summaryrefslogtreecommitdiffstats
path: root/libaudio/AudioPolicyManager.cpp
diff options
context:
space:
mode:
authorJeong-Seok Yang <jseok.yang@samsung.com>2010-08-25 18:32:24 -0700
committerEd Heyl <edheyl@google.com>2010-08-25 18:52:19 -0700
commitec456383c58adf2d4c4818438a703e5a2ca949b5 (patch)
tree6d7b1ddc2610c37e911917dad5be7ebdebc6c6ad /libaudio/AudioPolicyManager.cpp
parent1206fad9881e5bca592fcd0fbdafc9d7f195d539 (diff)
downloaddevice_samsung_crespo-ec456383c58adf2d4c4818438a703e5a2ca949b5.zip
device_samsung_crespo-ec456383c58adf2d4c4818438a703e5a2ca949b5.tar.gz
device_samsung_crespo-ec456383c58adf2d4c4818438a703e5a2ca949b5.tar.bz2
S5PC11X: crespo: add alsa-lib, alsa-utils, libaudio, libcamera
Change-Id: I4a6ee248b407c67682eb8884d1176f4807288c7c
Diffstat (limited to 'libaudio/AudioPolicyManager.cpp')
-rw-r--r--libaudio/AudioPolicyManager.cpp1865
1 files changed, 1865 insertions, 0 deletions
diff --git a/libaudio/AudioPolicyManager.cpp b/libaudio/AudioPolicyManager.cpp
new file mode 100644
index 0000000..a2b4651
--- /dev/null
+++ b/libaudio/AudioPolicyManager.cpp
@@ -0,0 +1,1865 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyManager"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+#include "AudioPolicyManager.h"
+#include <media/mediarecorder.h>
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+// AudioPolicyInterface implementation
+// ----------------------------------------------------------------------------
+
+
+status_t AudioPolicyManager::setDeviceConnectionState(AudioSystem::audio_devices device,
+ AudioSystem::device_connection_state state,
+ const char *device_address)
+{
+
+ LOGV("setDeviceConnectionState() device: %x, state %d, address %s", device, state, device_address);
+
+ // connect/disconnect only 1 device at a time
+ if (AudioSystem::popCount(device) != 1) return BAD_VALUE;
+
+ if (strlen(device_address) >= MAX_DEVICE_ADDRESS_LEN) {
+ LOGE("setDeviceConnectionState() invalid address: %s", device_address);
+ return BAD_VALUE;
+ }
+
+ // handle output devices
+ if (AudioSystem::isOutputDevice(device)) {
+
+#ifndef WITH_A2DP
+ if (AudioSystem::isA2dpDevice(device)) {
+ LOGE("setDeviceConnectionState() invalid device: %x", device);
+ return BAD_VALUE;
+ }
+#endif
+
+ switch (state)
+ {
+ // handle output device connection
+ case AudioSystem::DEVICE_STATE_AVAILABLE:
+ if (mAvailableOutputDevices & device) {
+ LOGW("setDeviceConnectionState() device already connected: %x", device);
+ return INVALID_OPERATION;
+ }
+ LOGW_IF((getOutputForDevice((uint32_t)device) != 0), "setDeviceConnectionState(): output using unconnected device %x", device);
+
+ LOGV("setDeviceConnectionState() connecting device %x", device);
+
+ // register new device as available
+ mAvailableOutputDevices |= device;
+
+#ifdef WITH_A2DP
+ // handle A2DP device connection
+ if (AudioSystem::isA2dpDevice(device)) {
+ // when an A2DP device is connected, open an A2DP and a duplicated output
+ LOGV("opening A2DP output for device %s", device_address);
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = device;
+ mA2dpOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+ if (mA2dpOutput) {
+ // add A2DP output descriptor
+ mOutputs.add(mA2dpOutput, outputDesc);
+ // set initial stream volume for A2DP device
+ applyStreamVolumes(mA2dpOutput, device);
+ mDuplicatedOutput = mpClientInterface->openDuplicateOutput(mA2dpOutput, mHardwareOutput);
+ if (mDuplicatedOutput != 0) {
+ // If both A2DP and duplicated outputs are open, send device address to A2DP hardware
+ // interface
+ AudioParameter param;
+ param.add(String8("a2dp_sink_address"), String8(device_address));
+ mpClientInterface->setParameters(mA2dpOutput, param.toString());
+ mA2dpDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
+
+ // add duplicated output descriptor
+ AudioOutputDescriptor *dupOutputDesc = new AudioOutputDescriptor();
+ dupOutputDesc->mOutput1 = mOutputs.valueFor(mHardwareOutput);
+ dupOutputDesc->mOutput2 = mOutputs.valueFor(mA2dpOutput);
+ dupOutputDesc->mSamplingRate = outputDesc->mSamplingRate;
+ dupOutputDesc->mFormat = outputDesc->mFormat;
+ dupOutputDesc->mChannels = outputDesc->mChannels;
+ dupOutputDesc->mLatency = outputDesc->mLatency;
+ mOutputs.add(mDuplicatedOutput, dupOutputDesc);
+ applyStreamVolumes(mDuplicatedOutput, device);
+ } else {
+ LOGW("getOutput() could not open duplicated output for %d and %d",
+ mHardwareOutput, mA2dpOutput);
+ mAvailableOutputDevices &= ~device;
+ delete outputDesc;
+ return NO_INIT;
+ }
+ } else {
+ LOGW("setDeviceConnectionState() could not open A2DP output for device %x", device);
+ mAvailableOutputDevices &= ~device;
+ delete outputDesc;
+ return NO_INIT;
+ }
+ AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
+
+ if (mA2dpDeviceAddress == mScoDeviceAddress) {
+ // It is normal to suspend twice if we are both in call,
+ // and have the hardware audio output routed to BT SCO
+ if (mPhoneState != AudioSystem::MODE_NORMAL) {
+ mpClientInterface->suspendOutput(mA2dpOutput);
+ }
+ if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)hwOutputDesc->device())) {
+ mpClientInterface->suspendOutput(mA2dpOutput);
+ }
+ }
+
+ // move streams pertaining to STRATEGY_MEDIA to the newly opened A2DP output
+ if (getDeviceForStrategy(STRATEGY_MEDIA) & device) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_MEDIA) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
+ outputDesc->mRefCount[i] = hwOutputDesc->mRefCount[i];
+ hwOutputDesc->mRefCount[i] = 0;
+ }
+ }
+
+ }
+ // move streams pertaining to STRATEGY_DTMF to the newly opened A2DP output
+ if (getDeviceForStrategy(STRATEGY_DTMF) & device) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
+ outputDesc->mRefCount[i] = hwOutputDesc->mRefCount[i];
+ hwOutputDesc->mRefCount[i] = 0;
+ }
+ }
+
+ }
+ // move streams pertaining to STRATEGY_SONIFICATION to the newly opened duplicated output
+ if (getDeviceForStrategy(STRATEGY_SONIFICATION) & device) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mDuplicatedOutput);
+ outputDesc->mRefCount[i] =
+ hwOutputDesc->mRefCount[i];
+ mOutputs.valueFor(mDuplicatedOutput)->mRefCount[i] =
+ hwOutputDesc->mRefCount[i];
+ }
+ }
+ }
+ } else
+#endif
+ // handle wired and SCO device connection (accessed via hardware output)
+ {
+
+ uint32_t newDevice = 0;
+ if (AudioSystem::isBluetoothScoDevice(device)) {
+ LOGV("setDeviceConnectionState() BT SCO device, address %s", device_address);
+ // keep track of SCO device address
+ mScoDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
+ // if in call and connecting SCO device, check if we must reroute hardware output
+ if (mPhoneState == AudioSystem::MODE_IN_CALL &&
+ getDeviceForStrategy(STRATEGY_PHONE) == device) {
+ newDevice = device;
+ } else if (mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF) &&
+ getDeviceForStrategy(STRATEGY_DTMF) == device) {
+ newDevice = device;
+ }
+ if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
+ (mPhoneState != AudioSystem::MODE_NORMAL)) {
+ mpClientInterface->suspendOutput(mA2dpOutput);
+ }
+ } else if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET ||
+ device == AudioSystem::DEVICE_OUT_WIRED_HEADPHONE) {
+ LOGV("setDeviceConnectionState() wired headset device");
+ // if connecting a wired headset, we check the following by order of priority
+ // to request a routing change if necessary:
