| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
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Bug 6615379.
Change-Id: I344395d707bc842de20e8c9e91136f5b6d19dc3e
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Change-Id: I180a4b65a655bcc4ede9f7036d1c9b6daf4c8dbd
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Change-Id: Id35f2ce611106c8c9ff1f2ef7333fd5c55a0c0b6
Signed-off-by: Mike Lockwood <lockwood@google.com>
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Change-Id: Ie1d79d0b7afe9e93f75b134162596ffffdd8a167
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Added audio policy manager configuration file.
removed obsolete hasBackMicrophone() method from AudioPolicyManagerBase class.
Change-Id: Ib5e5f8b5af9bb0b53a6c0c4f45be374bb8863c92
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and unnecessary media includes
Change-Id: Ic889aac0e12979d5c5fef6a58ee9917a4864039e
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Change-Id: Icf444d14be31c81a1018655b9319980f3d5c9f74
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Removed obsolete method a2dpUsedForSonification() and
compilation switch WITH_A2DP.
Change-Id: I3df7b81df92f018d6bbc1bff2ec22d1c53e8035e
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This struct is on the stack, so either we were lucky and the memory cell
happened to be zero, or the value doesn't actual matter for our configuration.
Change-Id: If0ac8f1087651c0de98e0e3f787ce6102d3163df
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: I03a60758c6dad0d9ecbce42f092a0fe757bd7184
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: I6d2e59149c2f007d6ba8f1d2990837a37f712ffe
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: If4249034e0a90a502aba69c199173c8ad4af93b3
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* commit 'de21127cf8438adbd481978fe874314433a06b30':
libaudio: increase audio buffer size
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Bring playback and capture buffer size back to their initial size.
Current size was dictated by constraints in early voice processing implementation
but is not necessary anymore.
Increasing buffer size will help in power consumption and limit possible occurence
of audio skipping during playback and capture.
Change-Id: I7837c62e11700ed5c9a26f52fb27170add09721d
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See https://android-git.corp.google.com/g/#/c/143865
Bug: 5449033
Change-Id: I73e1ab4f4eadb55e747b3b2be4b6c1824dce7b2c
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Removed C++ implementations of echo reference and resampler not needed
anymore now that libaudioutils is used.
Change-Id: Ibedf96fbaeeb38ea06b35adf7c95ed49cbafa916
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The logic controlling the CP clock and audio path in setMode()
was incorrect for certain transitions. In particular, the sequence
IN_CALL -> RINGTONE -> IN_COMMUNICATION -> IN_CALL would cause a
loss of call audio.
Change-Id: I4a6bcca32e6e33f965874ad2219f2728b9035e4a
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Modifications for new C interface to echo reference and resampler.
Also release echo reference if needed when closing an output stream.
Change-Id: I9e8b524effad66798a61e80b5fec1779558cce1e
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Moved echo reference and resampler code to audio utils
library so that they can be shared by other audio HALs.
Change-Id: I7ab88843cc58ecc276bc4ccbbdc826c8c0b4a430
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The echo reference discards or inserts (silent) frames according to underruns
or overruns.
It always returns an echo buffer which delay from current capture buffer is 0.
Change-Id: Ifea06a47fe87f2b75d4d04737c495a9867d1c4bd
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add control for ALSA thresholds in pcm_config structure.
Change-Id: I07f6f623b4102bfcb31dd772d93c8443a2d7f236
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Removed wake lock acquisition from audio HAL. This is now done by
AudioFlinger via PowerManagerService.
Change-Id: I548a35eaf65fb27ea2cbed67cf89bef8f7eff830
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Added EchoReference class enabling the input stream to access the
audio data written to the output stream and push it as echo reference
to the AEC.
Also added methods to calculate the echo delay.
Moved ReSampler class to a separate source file.
Change-Id: I9c3388f39101d567240545eab271eb61c97e7b56
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Added calls to audio preprocessings for input streams.
Change-Id: I1c655005b62b235e5d5d671634227f4a99eee43e
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Bug: 5010576
Change-Id: Ie6fa05f8d72bdf6da3b743a7f8c2464f9febc868
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Change-Id: I0fcfbbddc9716e5c39b3d78032222c7babaa46bd
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Use speex resampler for more flexibility and prepare integration
of audio pre processing which require upsampling.
Change-Id: I7dd234bd89116d028655a043c84c1a18faf3bc67
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Audio HAL now uses tinyalsa library to interface to alsa kernel drivers.
