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#ifndef ANDROID_HARDWARE_LIB_CAMERA_WRAPPER_H
#define ANDROID_HARDWARE_LIB_CAMERA_WRAPPER_H
#include <camera/CameraHardwareInterface.h>
namespace android {
class LibCameraWrapper : public CameraHardwareInterface {
public:
virtual sp<IMemoryHeap> getPreviewHeap() const;
virtual sp<IMemoryHeap> getRawHeap() const;
virtual void setCallbacks(notify_callback notify_cb,
data_callback data_cb,
data_callback_timestamp data_cb_timestamp,
void *user);
virtual void enableMsgType(int32_t msgType);
virtual void disableMsgType(int32_t msgType);
virtual bool msgTypeEnabled(int32_t msgType);
virtual status_t startPreview();
virtual bool useOverlay();
virtual status_t setOverlay(const sp<Overlay> &overlay);
virtual void stopPreview();
virtual bool previewEnabled();
virtual status_t startRecording();
virtual void stopRecording();
virtual bool recordingEnabled();
virtual void releaseRecordingFrame(const sp<IMemory> &mem);
virtual status_t autoFocus();
virtual status_t cancelAutoFocus();
virtual status_t takePicture();
virtual status_t cancelPicture();
virtual status_t dump(int fd, const Vector<String16> &args) const;
virtual status_t setParameters(const CameraParameters& params);
virtual CameraParameters getParameters() const;
virtual status_t sendCommand(int32_t command, int32_t arg1,
int32_t arg2);
virtual void release();
static sp<CameraHardwareInterface> createInstance(int cameraId);
private:
LibCameraWrapper(int CameraId);
virtual ~LibCameraWrapper();
sp<CameraHardwareInterface> mLibInterface;
int mCameraId;
bool mVideoMode;
bool mContinuousAf;
bool mTouchFocus;
int mTouchFocusX;
int mTouchFocusY;
static wp<CameraHardwareInterface> singleton[2];
};
}; // namespace android
#endif
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