+ // 1: we are in call or the strategy phone is active on the hardware output:
+ // use device for strategy phone
+ // 2: the strategy sonification is active on the hardware output:
+ // use device for strategy sonification
+ // 3: the strategy media is active on the hardware output:
+ // use device for strategy media
+ // 4: the strategy DTMF is active on the hardware output:
+ // use device for strategy DTMF
+ if (getDeviceForStrategy(STRATEGY_PHONE) == device &&
+ (mPhoneState == AudioSystem::MODE_IN_CALL ||
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
+ newDevice = device;
+ } else if ((getDeviceForStrategy(STRATEGY_SONIFICATION) & device) &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)){
+ newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ } else if ((getDeviceForStrategy(STRATEGY_MEDIA) == device) &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)){
+ newDevice = device;
+ } else if (getDeviceForStrategy(STRATEGY_DTMF) == device &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = device;
+ }
+ }
+ // request routing change if necessary
+ setOutputDevice(mHardwareOutput, newDevice);
+ }
+ break;
+ // handle output device disconnection
+ case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
+ if (!(mAvailableOutputDevices & device)) {
+ LOGW("setDeviceConnectionState() device not connected: %x", device);
+ return INVALID_OPERATION;
+ }
+
+ uint32_t newDevice = 0;
+ // get usage of disconnected device by all strategies
+ bool wasUsedForMedia = (getDeviceForStrategy(STRATEGY_MEDIA) & device) != 0;
+ bool wasUsedForSonification = (getDeviceForStrategy(STRATEGY_SONIFICATION) & device) != 0;
+ bool wasUsedforPhone = (getDeviceForStrategy(STRATEGY_PHONE) & device) != 0;
+ bool wasUsedforDtmf = (getDeviceForStrategy(STRATEGY_DTMF) & device) != 0;
+ LOGV("setDeviceConnectionState() disconnecting device %x used by media %d, sonification %d, phone %d",
+ device, wasUsedForMedia, wasUsedForSonification, wasUsedforPhone);
+ // remove device from available output devices
+ mAvailableOutputDevices &= ~device;
+
+#ifdef WITH_A2DP
+ // handle A2DP device disconnection
+ if (AudioSystem::isA2dpDevice(device)) {
+ if (mA2dpOutput == 0 || mDuplicatedOutput == 0) {
+ LOGW("setDeviceConnectionState() disconnecting A2DP and no A2DP output!");
+ mAvailableOutputDevices |= device;
+ return INVALID_OPERATION;
+ }
+
+ if (mA2dpDeviceAddress != device_address) {
+ LOGW("setDeviceConnectionState() disconnecting unknow A2DP sink address %s", device_address);
+ mAvailableOutputDevices |= device;
+ return INVALID_OPERATION;
+ }
+
+ AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
+ AudioOutputDescriptor *a2dpOutputDesc = mOutputs.valueFor(mA2dpOutput);
+
+ // mute media during 2 seconds to avoid outputing sound on hardware output while music stream
+ // is switched from A2DP output and before music is paused by music application
+ setStrategyMute(STRATEGY_MEDIA, true, mHardwareOutput);
+ setStrategyMute(STRATEGY_MEDIA, false, mHardwareOutput, 2000);
+
+ // If the A2DP device was used by DTMF strategy, move all streams pertaining to DTMF strategy to
+ // hardware output
+ if (wasUsedforDtmf) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
+ a2dpOutputDesc->mRefCount[i]);
+ }
+ }
+ if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ }
+ }
+
+ // If the A2DP device was used by media strategy, move all streams pertaining to media strategy to
+ // hardware output
+ if (wasUsedForMedia) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_MEDIA) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
+ a2dpOutputDesc->mRefCount[i]);
+ }
+ }
+ if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
+ newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
+ }
+ }
+
+ // If the A2DP device was used by sonification strategy, move all streams pertaining to
+ // sonification strategy to hardware output.
+ // Note that newDevice is overwritten here giving sonification strategy a higher priority than
+ // media strategy.
+ if (wasUsedForSonification) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
+ }
+ }
+ if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
+ newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ }
+ }
+
+ // close A2DP and duplicated outputs
+ AudioParameter param;
+ param.add(String8("closing"), String8("true"));
+ mpClientInterface->setParameters(mA2dpOutput, param.toString());
+
+ LOGW("setDeviceConnectionState() closing A2DP and duplicated output!");
+ mpClientInterface->closeOutput(mDuplicatedOutput);
+ delete mOutputs.valueFor(mDuplicatedOutput);
+ mOutputs.removeItem(mDuplicatedOutput);
+ mDuplicatedOutput = 0;
+ mpClientInterface->closeOutput(mA2dpOutput);
+ delete mOutputs.valueFor(mA2dpOutput);
+ mOutputs.removeItem(mA2dpOutput);
+ mA2dpOutput = 0;
+ } else
+#endif
+ {
+ if (AudioSystem::isBluetoothScoDevice(device)) {
+ // handle SCO device disconnection
+ if (wasUsedforPhone &&
+ mPhoneState == AudioSystem::MODE_IN_CALL) {
+ // if in call, find new suitable device for phone strategy
+ newDevice = getDeviceForStrategy(STRATEGY_PHONE);
+ } else if (wasUsedforDtmf &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ }
+ if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
+ (mPhoneState != AudioSystem::MODE_NORMAL)) {
+ mpClientInterface->restoreOutput(mA2dpOutput);
+ }
+ } else if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET ||
+ device == AudioSystem::DEVICE_OUT_WIRED_HEADPHONE) {
+ // if disconnecting a wired headset, we check the following by order of priority
+ // to request a routing change if necessary:
+ // 1: we are in call or the strategy phone is active on the hardware output:
+ // use device for strategy phone
+ // 2: the strategy sonification is active on the hardware output:
+ // use device for strategy sonification
+ // 3: the strategy media is active on the hardware output:
+ // use device for strategy media
+ // 4: the strategy DTMF is active on the hardware output:
+ // use device for strategy DTMF
+ if (wasUsedforPhone &&
+ (mPhoneState == AudioSystem::MODE_IN_CALL ||
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
+ newDevice = getDeviceForStrategy(STRATEGY_PHONE);
+ } else if (wasUsedForSonification &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)){
+ newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ } else if (wasUsedForMedia &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)){
+ newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
+ } else if (wasUsedforDtmf &&
+ mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)){
+ newDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ }
+ }
+ }
+ // request routing change if necessary
+ setOutputDevice(mHardwareOutput, newDevice);
+
+ // clear A2DP and SCO device address if necessary
+#ifdef WITH_A2DP
+ if (AudioSystem::isA2dpDevice(device)) {
+ mA2dpDeviceAddress = "";
+ }
+#endif
+ if (AudioSystem::isBluetoothScoDevice(device)) {
+ mScoDeviceAddress = "";
+ }
+ } break;
+
+ default:
+ LOGE("setDeviceConnectionState() invalid state: %x", state);
+ return BAD_VALUE;
+ }
+
+ if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET) {
+ device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
+ } else if (device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO ||
+ device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET ||
+ device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT) {