Removed local thin alsa user space implementation.
Also modified value of AUDIO_HW_IN_SAMPLERATE to match actual
sampling rate when reading from kernel pcm device.
Change-Id: Id0b2d166f3ab2f2291bf49b36c7085b21135ceea
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Change-Id: Ia4134c310a8e854d85c3584907a4da07355cc2b3
Signed-off-by: Dima Zavin <dima@android.com>
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time" into gingerbread
* commit 'f127e46304c21af95f3e17e70db4581b40d46e02':
Fix issue 4126225: setMicMute() execution time
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The cause is that the thread executing setMicMute() can wait for
several seconds before acquiring the input thread mutex when audio
capture is active.
The fix consists in forcing a sleep of the capture thread when
standby() (called by setMicMute()) wants the mutex.
Applied the same fix to output stream and to setParameters() function.
Change-Id: I3e55670d2aad16b67d44ca8582ed16398143ff6e
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* commit 'e8106736688d60b730873969dba4b60a64cae5e3':
SOUND: set incall volume when user starts call.
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modem side doesn't store volume setting when device is rebooted.
When audio mode is incall, set current voice volume to modem.
Current incall volume is stored when upper layer sets or AudioService is started.
Change-Id: Icfeb0273dda55354e207d464884ef99f41c5fdec
Signed-off-by: UK KIM <w0806.kim@samsung.com>
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product
* commit '8164eaba5b4846431997aa545f44bd158916b9e3':
Add additional statements to accept the crespo4g product
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Change-Id: I0e410d7b641c19a773c3bc57cb78e8aa3e27a3ff
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* commit '2c9d4f757248cae8ac673930f6ed2126f4ec3362':
Fix issue 3436738.
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The problem is that the AudioPolicyManager refreshes the device attached to the
hardware output stream every time another output stops (in this case A2DP output).
As there is no active stream on the HW output, the selected device is 0.
As the shutter sound is short and there is some additional delay to setup the A2DP output,
the sound is not yet out of the AudioFlinger mixer when the device is set to 0.
On Crespo, device 0 is a valid audio path (means audio off) which is not the case
on other platforms and therefore the output is disabled while the shutter sound
is actually playing.
The fix consists in ignoring requests to set the output device to 0 in the audio HAL.
Change-Id: I7366e359a7d3a0f8207e7a5c879ced9078224002
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* commit '4b36da0e37942aa0547d2e31731f88b947f48a64':
Added support for TTY
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Change-Id: I60e8ae30da4c3879bdd6a272dd65f6add4d1f520
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Rely on the audio input source parameter for mixer configuration.
The generic APM implementation now passes the audio recording
source as a configuration parameter, and uses the enum defined
in mediarecorder.h. But the driver uses a string to define
the "input source state". This change maps the input source
to the string used by the driver.
Change-Id: I5fce44579a3cda01ed73f67fb8c3091ef05cce76
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* commit '92786a1ce7e7dd078d1a5c05411715d4a617dc57':
Fix issue 3305305.
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The problem is that when the voice search tone is started, audio capture
is still active and the output stream write function needs to place
the input stream in standby to reconfigure the kernel driver.
To do so it has to acquire the input stream mutex but as the input stream thread
holds the lock most of the time while sleeping in the driver waiting for more data,
this is very difficult and can take several seconds.
The fix consists in forcing a sleep in the next read() when another function needs
to acquire the input stream lock.
The same change is done for output stream write() function.
Also removed the workaround for issue 3201189 in setMode() (thread priority bump) as this
change addresses the same problem.
Change-Id: I3a5e672717752f83dfedce822a18748b165b0a5a
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* commit '8e8053263ab53b1200d7204f44c6a480e5459862':
Fix issue 3198397
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Use only 15 bits for fractional part of the increment in resample_441_320()
to avoid overflow when multiplying by the difference between previous and next
samples in interpolated value computation.
Change-Id: I9f5a726d11f6b051db390df3d13312f1ee782d3a
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Change-Id: Iab2b74f8eb505e3f474f2d768b1e00964c214526
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Change-Id: I0a6492f7c834ea572531e77f75486bcc385e345b
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There is no call audio uplink when headphones w/o mic are connected.
This change together with a corresponding change in the kernel driver adds
a separate device for headphonjes without mic: output is routed to headphones
and input is routed from built-in mic.
Change-Id: I19955f76ece19f661ae25d6a42bbcbe235a9e652
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