)) {
                // Re-add the key if a repeat is expected, since we just popped it. The
                // if below will determine when the key is actually repeated (returned)
                // in the mean time, the key will be passed through the queue over and
                // over and re-evaluated each time.
                if (key_pressed[key]) {
                    key_queue[key_queue_len] = key;
                    key_queue_len++;
                }
                if ((now_msec > key_press_time[key] + UI_KEY_WAIT_REPEAT && now_msec > key_last_repeat[key] + UI_KEY_REPEAT_INTERVAL) ||
                        key_last_repeat[key] == 0) {
                    key_last_repeat[key] = now_msec;
                } else {
                    // Not ready
                    pthread_mutex_unlock(&key_queue_mutex);
                    continue;
                }
            }
            pthread_mutex_unlock(&key_queue_mutex);
            return key;
        }
    } while (1);

    return key;
}

int ui_key_pressed(int key)
{
    // This is a volatile static array, don't bother locking
    return key_pressed[key];
}

void ui_clear_key_queue() {
    pthread_mutex_lock(&key_queue_mutex);
    key_queue_len = 0;
    pthread_mutex_unlock(&key_queue_mutex);
}

void ui_set_log_stdout(int enabled) {
    ui_log_stdout = enabled;
}

int ui_should_log_stdout()
{
    return ui_log_stdout;
}

void ui_set_show_text(int value) {
    show_text = value;
}

void ui_set_showing_back_button(int showBackButton) {
    gShowBackButton = showBackButton;
}

int ui_get_showing_back_button() {
    return gShowBackButton;
}

int ui_is_showing_back_button() {
    return gShowBackButton && !ui_root_menu;
}

int ui_get_selected_item() {
  return menu_sel;
}

int ui_handle_key(int key, int visible) {
#ifdef BOARD_TOUCH_RECOVERY
    return touch_handle_key(key, visible);
#else
    return device_handle_key(key, visible);
#endif
}

void ui_delete_line() {
    pthread_mutex_lock(&gUpdateMutex);
    text[text_row][0] = '\0';
    text_row = (text_row - 1 + text_rows) % text_rows;
    text_col = 0;
    pthread_mutex_unlock(&gUpdateMutex);
}

void ui_increment_frame() {
    gInstallingFrame =
        (gInstallingFrame + 1) % ui_parameters.installing_frames;
}