+ device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
+ } else {
+ return NO_ERROR;
+ }
+ }
+ // handle input devices
+ if (AudioSystem::isInputDevice(device)) {
+
+ switch (state)
+ {
+ // handle input device connection
+ case AudioSystem::DEVICE_STATE_AVAILABLE: {
+ if (mAvailableInputDevices & device) {
+ LOGW("setDeviceConnectionState() device already connected: %d", device);
+ return INVALID_OPERATION;
+ }
+ mAvailableInputDevices |= device;
+ }
+ break;
+
+ // handle input device disconnection
+ case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
+ if (!(mAvailableInputDevices & device)) {
+ LOGW("setDeviceConnectionState() device not connected: %d", device);
+ return INVALID_OPERATION;
+ }
+ mAvailableInputDevices &= ~device;
+ } break;
+
+ default:
+ LOGE("setDeviceConnectionState() invalid state: %x", state);
+ return BAD_VALUE;
+ }
+
+ audio_io_handle_t activeInput = getActiveInput();
+ if (activeInput != 0) {
+ AudioInputDescriptor *inputDesc = mInputs.valueFor(activeInput);
+ uint32_t newDevice = getDeviceForInputSource(inputDesc->mInputSource);
+ if (newDevice != inputDesc->mDevice) {
+ LOGV("setDeviceConnectionState() changing device from %x to %x for input %d",
+ inputDesc->mDevice, newDevice, activeInput);
+ inputDesc->mDevice = newDevice;
+ AudioParameter param = AudioParameter();
+ param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);
+ mpClientInterface->setParameters(activeInput, param.toString());
+ }
+ }
+
+ return NO_ERROR;
+ }
+
+ LOGW("setDeviceConnectionState() invalid device: %x", device);
+ return BAD_VALUE;
+}
+
+AudioSystem::device_connection_state AudioPolicyManager::getDeviceConnectionState(AudioSystem::audio_devices device,
+ const char *device_address)
+{
+ AudioSystem::device_connection_state state = AudioSystem::DEVICE_STATE_UNAVAILABLE;
+ String8 address = String8(device_address);
+ if (AudioSystem::isOutputDevice(device)) {
+ if (device & mAvailableOutputDevices) {
+#ifdef WITH_A2DP
+ if (AudioSystem::isA2dpDevice(device) &&
+ address != "" && mA2dpDeviceAddress != address) {
+ return state;
+ }
+#endif
+ if (AudioSystem::isBluetoothScoDevice(device) &&
+ address != "" && mScoDeviceAddress != address) {
+ return state;
+ }
+ state = AudioSystem::DEVICE_STATE_AVAILABLE;
+ }
+ } else if (AudioSystem::isInputDevice(device)) {
+ if (device & mAvailableInputDevices) {
+ state = AudioSystem::DEVICE_STATE_AVAILABLE;
+ }
+ }
+
+ return state;
+}
+
+void AudioPolicyManager::setPhoneState(int state)
+{
+ LOGV("setPhoneState() state %d", state);
+ uint32_t newDevice = 0;
+ if (state < 0 || state >= AudioSystem::NUM_MODES) {
+ LOGW("setPhoneState() invalid state %d", state);
+ return;
+ }
+
+ if (state == mPhoneState ) {
+ LOGW("setPhoneState() setting same state %d", state);
+ return;
+ }
+
+ // if leaving call state, handle special case of active streams
+ // pertaining to sonification strategy see handleIncallSonification()
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ LOGV("setPhoneState() in call state management: new state is %d", state);
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ handleIncallSonification(stream, false, true);
+ }
+ }
+
+ // store previous phone state for management of sonification strategy below
+ int oldState = mPhoneState;
+ uint32_t oldDtmfDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ uint32_t oldSonificationDevice = getDeviceForStrategy(STRATEGY_SONIFICATION) & ~AudioSystem::DEVICE_OUT_SPEAKER;
+ mPhoneState = state;
+ bool force = false;
+ AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
+ // check if a routing change is required for hardware output in the following
+ // order of priority:
+ // 1: a stream pertaining to sonification strategy is active
+ // 2: new state is incall
+ // 3: a stream pertaining to media strategy is active
+ // 4: a stream pertaining to DTMF strategy is active
+ if (hwOutputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
+ newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ } else if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ newDevice = getDeviceForStrategy(STRATEGY_PHONE);
+ // force routing command to audio hardware when starting call
+ // even if no device change is needed
+ force = true;
+ } else if (hwOutputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
+ newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
+ } else if (hwOutputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ }
+
+
+ if (mA2dpOutput != 0) {
+ // If entering or exiting in call state, switch DTMF streams to/from A2DP output
+ // if necessary
+ uint32_t newDtmfDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ uint32_t newSonificationDevice = getDeviceForStrategy(STRATEGY_SONIFICATION) & ~AudioSystem::DEVICE_OUT_SPEAKER;
+ if (state == AudioSystem::MODE_IN_CALL) { // entering in call mode
+ // move DTMF streams from A2DP output to hardware output if necessary
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldDtmfDevice) &&
+ !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newDtmfDevice)) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
+ int refCount = mOutputs.valueFor(mA2dpOutput)->mRefCount[i];
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
+ refCount);
+ mOutputs.valueFor(mA2dpOutput)->changeRefCount((AudioSystem::stream_type)i,-refCount);
+ }
+ }
+ if (newDevice == 0 && mOutputs.valueFor(mA2dpOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = newDtmfDevice;
+ }
+ }
+ // move SONIFICATION streams from duplicated output to hardware output if necessary
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldSonificationDevice) &&
+ !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newSonificationDevice)) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
+ int refCount = mOutputs.valueFor(mDuplicatedOutput)->mRefCount[i];
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
+ refCount);
+ mOutputs.valueFor(mDuplicatedOutput)->changeRefCount((AudioSystem::stream_type)i,-refCount);
+ }
+ }
+ }
+ } else { // exiting in call mode
+ // move DTMF streams from hardware output to A2DP output if necessary
+ if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldDtmfDevice) &&
+ AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newDtmfDevice)) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
+ int refCount = hwOutputDesc->mRefCount[i];
+ mOutputs.valueFor(mA2dpOutput)->changeRefCount((AudioSystem::stream_type)i, refCount);
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i, -refCount);
+ }
+ }
+ }
+ // move SONIFICATION streams from hardware output to A2DP output if necessary
+ if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldSonificationDevice) &&
+ AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newSonificationDevice)) {
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
+ mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mDuplicatedOutput);
+ int refCount = hwOutputDesc->mRefCount[i];
+ mOutputs.valueFor(mDuplicatedOutput)->changeRefCount((AudioSystem::stream_type)i, refCount);
+ hwOutputDesc->changeRefCount((AudioSystem::stream_type)i, -refCount);
+ }
+ }
+ }
+ }
+ // suspend A2DP output if SCO device address is the same as A2DP device address.
+ // no need to check that a SCO device is actually connected as mScoDeviceAddress == ""
+ // if none is connected and the test below will fail.
