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author | Jason Sams <rjsams@android.com> | 2010-11-19 00:19:17 -0800 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2010-11-19 00:19:17 -0800 |
commit | f9746cf957f867e0ea210ed6f5a41b9a18b1fb6a (patch) | |
tree | 4526e45295e3cb9809ccbf1584aeb27f09039429 | |
parent | 05eee00072754e1116877f684643939cf7041ed0 (diff) | |
parent | 3502b2e42119e06993e4ab29d147d09e1c7356dc (diff) | |
download | device_samsung_crespo-f9746cf957f867e0ea210ed6f5a41b9a18b1fb6a.zip device_samsung_crespo-f9746cf957f867e0ea210ed6f5a41b9a18b1fb6a.tar.gz device_samsung_crespo-f9746cf957f867e0ea210ed6f5a41b9a18b1fb6a.tar.bz2 |
Merge "In HC, RS scripts do not belong in the resource directory."
-rw-r--r-- | overlay/packages/wallpapers/Basic/res/raw/nexus.rs | 313 |
1 files changed, 0 insertions, 313 deletions
diff --git a/overlay/packages/wallpapers/Basic/res/raw/nexus.rs b/overlay/packages/wallpapers/Basic/res/raw/nexus.rs deleted file mode 100644 index df79689..0000000 --- a/overlay/packages/wallpapers/Basic/res/raw/nexus.rs +++ /dev/null @@ -1,313 +0,0 @@ -// Copyright (C) 2009 The Android Open Source Project -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -#pragma version(1) -#pragma stateVertex(PVOrtho) -#pragma stateStore(PSSolid) - -#define MAX_PULSES 20 -#define MAX_EXTRAS 40 -#define PULSE_SIZE 14 // Size in pixels of a cell -#define HALF_PULSE_SIZE 7 -#define GLOW_SIZE 64 // Size of the leading glow in pixels -#define HALF_GLOW_SIZE 32 -#define SPEED 0.2f // (200 / 1000) Pixels per ms -#define SPEED_VARIANCE 0.3f -#define PULSE_NORMAL 0 -#define PULSE_EXTRA 1 -#define TRAIL_SIZE 40 // Number of cells in a trail -#define MAX_DELAY 2000 // Delay between a pulse going offscreen and restarting - -struct pulse_s { - int pulseType; - float originX; - float originY; - int color; - int startTime; - float dx; - float dy; - float scale; - int active; -}; -struct pulse_s gPulses[MAX_PULSES]; - -struct pulse_s gExtras[MAX_EXTRAS]; - -int gNow; - - -void setColor(int c) { - if (State->mode == 1) { - // sholes red - color(0.9f, 0.1f, 0.1f, 0.8f); - } else if (c == 0) { - // red - color(1.0f, 0.0f, 0.0f, 0.8f); - } else if (c == 1) { - // green - color(0.0f, 0.8f, 0.0f, 0.8f); - } else if (c == 2) { - // blue - color(0.0f, 0.4f, 0.9f, 0.8f); - } else if (c == 3) { - // yellow - color(1.0f, 0.8f, 0.0f, 0.8f); - } -} - -void initPulse(struct pulse_s * pulse, int pulseType) { - float scale = randf2(0.7f, 1.7f); - pulse->scale = scale; - if (randf(1) > 0.5f) { - pulse->originX = (int)randf(State->width * 2 / PULSE_SIZE) * PULSE_SIZE; - pulse->dx = 0; - if (randf(1) > 0.5f) { - // Top - pulse->originY = 0; - pulse->dy = scale; - } else { - // Bottom - pulse->originY = State->height / scale; - pulse->dy = -scale; - } - } else { - pulse->originY = (int)randf(State->height / PULSE_SIZE) * PULSE_SIZE; - pulse->dy = 0; - if (randf(1) > 0.5f) { - // Left - pulse->originX = 0; - pulse->dx = scale; - } else { - // Right - pulse->originX = State->width * 2 / scale; - pulse->dx = -scale; - } - } - pulse->startTime = gNow + (int)randf(MAX_DELAY); - - pulse->color = (int)randf(4.0f); - - pulse->pulseType = pulseType; - if (pulseType == PULSE_EXTRA) { - pulse->active = 0; - } else { - pulse->active = 1; - } -} - -void initPulses() { - gNow = uptimeMillis(); - int i; - for (i=0; i<MAX_PULSES; i++) { - initPulse(&gPulses[i], PULSE_NORMAL); - } - for (i=0; i<MAX_EXTRAS; i++) { - struct pulse_s * p = &gExtras[i]; - p->pulseType = PULSE_EXTRA; - p->active = 0; - } -} - -void drawBackground(int width, int height) { - bindProgramFragment(NAMED_PFTextureBG); - bindTexture(NAMED_PFTextureBG, 0, NAMED_TBackground); - color(1.0f, 1.0f, 1.0f, 1.0f); - if (State->rotate) { - drawRect(0.0f, 0.0f, height*2, width, 0.0f); - } else { - drawRect(0.0f, 0.0f, width*2, height, 0.0f); - } -} - -void drawPulses(struct pulse_s * pulseSet, int setSize) { - bindProgramFragment(NAMED_PFTexture); - bindProgramFragmentStore(NAMED_PSBlend); - - float matrix[16]; - float modelMatrix[16]; - - int i; - for (i=0; i<setSize; i++) { - struct pulse_s * p = &pulseSet[i]; - - int delta = gNow - p->startTime; - - if (p->active != 0 && delta >= 0) { - - matrixLoadIdentity(modelMatrix); - if (State->rotate) { - //matrixLoadRotate(modelMatrix, 90.0f, 0.0f, 0.0f, 1.0f); - //matrixTranslate(modelMatrix, 0.0f, -height, 1.0f); - // XXX: HAX: do not slide display in landscape - } else { - matrixTranslate(modelMatrix, -(State->xOffset * State->width), 0, 0); - } - matrixScale(modelMatrix, p->scale, p->scale, 1.0f); - vpLoadModelMatrix(modelMatrix); - - float x = p->originX + (p->dx * SPEED * delta); - float y = p->originY + (p->dy * SPEED * delta); - - matrixLoadIdentity(matrix); - if (p->dx < 0) { - vpLoadTextureMatrix(matrix); - float xx = x + (TRAIL_SIZE * PULSE_SIZE); - if (xx <= 0) { - initPulse(p, p->pulseType); - } else { - setColor(p->color); - bindTexture(NAMED_PFTexture, 0, NAMED_TPulse); - drawRect(x, y, xx, y + PULSE_SIZE, 0.0f); - bindTexture(NAMED_PFTexture, 0, NAMED_TGlow); - drawRect(x + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - x + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - 0.0f); - } - } else if (p->dx > 0) { - x += PULSE_SIZE; // need to start on the other side of this cell - vpLoadTextureMatrix(matrix); - float xx = x - (TRAIL_SIZE * PULSE_SIZE); - if (xx >= State->width * 2) { - initPulse(p, p->pulseType); - } else { - setColor(p->color); - bindTexture(NAMED_PFTexture, 0, NAMED_TPulse); - drawRect(x, y, xx, y + PULSE_SIZE, 0.0f); - bindTexture(NAMED_PFTexture, 0, NAMED_TGlow); - drawRect(x - HALF_PULSE_SIZE - HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - x - HALF_PULSE_SIZE + HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - 0.0f); - } - } else if (p->dy < 0) { - vpLoadTextureMatrix(matrix); - float yy = y + (TRAIL_SIZE * PULSE_SIZE); - if (yy <= 0) { - initPulse(p, p->pulseType); - } else { - setColor(p->color); - bindTexture(NAMED_PFTexture, 0, NAMED_TPulseVert); - drawRect(x, yy, x + PULSE_SIZE, y, 0.0f); - bindTexture(NAMED_PFTexture, 0, NAMED_TGlow); - drawRect(x + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - x + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - y + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - 0.0f); - } - } else if (p->dy > 0) { - y += PULSE_SIZE; // need to start on the other side of this cell - vpLoadTextureMatrix(matrix); - float yy = y - (TRAIL_SIZE * PULSE_SIZE); - if (yy >= State->height) { - initPulse(p, p->pulseType); - } else { - setColor(p->color); - bindTexture(NAMED_PFTexture, 0, NAMED_TPulseVert); - drawRect(x, yy, x + PULSE_SIZE, y, 0.0f); - bindTexture(NAMED_PFTexture, 0, NAMED_TGlow); - drawRect(x + HALF_PULSE_SIZE - HALF_GLOW_SIZE, - y - HALF_PULSE_SIZE - HALF_GLOW_SIZE, - x + HALF_PULSE_SIZE + HALF_GLOW_SIZE, - y - HALF_PULSE_SIZE + HALF_GLOW_SIZE, - 0.0f); - } - } - } - } - - - matrixLoadIdentity(matrix); - vpLoadTextureMatrix(matrix); -} - -void addTap(int x, int y) { - int i; - int count = 0; - int color = (int)randf(4.0f); - float scale = randf2(0.9f, 1.9f); - x = (int)(x / PULSE_SIZE) * PULSE_SIZE; - y = (int)(y / PULSE_SIZE) * PULSE_SIZE; - for (i=0; i<MAX_EXTRAS; i++) { - struct pulse_s * p = &gExtras[i]; - if (p->active == 0) { - p->originX = x/scale; - p->originY = y/scale; - p->scale = scale; - - if (count == 0) { - p->dx = scale; - p->dy = 0.0f; - } else if (count == 1) { - p->dx = -scale; - p->dy = 0.0f; - } else if (count == 2) { - p->dx = 0.0f; - p->dy = scale; - } else if (count == 3) { - p->dx = 0.0f; - p->dy = -scale; - } - - p->active = 1; - p->color = color; - color++; - if (color >= 4) { - color = 0; - } - p->startTime = gNow; - count++; - if (count == 4) { - break; - } - } - } -} - -int main(int index) { - - gNow = uptimeMillis(); - - if (Command->command != 0) { - //debugF("x", Command->x); - //debugF("y", Command->y); - Command->command = 0; - addTap(Command->x, Command->y); - } - - int width = State->width; - int height = State->height; - - float matrix[16]; - matrixLoadIdentity(matrix); - if (State->rotate) { - //matrixLoadRotate(matrix, 90.0f, 0.0f, 0.0f, 1.0f); - //matrixTranslate(matrix, 0.0f, -height, 1.0f); - // XXX: HAX: do not slide display in landscape - } else { - matrixTranslate(matrix, -(State->xOffset * width), 0, 0); - } - - vpLoadModelMatrix(matrix); - - drawBackground(width, height); - - drawPulses(gPulses, MAX_PULSES); - drawPulses(gExtras, MAX_EXTRAS); - - return 45; -} |