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/*
** Copyright 2008, The Android Open-Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_HARDWARE_H
#define ANDROID_AUDIO_HARDWARE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <utils/SortedVector.h>
#include <hardware_legacy/AudioHardwareBase.h>
#include "secril-client.h"
extern "C" {
struct pcm;
struct mixer;
struct mixer_ctl;
};
namespace android {
// TODO: determine actual audio DSP and hardware latency
// Additionnal latency introduced by audio DSP and hardware in ms
#define AUDIO_HW_OUT_LATENCY_MS 0
// Default audio output sample rate
#define AUDIO_HW_OUT_SAMPLERATE 44100
// Default audio output channel mask
#define AUDIO_HW_OUT_CHANNELS (AudioSystem::CHANNEL_OUT_STEREO)
// Default audio output sample format
#define AUDIO_HW_OUT_FORMAT (AudioSystem::PCM_16_BIT)
// Kernel pcm out buffer size in frames at 44.1kHz
#define AUDIO_HW_OUT_PERIOD_MULT 8 // (8 * 128 = 1024 frames)
#define AUDIO_HW_OUT_PERIOD_SZ (PCM_PERIOD_SZ_MIN * AUDIO_HW_OUT_PERIOD_MULT)
#define AUDIO_HW_OUT_PERIOD_CNT 4
// Default audio output buffer size in bytes
#define AUDIO_HW_OUT_PERIOD_BYTES (AUDIO_HW_OUT_PERIOD_SZ * 2 * sizeof(int16_t))
// Default audio input sample rate
#define AUDIO_HW_IN_SAMPLERATE 8000
// Default audio input channel mask
#define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO)
// Default audio input sample format
#define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT)
// Number of buffers in audio driver for input
#define AUDIO_HW_NUM_IN_BUF 2
// Kernel pcm in buffer size in frames at 44.1kHz (before resampling)
#define AUDIO_HW_IN_PERIOD_MULT 16 // (16 * 128 = 2048 frames)
#define AUDIO_HW_IN_PERIOD_SZ (PCM_PERIOD_SZ_MIN * AUDIO_HW_IN_PERIOD_MULT)
#define AUDIO_HW_IN_PERIOD_CNT 2
// Default audio input buffer size in bytes (8kHz mono)
#define AUDIO_HW_IN_PERIOD_BYTES ((AUDIO_HW_IN_PERIOD_SZ*sizeof(int16_t))/8)
#define INPUT_SOURCE_KEY "Input Source"
class AudioHardware : public AudioHardwareBase
{
class AudioStreamOutALSA;
class AudioStreamInALSA;
public:
AudioHardware();
virtual ~AudioHardware();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
virtual status_t setMode(int mode);
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual AudioStreamOut* openOutputStream(
uint32_t devices, int *format=0, uint32_t *channels=0,
uint32_t *sampleRate=0, status_t *status=0);
virtual AudioStreamIn* openInputStream(
uint32_t devices, int *format, uint32_t *channels,
uint32_t *sampleRate, status_t *status,
AudioSystem::audio_in_acoustics acoustics);
virtual void closeOutputStream(AudioStreamOut* out);
virtual void closeInputStream(AudioStreamIn* in);
virtual size_t getInputBufferSize(
uint32_t sampleRate, int format, int channelCount);
int mode() { return mMode; }
const char *getOutputRouteFromDevice(uint32_t device);
const char *getInputRouteFromDevice(uint32_t device);
const char *getVoiceRouteFromDevice(uint32_t device);
status_t setIncallPath_l(uint32_t device);
status_t setInputSource_l(String8 source);
static uint32_t getInputSampleRate(uint32_t sampleRate);
sp <AudioStreamInALSA> getActiveInput_l();
Mutex& lock() { return mLock; }
struct pcm *openPcmOut_l();
void closePcmOut_l();
struct mixer *openMixer_l();
void closeMixer_l();
sp <AudioStreamOutALSA> output() { return mOutput; }
protected:
virtual status_t dump(int fd, const Vector<String16>& args);
private:
bool mInit;
bool mMicMute;
sp <AudioStreamOutALSA> mOutput;
SortedVector < sp<AudioStreamInALSA> > mInputs;
Mutex mLock;
struct pcm* mPcm;
struct mixer* mMixer;
uint32_t mPcmOpenCnt;
uint32_t mMixerOpenCnt;