+ if (mA2dpDeviceAddress == mScoDeviceAddress) {
+ if (oldState == AudioSystem::MODE_NORMAL) {
+ mpClientInterface->suspendOutput(mA2dpOutput);
+ } else if (state == AudioSystem::MODE_NORMAL) {
+ mpClientInterface->restoreOutput(mA2dpOutput);
+ }
+ }
+ }
+
+ // force routing command to audio hardware when ending call
+ // even if no device change is needed
+ if (oldState == AudioSystem::MODE_IN_CALL) {
+ if (newDevice == 0) {
+ newDevice = hwOutputDesc->device();
+ }
+ force = true;
+ }
+ // change routing is necessary
+ setOutputDevice(mHardwareOutput, newDevice, force);
+
+ // if entering in call state, handle special case of active streams
+ // pertaining to sonification strategy see handleIncallSonification()
+ if (state == AudioSystem::MODE_IN_CALL) {
+ LOGV("setPhoneState() in call state management: new state is %d", state);
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ handleIncallSonification(stream, true, true);
+ }
+ }
+
+ // Flag that ringtone volume must be limited to music volume until we exit MODE_RINGTONE
+ if (state == AudioSystem::MODE_RINGTONE &&
+ (hwOutputDesc->isUsedByStream(AudioSystem::MUSIC) ||
+ (systemTime() - mMusicStopTime) < seconds(SONIFICATION_HEADSET_MUSIC_DELAY))) {
+ mLimitRingtoneVolume = true;
+ } else {
+ mLimitRingtoneVolume = false;
+ }
+}
+
+void AudioPolicyManager::setRingerMode(uint32_t mode, uint32_t mask)
+{
+ LOGV("setRingerMode() mode %x, mask %x", mode, mask);
+
+ mRingerMode = mode;
+}
+
+void AudioPolicyManager::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
+{
+ LOGV("setForceUse() usage %d, config %d, mPhoneState %d", usage, config, mPhoneState);
+
+ switch(usage) {
+ case AudioSystem::FOR_COMMUNICATION:
+ if (config != AudioSystem::FORCE_SPEAKER && config != AudioSystem::FORCE_BT_SCO &&
+ config != AudioSystem::FORCE_NONE) {
+ LOGW("setForceUse() invalid config %d for FOR_COMMUNICATION", config);
+ return;
+ }
+ mForceUse[usage] = config;
+ // update hardware output routing immediately if in call, or if there is an active
+ // VOICE_CALL stream, as would be the case with an application that uses this stream
+ // for it to behave like in a telephony app (e.g. voicemail app that plays audio files
+ // streamed or downloaded to the device)
+ if ((mPhoneState == AudioSystem::MODE_IN_CALL) ||
+ (mOutputs.valueFor(mHardwareOutput)->isUsedByStream(AudioSystem::VOICE_CALL))) {
+ uint32_t device = getDeviceForStrategy(STRATEGY_PHONE);
+ setOutputDevice(mHardwareOutput, device);
+ }
+ break;
+ case AudioSystem::FOR_MEDIA:
+ if (config != AudioSystem::FORCE_HEADPHONES && config != AudioSystem::FORCE_BT_A2DP &&
+ config != AudioSystem::FORCE_WIRED_ACCESSORY && config != AudioSystem::FORCE_NONE) {
+ LOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
+ return;
+ }
+ mForceUse[usage] = config;
+ break;
+ case AudioSystem::FOR_RECORD:
+ if (config != AudioSystem::FORCE_BT_SCO && config != AudioSystem::FORCE_WIRED_ACCESSORY &&
+ config != AudioSystem::FORCE_NONE) {
+ LOGW("setForceUse() invalid config %d for FOR_RECORD", config);
+ return;
+ }
+ mForceUse[usage] = config;
+ break;
+ case AudioSystem::FOR_DOCK:
+ if (config != AudioSystem::FORCE_NONE && config != AudioSystem::FORCE_BT_CAR_DOCK &&
+ config != AudioSystem::FORCE_BT_DESK_DOCK && config != AudioSystem::FORCE_WIRED_ACCESSORY) {
+ LOGW("setForceUse() invalid config %d for FOR_DOCK", config);
+ }
+ mForceUse[usage] = config;
+ break;
+ default:
+ LOGW("setForceUse() invalid usage %d", usage);
+ break;
+ }
+}
+
+AudioSystem::forced_config AudioPolicyManager::getForceUse(AudioSystem::force_use usage)
+{
+ return mForceUse[usage];
+}
+
+void AudioPolicyManager::setSystemProperty(const char* property, const char* value)
+{
+ LOGV("setSystemProperty() property %s, value %s", property, value);
+ if (strcmp(property, "ro.camera.sound.forced") == 0) {
+ if (atoi(value)) {
+ LOGV("ENFORCED_AUDIBLE cannot be muted");
+ mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = false;
+ } else {
+ LOGV("ENFORCED_AUDIBLE can be muted");
+ mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = true;
+ }
+ }
+}
+
+audio_io_handle_t AudioPolicyManager::getOutput(AudioSystem::stream_type stream,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::output_flags flags)
+{
+ audio_io_handle_t output = 0;
+ uint32_t latency = 0;
+ routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
+ uint32_t device = getDeviceForStrategy(strategy);
+ LOGV("getOutput() stream %d, samplingRate %d, format %d, channels %x, flags %x", stream, samplingRate, format, channels, flags);
+
+
+ // open a direct output if:
+ // 1 a direct output is explicitely requested
+ // 2 the audio format is compressed
+ if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
+ (format !=0 && !AudioSystem::isLinearPCM(format))) {
+
+ LOGV("getOutput() opening direct output device %x", device);
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = device;
+ outputDesc->mSamplingRate = samplingRate;
+ outputDesc->mFormat = format;
+ outputDesc->mChannels = channels;
+ outputDesc->mLatency = 0;
+ outputDesc->mFlags = (AudioSystem::output_flags)(flags | AudioSystem::OUTPUT_FLAG_DIRECT);
+ outputDesc->mRefCount[stream] = 1;
+ output = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+
+ // only accept an output with the requeted parameters
+ if ((samplingRate != 0 && samplingRate != outputDesc->mSamplingRate) ||
+ (format != 0 && format != outputDesc->mFormat) ||
+ (channels != 0 && channels != outputDesc->mChannels)) {
+ LOGV("getOutput() failed opening direct output: samplingRate %d, format %d, channels %d",
+ samplingRate, format, channels);
+ mpClientInterface->closeOutput(output);
+ delete outputDesc;
+ return 0;
+ }
+ mOutputs.add(output, outputDesc);
+ return output;
+ }
+
+ if (channels != 0 && channels != AudioSystem::CHANNEL_OUT_MONO &&
+ channels != AudioSystem::CHANNEL_OUT_STEREO) {
+ return 0;
+ }
+ // open a non direct output
+
+ // get which output is suitable for the specified stream. The actual routing change will happen
+ // when startOutput() will be called
+ uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
+ if (AudioSystem::popCount((AudioSystem::audio_devices)device) == 2) {
+#ifdef WITH_A2DP
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
+ // if playing on 2 devices among which one is A2DP, use duplicated output
+ LOGV("getOutput() using duplicated output");
+ LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device in multiple %x selected but A2DP output not opened", device);
+ output = mDuplicatedOutput;
+ } else
+#endif
+ {
+ // if playing on 2 devices among which none is A2DP, use hardware output
+ output = mHardwareOutput;
+ }
+ LOGV("getOutput() using output %d for 2 devices %x", output, device);
+ } else {
+#ifdef WITH_A2DP
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
+ // if playing on A2DP device, use a2dp output
+ LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device %x selected but A2DP output not opened", device);
+ output = mA2dpOutput;
+ } else
+#endif
+ {
+ // if playing on not A2DP device, use hardware output
+ output = mHardwareOutput;
+ }
+ }
+
+
+ LOGW_IF((output ==0), "getOutput() could not find output for stream %d, samplingRate %d, format %d, channels %x, flags %x",
+ stream, samplingRate, format, channels, flags);
+
+ return output;
+}
+
+status_t AudioPolicyManager::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream,int session)
+{
+ LOGV("startOutput() output %d, stream %d", output, stream);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("startOutput() unknow output %d", output);
+ return BAD_VALUE;
+ }
+
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
+ routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
+ uint32_t device = getDeviceForStrategy(strategy);
+
+ if (!outputDesc->isUsedByStrategy(strategy)) {
+ // if the stream started is the first active stream in its strategy, check if routing change
+ // must be done on hardware output
+ uint32_t newDevice = 0;
+ if (AudioSystem::popCount((AudioSystem::audio_devices)device) == 2) {
+#ifdef WITH_A2DP
+ uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
+ // if one device is A2DP, selected the second device for hardware output
+ device &= ~device2;
+ } else
+#endif
+ {
+ // we only support speaker + headset and speaker + headphone combinations on hardware output.
+ // other combinations will leave device = 0 and no routing will happen.
+ if (device != (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) &&
+ device != (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
+ device = AudioSystem::DEVICE_OUT_SPEAKER;
+ }
+ }
+ }
+
+ // By order of priority
+ // 1 apply routing for phone strategy in any case
+ // 2 apply routing for notification strategy if no stream pertaining to
+ // phone strategies is playing
+ // 3 apply routing for media strategy is not incall and neither phone nor sonification
+ // strategies is active.
+ // 4 apply routing for DTMF strategy if no stream pertaining to
+ // neither phone, sonification nor media strategy is playing
+ if (strategy == STRATEGY_PHONE) {
+ newDevice = device;
+ } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE)) {
+ if (strategy == STRATEGY_SONIFICATION) {
+ newDevice = device;
+ } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)) {
+ if (strategy == STRATEGY_MEDIA) {
+ newDevice = device;
+ } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)) {
+ // strategy == STRATEGY_DTMF
+ newDevice = device;
+ }
+ }
+ }
+
+ // TODO: maybe mute stream is selected device was refused
+ setOutputDevice(mHardwareOutput, newDevice);
+ }
+
+ // incremenent usage count for this stream on the requested output:
+ // NOTE that the usage count is the same for duplicated output and hardware output which is
+ // necassary for a correct control of hardware output routing by startOutput() and stopOutput()
+ outputDesc->changeRefCount(stream, 1);
+
+ // handle special case for sonification while in call
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ handleIncallSonification(stream, true, false);
+ }
+
+ // apply volume rules for current stream and device if necessary
+ checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, outputDesc->device());
+
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManager::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream,int session)
+{
+ LOGV("stopOutput() output %d, stream %d", output, stream);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("stopOutput() unknow output %d", output);
+ return BAD_VALUE;
+ }
+
+ AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
+ routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
+
+ // handle special case for sonification while in call
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ handleIncallSonification(stream, false, false);
+ }
+
+ if (outputDesc->isUsedByStrategy(strategy)) {
+ // decrement usage count of this stream on the output
+ outputDesc->changeRefCount(stream, -1);
+ if (!outputDesc->isUsedByStrategy(strategy)) {
+ // if the stream is the last of its strategy to use this output, change routing
+ // in the following order or priority:
+ // PHONE > SONIFICATION > MEDIA > DTMF
+ uint32_t newDevice = 0;
+ if (outputDesc->isUsedByStrategy(STRATEGY_PHONE)) {
+ newDevice = getDeviceForStrategy(STRATEGY_PHONE);
+ } else if (outputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
+ newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
+ } else if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ newDevice = getDeviceForStrategy(STRATEGY_PHONE);
+ } else if (outputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
+ newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
+ } else if (outputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
+ newDevice = getDeviceForStrategy(STRATEGY_DTMF);
+ }
+
+ // apply routing change if necessary.
+ // insert a delay of 2 times the audio hardware latency to ensure PCM
+ // buffers in audio flinger and audio hardware are emptied before the
+ // routing change is executed.
+ setOutputDevice(mHardwareOutput, newDevice, false, mOutputs.valueFor(mHardwareOutput)->mLatency*2);
+ }
+ // store time at which the last music track was stopped - see computeVolume()
+ if (stream == AudioSystem::MUSIC) {
+ mMusicStopTime = systemTime();
+ }
+ return NO_ERROR;
+ } else {
+ LOGW("stopOutput() refcount is already 0 for output %d", output);
+ return INVALID_OPERATION;
+ }
+}
+
+void AudioPolicyManager::releaseOutput(audio_io_handle_t output)
+{
+ LOGV("releaseOutput() %d", output);
+ ssize_t index = mOutputs.indexOfKey(output);
+ if (index < 0) {
+ LOGW("releaseOutput() releasing unknown output %d", output);
+ return;
+ }
+ if (mOutputs.valueAt(index)->mFlags & AudioSystem::OUTPUT_FLAG_DIRECT) {
+ mpClientInterface->closeOutput(output);
+ delete mOutputs.valueAt(index);
+ mOutputs.removeItem(output);
+ }
+}
+
+audio_io_handle_t AudioPolicyManager::getInput(int inputSource,
+ uint32_t samplingRate,
+ uint32_t format,
+ uint32_t channels,
+ AudioSystem::audio_in_acoustics acoustics)
+{
+ audio_io_handle_t input = 0;
+ uint32_t device = getDeviceForInputSource(inputSource);
+
+ LOGV("getInput() inputSource %d, samplingRate %d, format %d, channels %x, acoustics %x", inputSource, samplingRate, format, channels, acoustics);
+
+ if (device == 0) {
+ return 0;
+ }
+
+ // adapt channel selection to input source
+ switch(inputSource) {
+ case AUDIO_SOURCE_VOICE_UPLINK:
+ channels = AudioSystem::CHANNEL_IN_VOICE_UPLINK;
+ break;
+ case AUDIO_SOURCE_VOICE_DOWNLINK:
+ channels = AudioSystem::CHANNEL_IN_VOICE_DNLINK;
+ break;
+ case AUDIO_SOURCE_VOICE_CALL:
+ channels = (AudioSystem::CHANNEL_IN_VOICE_UPLINK | AudioSystem::CHANNEL_IN_VOICE_DNLINK);
+ break;
+ default:
+ break;
+ }
+
+ AudioInputDescriptor *inputDesc = new AudioInputDescriptor();
+
+ inputDesc->mInputSource = inputSource;
+ inputDesc->mDevice = device;
+ inputDesc->mSamplingRate = samplingRate;
+ inputDesc->mFormat = format;
+ inputDesc->mChannels = channels;
+ inputDesc->mAcoustics = acoustics;
+ inputDesc->mRefCount = 0;
+ input = mpClientInterface->openInput(&inputDesc->mDevice,
+ &inputDesc->mSamplingRate,
+ &inputDesc->mFormat,
+ &inputDesc->mChannels,
+ inputDesc->mAcoustics);
+
+ // only accept input with the exact requested set of parameters
+ if ((samplingRate != inputDesc->mSamplingRate) ||
+ (format != inputDesc->mFormat) ||
+ (channels != inputDesc->mChannels)) {
+ LOGV("getOutput() failed opening input: samplingRate %d, format %d, channels %d",
+ samplingRate, format, channels);
+ mpClientInterface->closeInput(input);
+ delete inputDesc;
+ return 0;
+ }
+ mInputs.add(input, inputDesc);
+ return input;
+}
+
+status_t AudioPolicyManager::startInput(audio_io_handle_t input)
+{
+ LOGV("startInput() input %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("startInput() unknow input %d", input);
+ return BAD_VALUE;
+ }
+ AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
+
+ // refuse 2 active AudioRecord clients at the same time
+ if (getActiveInput() != 0) {
+ LOGW("startInput() input %d failed: other input already started", input);
+ return INVALID_OPERATION;
+ }
+
+ AudioParameter param = AudioParameter();
+ param.addInt(String8(AudioParameter::keyRouting), (int)inputDesc->mDevice);
+ mpClientInterface->setParameters(input, param.toString());
+
+ inputDesc->mRefCount = 1;
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManager::stopInput(audio_io_handle_t input)
+{
+ LOGV("stopInput() input %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("stopInput() unknow input %d", input);
+ return BAD_VALUE;
+ }
+ AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
+
+ if (inputDesc->mRefCount == 0) {
+ LOGW("stopInput() input %d already stopped", input);
+ return INVALID_OPERATION;
+ } else {
+ AudioParameter param = AudioParameter();
+ param.addInt(String8(AudioParameter::keyRouting), 0);
+ mpClientInterface->setParameters(input, param.toString());
+ inputDesc->mRefCount = 0;
+ return NO_ERROR;
+ }
+}
+
+void AudioPolicyManager::releaseInput(audio_io_handle_t input)
+{
+ LOGV("releaseInput() %d", input);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ LOGW("releaseInput() releasing unknown input %d", input);
+ return;
+ }
+ mpClientInterface->closeInput(input);
+ delete mInputs.valueAt(index);
+ mInputs.removeItem(input);
+ LOGV("releaseInput() exit");
+}
+
+
+
+void AudioPolicyManager::initStreamVolume(AudioSystem::stream_type stream,
+ int indexMin,
+ int indexMax)
+{
+ LOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
+ if (indexMin < 0 || indexMin >= indexMax) {
+ LOGW("initStreamVolume() invalid index limits for stream %d, min %d, max %d", stream , indexMin, indexMax);
+ return;
+ }
+ mStreams[stream].mIndexMin = indexMin;
+ mStreams[stream].mIndexMax = indexMax;
+}
+
+status_t AudioPolicyManager::setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
+{
+
+ if ((index < mStreams[stream].mIndexMin) || (index > mStreams[stream].mIndexMax)) {
+ return BAD_VALUE;
+ }
+
+ // Force max volume if stream cannot be muted
+ if (!mStreams[stream].mCanBeMuted) index = mStreams[stream].mIndexMax;
+
+ LOGV("setStreamVolumeIndex() stream %d, index %d", stream, index);
+ mStreams[stream].mIndexCur = index;
+
+ // compute and apply stream volume on all outputs according to connected device
+ status_t status = NO_ERROR;
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ status_t volStatus = checkAndSetVolume(stream, index, mOutputs.keyAt(i), mOutputs.valueAt(i)->device());
+ if (volStatus != NO_ERROR) {
+ status = volStatus;
+ }
+ }
+ return status;
+}
+
+status_t AudioPolicyManager::getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
+{
+ if (index == 0) {
+ return BAD_VALUE;
+ }
+ LOGV("getStreamVolumeIndex() stream %d", stream);
+ *index = mStreams[stream].mIndexCur;
+ return NO_ERROR;
+}
+
+status_t AudioPolicyManager::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "\nAudioPolicyManager Dump: %p\n", this);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Hardware Output: %d\n", mHardwareOutput);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " A2DP Output: %d\n", mA2dpOutput);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Duplicated Output: %d\n", mDuplicatedOutput);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Output devices: %08x\n", mAvailableOutputDevices);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Input devices: %08x\n", mAvailableInputDevices);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " A2DP device address: %s\n", mA2dpDeviceAddress.string());
+ result.append(buffer);
+ snprintf(buffer, SIZE, " SCO device address: %s\n", mScoDeviceAddress.string());
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Phone state: %d\n", mPhoneState);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Ringer mode: %d\n", mRingerMode);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for communications %d\n", mForceUse[AudioSystem::FOR_COMMUNICATION]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for media %d\n", mForceUse[AudioSystem::FOR_MEDIA]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for record %d\n", mForceUse[AudioSystem::FOR_RECORD]);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Force use for dock %d\n", mForceUse[AudioSystem::FOR_DOCK]);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ snprintf(buffer, SIZE, "\nOutputs dump:\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ snprintf(buffer, SIZE, "- Output %d dump:\n", mOutputs.keyAt(i));
+ write(fd, buffer, strlen(buffer));
+ mOutputs.valueAt(i)->dump(fd);
+ }
+
+ snprintf(buffer, SIZE, "\nInputs dump:\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ snprintf(buffer, SIZE, "- Input %d dump:\n", mInputs.keyAt(i));
+ write(fd, buffer, strlen(buffer));
+ mInputs.valueAt(i)->dump(fd);
+ }
+
+ snprintf(buffer, SIZE, "\nStreams dump:\n");
+ write(fd, buffer, strlen(buffer));
+ snprintf(buffer, SIZE, " Stream Index Min Index Max Index Cur Mute Count Can be muted\n");
+ write(fd, buffer, strlen(buffer));
+ for (size_t i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ snprintf(buffer, SIZE, " %02d", i);
+ mStreams[i].dump(buffer + 3, SIZE);
+ write(fd, buffer, strlen(buffer));
+ }
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+// AudioPolicyManager
+// ----------------------------------------------------------------------------
+
+// --- class factory
+
+
+extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface)
+{
+ return new AudioPolicyManager(clientInterface);
+}
+
+extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface)
+{
+ delete interface;
+}
+
+AudioPolicyManager::AudioPolicyManager(AudioPolicyClientInterface *clientInterface)
+: mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0), mLimitRingtoneVolume(false),mTotalEffectsCpuLoad(0),mTotalEffectsMemory(0)
+{
+ mpClientInterface = clientInterface;
+
+ for (int i = 0; i < AudioSystem::NUM_FORCE_USE; i++) {
+ mForceUse[i] = AudioSystem::FORCE_NONE;
+ }
+
+ // devices available by default are speaker, ear piece and microphone
+ mAvailableOutputDevices = AudioSystem::DEVICE_OUT_EARPIECE |
+ AudioSystem::DEVICE_OUT_SPEAKER;
+ mAvailableInputDevices = AudioSystem::DEVICE_IN_BUILTIN_MIC;
+
+ mA2dpDeviceAddress = String8("");
+ mScoDeviceAddress = String8("");
+
+ // open hardware output
+ AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
+ outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
+ mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
+ &outputDesc->mSamplingRate,
+ &outputDesc->mFormat,
+ &outputDesc->mChannels,
+ &outputDesc->mLatency,
+ outputDesc->mFlags);
+
+ if (mHardwareOutput == 0) {
+ LOGE("Failed to initialize hardware output stream, samplingRate: %d, format %d, channels %d",
+ outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
+ } else {
+ mOutputs.add(mHardwareOutput, outputDesc);
+ setOutputDevice(mHardwareOutput, (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER, true);
+ }
+
+ mA2dpOutput = 0;
+ mDuplicatedOutput = 0;
+}
+
+AudioPolicyManager::~AudioPolicyManager()
+{
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ mpClientInterface->closeOutput(mOutputs.keyAt(i));
+ delete mOutputs.valueAt(i);
+ }
+ mOutputs.clear();
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ mpClientInterface->closeInput(mInputs.keyAt(i));
+ delete mInputs.valueAt(i);
+ }
+ mInputs.clear();
+}
+
+// ---
+
+audio_io_handle_t AudioPolicyManager::getOutputForDevice(uint32_t device)
+{
+ audio_io_handle_t output = 0;
+ uint32_t lDevice;
+
+ for (size_t i = 0; i < mOutputs.size(); i++) {
+ lDevice = mOutputs.valueAt(i)->device();
+ LOGV("getOutputForDevice() output %d devices %x", mOutputs.keyAt(i), lDevice);
+
+ // We are only considering outputs connected to a mixer here => exclude direct outputs
+ if ((lDevice == device) &&
+ !(mOutputs.valueAt(i)->mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
+ output = mOutputs.keyAt(i);
+ LOGV("getOutputForDevice() found output %d for device %x", output, device);
+ break;
+ }
+ }
+ return output;
+}
+
+AudioPolicyManager::routing_strategy AudioPolicyManager::getStrategy(AudioSystem::stream_type stream)
+{
+ // stream to strategy mapping
+ switch (stream) {
+ case AudioSystem::VOICE_CALL:
+ case AudioSystem::BLUETOOTH_SCO:
+ return STRATEGY_PHONE;
+ case AudioSystem::RING:
+ case AudioSystem::NOTIFICATION:
+ case AudioSystem::ALARM:
+ case AudioSystem::ENFORCED_AUDIBLE:
+ return STRATEGY_SONIFICATION;
+ case AudioSystem::DTMF:
+ return STRATEGY_DTMF;
+ default:
+ LOGE("unknown stream type");
+ case AudioSystem::SYSTEM:
+ // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
+ // while key clicks are played produces a poor result
+ case AudioSystem::TTS:
+ case AudioSystem::MUSIC:
+ return STRATEGY_MEDIA;
+ }
+}
+
+uint32_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strategy)
+{
+ uint32_t device = 0;
+
+ switch (strategy) {
+ case STRATEGY_DTMF:
+ if (mPhoneState != AudioSystem::MODE_IN_CALL) {
+ // when off call, DTMF strategy follows the same rules as MEDIA strategy
+ device = getDeviceForStrategy(STRATEGY_MEDIA);
+ break;
+ }
+ // when in call, DTMF and PHONE strategies follow the same rules
+ // FALL THROUGH
+
+ case STRATEGY_PHONE:
+ // for phone strategy, we first consider the forced use and then the available devices by order
+ // of priority
+ switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
+ case AudioSystem::FORCE_BT_SCO:
+ if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
+ if (device) break;
+ }
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
+ if (device) break;
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
+ if (device) break;
+ // if SCO device is requested but no SCO device is available, fall back to default case
+ // FALL THROUGH
+
+ default: // FORCE_NONE
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
+ if (device) break;
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
+ if (device) break;
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_EARPIECE;
+ if (device == 0) {
+ LOGE("getDeviceForStrategy() earpiece device not found");
+ }
+ break;
+
+ case AudioSystem::FORCE_SPEAKER:
+ if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
+ if (device) break;
+ }
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
+ if (device == 0) {
+ LOGE("getDeviceForStrategy() speaker device not found");
+ }
+ break;
+ }
+ break;
+
+ case STRATEGY_SONIFICATION:
+
+ // If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
+ // handleIncallSonification().
+ if (mPhoneState == AudioSystem::MODE_IN_CALL) {
+ device = getDeviceForStrategy(STRATEGY_PHONE);
+ break;
+ }
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
+ if (device == 0) {
+ LOGE("getDeviceForStrategy() speaker device not found");
+ }
+ // The second device used for sonification is the same as the device used by media strategy
+ // FALL THROUGH
+
+ case STRATEGY_MEDIA: {
+ uint32_t device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL;
+ if (device2 == 0) {
+ device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
+ if (device2 == 0) {
+ device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
+ if (device2 == 0) {
+ device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
+ if (device2 == 0) {
+ device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
+ if (device2 == 0) {
+ device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
+ if (device2 == 0) {
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
+ if (device == 0) {
+ LOGE("getDeviceForStrategy() speaker device not found");
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ // device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION, 0 otherwise
+ device |= device2;
+ // Do not play media stream if in call and the requested device would change the hardware
+ // output routing
+ if (mPhoneState == AudioSystem::MODE_IN_CALL &&
+ !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device) &&
+ device != getDeviceForStrategy(STRATEGY_PHONE)) {
+ device = 0;
+ LOGV("getDeviceForStrategy() incompatible media and phone devices");
+ }
+ } break;
+
+ default:
+ LOGW("getDeviceForStrategy() unknown strategy: %d", strategy);
+ break;
+ }
+
+ LOGV("getDeviceForStrategy() strategy %d, device %x", strategy, device);
+ return device;
+}
+
+void AudioPolicyManager::setOutputDevice(audio_io_handle_t output, uint32_t device, bool force, int delayMs)
+{
+ LOGV("setOutputDevice() output %d device %x delayMs %d", output, device, delayMs);
+ if (mOutputs.indexOfKey(output) < 0) {
+ LOGW("setOutputDevice() unknown output %d", output);
+ return;
+ }
+#ifdef WITH_A2DP
+ if (output == mHardwareOutput) {
+ // clear A2DP devices from device bit field here so that the caller does not have to
+ // do it in case of multiple device selections
+ uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
+ if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
+ LOGV("setOutputDevice() removing A2DP device");
+ device &= ~device2;
+ }
+ } else if (output == mA2dpOutput) {
+ // clear hardware devices from device bit field here so that the caller does not have to
+ // do it in case of multiple device selections (the second device is always DEVICE_OUT_SPEAKER)
+ // in this case
+ device &= ~AudioSystem::DEVICE_OUT_SPEAKER;
+ }
+#endif
+
+ // doing this check here allows the caller to call setOutputDevice() without conditions
+ if (device == 0) return;
+
+ uint32_t oldDevice = (uint32_t)mOutputs.valueFor(output)->device();
+ // Do not change the routing if the requested device is the same as current device. Doing this check
+ // here allows the caller to call setOutputDevice() without conditions
+ if (device == oldDevice && !force) {
+ LOGV("setOutputDevice() setting same device %x for output %d", device, output);
+ return;
+ }
+
+ mOutputs.valueFor(output)->mDevice = device;
+ // mute media streams if both speaker and headset are selected
+ if (device == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) ||
+ device == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
+ setStrategyMute(STRATEGY_MEDIA, true, output);
+ // wait for the PCM output buffers to empty before proceeding with the rest of the command
+ usleep(mOutputs.valueFor(output)->mLatency*2*1000);
+ }
+ // suspend A2D output if SCO device is selected
+ if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)device)) {
+ if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
+ mpClientInterface->suspendOutput(mA2dpOutput);
+ }
+ }
+ // do the routing
+ AudioParameter param = AudioParameter();
+ param.addInt(String8(AudioParameter::keyRouting), (int)device);
+ mpClientInterface->setParameters(mHardwareOutput, param.toString(), delayMs);
+ // update stream volumes according to new device
+ applyStreamVolumes(output, device, delayMs);
+
+ // if disconnecting SCO device, restore A2DP output
+ if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)oldDevice)) {
+ if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
+ LOGV("restore A2DP output");
+ mpClientInterface->restoreOutput(mA2dpOutput);
+ }
+ }
+ // if changing from a combined headset + speaker route, unmute media streams
+ if (oldDevice == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) ||
+ oldDevice == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
+ setStrategyMute(STRATEGY_MEDIA, false, output, delayMs);
+ }
+}
+
+uint32_t AudioPolicyManager::getDeviceForInputSource(int inputSource)
+{
+ uint32_t device;
+
+ switch(inputSource) {
+ case AUDIO_SOURCE_DEFAULT:
+ case AUDIO_SOURCE_MIC:
+ case AUDIO_SOURCE_VOICE_RECOGNITION:
+ if (mForceUse[AudioSystem::FOR_RECORD] == AudioSystem::FORCE_BT_SCO &&
+ mAvailableInputDevices & AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
+ device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
+ } else if (mAvailableInputDevices & AudioSystem::DEVICE_IN_WIRED_HEADSET) {
+ device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
+ } else {
+ device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
+ }
+ break;
+ case AUDIO_SOURCE_CAMCORDER:
+ device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
+ break;
+ case AUDIO_SOURCE_VOICE_UPLINK:
+ case AUDIO_SOURCE_VOICE_DOWNLINK:
+ case AUDIO_SOURCE_VOICE_CALL:
+ device = AudioSystem::DEVICE_IN_VOICE_CALL;
+ break;
+ default:
+ LOGW("getInput() invalid input source %d", inputSource);
+ device = 0;
+ break;
+ }
+ return device;
+}
+
+audio_io_handle_t AudioPolicyManager::getActiveInput()
+{
+ for (size_t i = 0; i < mInputs.size(); i++) {
+ if (mInputs.valueAt(i)->mRefCount > 0) {
+ return mInputs.keyAt(i);
+ }
+ }
+ return 0;
+}
+
+float AudioPolicyManager::computeVolume(int stream, int index, audio_io_handle_t output, uint32_t device)
+{
+ float volume = 1.0;
+ AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);
+ StreamDescriptor &streamDesc = mStreams[stream];
+
+ if (device == 0) {
+ device = outputDesc->device();
+ }
+
+ int volInt = (100 * (index - streamDesc.mIndexMin)) / (streamDesc.mIndexMax - streamDesc.mIndexMin);
+ volume = AudioSystem::linearToLog(volInt);
+
+ // if a heaset is connected, apply the following rules to ring tones and notifications
+ // to avoid sound level bursts in user's ears:
+ // - always attenuate ring tones and notifications volume by 6dB
+ // - if music is playing, always limit the volume to current music volume,
+ // with a minimum threshold at -36dB so that notification is always perceived.
+ if ((device &
+ (AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP |
+ AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
+ AudioSystem::DEVICE_OUT_WIRED_HEADSET |
+ AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) &&
+ (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION)) {
+ volume *= SONIFICATION_HEADSET_VOLUME_FACTOR;
+ // when the phone is ringing we must consider that music could have been paused just before
+ // by the music application and behave as if music was active if the last music track was
+ // just stopped
+ if (outputDesc->isUsedByStream(AudioSystem::MUSIC) || mLimitRingtoneVolume) {
+ float musicVol = computeVolume(AudioSystem::MUSIC, mStreams[AudioSystem::MUSIC].mIndexCur, output, device);
+ float minVol = (musicVol > SONIFICATION_HEADSET_VOLUME_MIN) ? musicVol : SONIFICATION_HEADSET_VOLUME_MIN;
+ if (volume > minVol) {
+ volume = minVol;
+ LOGV("computeVolume limiting volume to %f musicVol %f", minVol, musicVol);
+ }
+ }
+ }
+
+ return volume;
+}
+
+status_t AudioPolicyManager::checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs, bool force)
+{
+
+ // do not change actual stream volume if the stream is muted
+ if (mStreams[stream].mMuteCount != 0) {
+ LOGV("checkAndSetVolume() stream %d muted count %d", stream, mStreams[stream].mMuteCount);
+ return NO_ERROR;
+ }
+
+ // do not change in call volume if bluetooth is connected and vice versa
+ if ((stream == AudioSystem::VOICE_CALL && mForceUse[AudioSystem::FOR_COMMUNICATION] == AudioSystem::FORCE_BT_SCO) ||
+ (stream == AudioSystem::BLUETOOTH_SCO && mForceUse[AudioSystem::FOR_COMMUNICATION] != AudioSystem::FORCE_BT_SCO)) {
+ LOGV("checkAndSetVolume() cannot set stream %d volume with force use = %d for comm",
+ stream, mForceUse[AudioSystem::FOR_COMMUNICATION]);
+ return INVALID_OPERATION;
+ }
+
+ float volume = computeVolume(stream, index, output, device);
+ // do not set volume if the float value did not change
+ if (volume != mOutputs.valueFor(output)->mCurVolume[stream] || force) {
+ mOutputs.valueFor(output)->mCurVolume[stream] = volume;
+ LOGV("setStreamVolume() for output %d stream %d, volume %f, delay %d", output, stream, volume, delayMs);
+ if (stream == AudioSystem::VOICE_CALL ||
+ stream == AudioSystem::DTMF ||
+ stream == AudioSystem::BLUETOOTH_SCO) {
+ float voiceVolume = -1.0;
+ // offset value to reflect actual hardware volume that never reaches 0
+ // 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
+ volume = 0.01 + 0.99 * volume;
+ if (stream == AudioSystem::VOICE_CALL) {
+ voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
+ } else if (stream == AudioSystem::BLUETOOTH_SCO) {
+ voiceVolume = 1.0;
+ }
+ if (voiceVolume >= 0 && output == mHardwareOutput) {
+ mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
+ }
+ }
+ mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output, delayMs);
+ }
+
+ return NO_ERROR;
+}
+
+void AudioPolicyManager::applyStreamVolumes(audio_io_handle_t output, uint32_t device, int delayMs)
+{
+ LOGV("applyStreamVolumes() for output %d and device %x", output, device);
+
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, device, delayMs);
+ }
+}
+
+void AudioPolicyManager::setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs)
+{
+ LOGV("setStrategyMute() strategy %d, mute %d, output %d", strategy, on, output);
+ for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
+ if (getStrategy((AudioSystem::stream_type)stream) == strategy) {
+ setStreamMute(stream, on, output, delayMs);
+ }
+ }
+}
+
+void AudioPolicyManager::setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs)
+{
+ StreamDescriptor &streamDesc = mStreams[stream];
+ uint32_t device = mOutputs.valueFor(output)->mDevice;
+
+ LOGV("setStreamMute() stream %d, mute %d, output %d, mMuteCount %d", stream, on, output, streamDesc.mMuteCount);
+
+ if (on) {
+ if (streamDesc.mMuteCount == 0) {
+ if (streamDesc.mCanBeMuted) {
+ checkAndSetVolume(stream, 0, output, device, delayMs);
+ }
+ }
+ // increment mMuteCount after calling checkAndSetVolume() so that volume change is not ignored
+ streamDesc.mMuteCount++;
+ } else {
+ if (streamDesc.mMuteCount == 0) {
+ LOGW("setStreamMute() unmuting non muted stream!");
+ return;
+ }
+ if (--streamDesc.mMuteCount == 0) {
+ checkAndSetVolume(stream, streamDesc.mIndexCur, output, device, delayMs);
+ }
+ }
+}
+
+void AudioPolicyManager::handleIncallSonification(int stream, bool starting, bool stateChange)
+{
+ // if the stream pertains to sonification strategy and we are in call we must
+ // mute the stream if it is low visibility. If it is high visibility, we must play a tone
+ // in the device used for phone strategy and play the tone if the selected device does not
+ // interfere with the device used for phone strategy
+ // if stateChange is true, we are called from setPhoneState() and we must mute or unmute as
+ // many times as there are active tracks on the output
+
+ if (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) {
+ AudioOutputDescriptor *outputDesc = mOutputs.valueFor(mHardwareOutput);
+ LOGV("handleIncallSonification() stream %d starting %d device %x stateChange %d",
+ stream, starting, outputDesc->mDevice, stateChange);
+ if (outputDesc->isUsedByStream((AudioSystem::stream_type)stream)) {
+ int muteCount = 1;
+ if (stateChange) {
+ muteCount = outputDesc->mRefCount[stream];
+ }
+ if (AudioSystem::isLowVisibility((AudioSystem::stream_type)stream)) {
+ LOGV("handleIncallSonification() low visibility, muteCount %d", muteCount);
+ for (int i = 0; i < muteCount; i++) {
+ setStreamMute(stream, starting, mHardwareOutput);
+ }
+ } else {
+ LOGV("handleIncallSonification() high visibility ");
+ if (outputDesc->mDevice & getDeviceForStrategy(STRATEGY_PHONE)) {
+ LOGV("handleIncallSonification() high visibility muted, muteCount %d", muteCount);
+ for (int i = 0; i < muteCount; i++) {
+ setStreamMute(stream, starting, mHardwareOutput);
+ }
+ }
+ if (starting) {
+ mpClientInterface->startTone(ToneGenerator::TONE_SUP_CALL_WAITING, AudioSystem::VOICE_CALL);
+ } else {
+ mpClientInterface->stopTone();
+ }
+ }
+ }
+ }
+}
+
+uint32_t AudioPolicyManager::getMaxEffectsCpuLoad()
+{
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+}
+
+uint32_t AudioPolicyManager::getMaxEffectsMemory()
+{
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+}
+
+
+uint32_t AudioPolicyManager::getStrategyForStream(AudioSystem::stream_type stream)
+{
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+
+}
+
+audio_io_handle_t AudioPolicyManager::getOutputForEffect(effect_descriptor_t *desc)
+{
+
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+
+}
+
+status_t AudioPolicyManager::registerEffect(effect_descriptor_t *desc,
+ audio_io_handle_t output,
+ uint32_t strategy,
+ int session,
+ int id)
+{
+
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+}
+
+status_t AudioPolicyManager::unregisterEffect(int id)
+{
+//TODO ..newly added function in Gingerbread
+ LOGD("Inside.%s. Need implementation\n",__func__);
+ return 0;
+}
+// --- AudioOutputDescriptor class implementation
+
+AudioPolicyManager::AudioOutputDescriptor::AudioOutputDescriptor()
+ : mSamplingRate(0), mFormat(0), mChannels(0), mLatency(0),
+ mFlags((AudioSystem::output_flags)0), mDevice(0), mOutput1(0), mOutput2(0)
+{
+ // clear usage count for all stream types
+ for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ mRefCount[i] = 0;
+ mCurVolume[i] = -1.0;
+ }
+}
+
+uint32_t AudioPolicyManager::AudioOutputDescriptor::device()
+{
+ uint32_t device = 0;
+ if (isDuplicated()) {
+ device = mOutput1->mDevice | mOutput2->mDevice;
+ } else {
+ device = mDevice;
+ }
+ return device;
+}
+
+void AudioPolicyManager::AudioOutputDescriptor::changeRefCount(AudioSystem::stream_type stream, int delta)
+{
+ // forward usage count change to attached outputs
+ if (isDuplicated()) {
+ mOutput1->changeRefCount(stream, delta);
+ mOutput2->changeRefCount(stream, delta);
+ }
+ if ((delta + (int)mRefCount[stream]) < 0) {
+ LOGW("changeRefCount() invalid delta %d for stream %d, refCount %d", delta, stream, mRefCount[stream]);
+ mRefCount[stream] = 0;
+ return;
+ }
+ mRefCount[stream] += delta;
+ LOGV("changeRefCount() stream %d, count %d", stream, mRefCount[stream]);
+}
+
+bool AudioPolicyManager::AudioOutputDescriptor::isUsedByStrategy(routing_strategy strategy)
+{
+ for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
+ if (AudioPolicyManager::getStrategy((AudioSystem::stream_type)i) == strategy &&
+ isUsedByStream((AudioSystem::stream_type)i)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+status_t AudioPolicyManager::AudioOutputDescriptor::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Latency: %d\n", mLatency);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Flags %08x\n", mFlags);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Stream volume refCount\n");
+ result.append(buffer);
+ for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
+ snprintf(buffer, SIZE, " %02d %.03f %d\n", i, mCurVolume[i], mRefCount[i]);
+ result.append(buffer);
+ }
+ write(fd, result.string(), result.size());
+
+ return NO_ERROR;
+}
+
+// --- AudioInputDescriptor class implementation
+
+AudioPolicyManager::AudioInputDescriptor::AudioInputDescriptor()
+ : mSamplingRate(0), mFormat(0), mChannels(0),
+ mAcoustics((AudioSystem::audio_in_acoustics)0), mDevice(0), mRefCount(0)
+{
+}
+
+status_t AudioPolicyManager::AudioInputDescriptor::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Format: %d\n", mFormat);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Acoustics %08x\n", mAcoustics);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
+ result.append(buffer);
+ snprintf(buffer, SIZE, " Ref Count %d\n", mRefCount);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ return NO_ERROR;
+}
+
+// --- StreamDescriptor class implementation
+
+void AudioPolicyManager::StreamDescriptor::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %02d %02d %02d %02d %d\n",
+ mIndexMin,
+ mIndexMax,
+ mIndexCur,
+ mMuteCount,
+ mCanBeMuted);
+}
+
+
+}; // namespace android