bool mInCallAudioMode;
String8 mInputSource;
bool mBluetoothNrec;
void* mSecRilLibHandle;
HRilClient mRilClient;
bool mActivatedCP;
HRilClient (*openClientRILD) (void);
int (*disconnectRILD) (HRilClient);
int (*closeClientRILD) (HRilClient);
int (*isConnectedRILD) (HRilClient);
int (*connectRILD) (HRilClient);
int (*setCallVolume) (HRilClient, SoundType, int);
int (*setCallAudioPath)(HRilClient, AudioPath);
int (*setCallClockSync)(HRilClient, SoundClockCondition);
void loadRILD(void);
status_t connectRILDIfRequired(void);
// trace driver operations for dump
int mDriverOp;
static uint32_t checkInputSampleRate(uint32_t sampleRate);
static const uint32_t inputSamplingRates[];
class AudioStreamOutALSA : public AudioStreamOut, public RefBase
{
public:
AudioStreamOutALSA();
virtual ~AudioStreamOutALSA();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate);
virtual uint32_t sampleRate()
const { return mSampleRate; }
virtual size_t bufferSize()
const { return mBufferSize; }
virtual uint32_t channels()
const { return mChannels; }
virtual int format()
const { return AUDIO_HW_OUT_FORMAT; }
virtual uint32_t latency()
const { return (1000 * AUDIO_HW_OUT_PERIOD_CNT *
(bufferSize()/frameSize()))/sampleRate() +
AUDIO_HW_OUT_LATENCY_MS; }
virtual status_t setVolume(float left, float right)
{ return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
bool checkStandby();
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
uint32_t device() { return mDevices; }
virtual status_t getRenderPosition(uint32_t *dspFrames);
void doStandby_l();
void close_l();
status_t open_l();
int standbyCnt() { return mStandbyCnt; }
int prepareLock();
void lock();
void unlock();
private:
Mutex mLock;
AudioHardware* mHardware;
struct pcm *mPcm;
struct mixer *mMixer;
struct mixer_ctl *mRouteCtl;
const char *next_route;
bool mStandby;
uint32_t mDevices;
uint32_t mChannels;
uint32_t mSampleRate;
size_t mBufferSize;
// trace driver operations for dump
int mDriverOp;
int mStandbyCnt;
bool mSleepReq;
};
class DownSampler;
class BufferProvider
{
public:
struct Buffer {
union {
void* raw;
short* i16;
int8_t* i8;
};
size_t frameCount;
};
virtual ~BufferProvider() {}
virtual status_t getNextBuffer(Buffer* buffer) = 0;
virtual void releaseBuffer(Buffer* buffer) = 0;
};
class DownSampler {
public:
DownSampler(uint32_t outSampleRate,
uint32_t channelCount,
uint32_t frameCount,
BufferProvider* provider);
virtual ~DownSampler();
void reset();
status_t initCheck() { return mStatus; }
int resample(int16_t* out, size_t *outFrameCount);
private:
status_t mStatus;
BufferProvider* mProvider;
uint32_t mSampleRate;
uint32_t mChannelCount;
uint32_t mFrameCount;
int16_t *mInLeft;
int16_t *mInRight;
int16_t *mTmpLeft;
int16_t *mTmpRight;
int16_t *mTmp2Left;
int16_t *mTmp2Right;
int16_t *mOutLeft;
int16_t *mOutRight;
int mInInBuf;
int mInTmpBuf;
int mInTmp2Buf;
int mOutBufPos;
int mInOutBuf;
};
class AudioStreamInALSA : public AudioStreamIn, public BufferProvider, public RefBase
{
public:
AudioStreamInALSA();
virtual ~AudioStreamInALSA();
status_t set(AudioHardware* hw,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate,
AudioSystem::audio_in_acoustics acoustics);
virtual size_t bufferSize() const { return mBufferSize; }
virtual uint32_t channels() const { return mChannels; }
virtual int format() const { return AUDIO_HW_IN_FORMAT; }
virtual uint32_t sampleRate() const { return mSampleRate; }
virtual status_t setGain(float gain) { return INVALID_OPERATION; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby();
bool checkStandby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual unsigned int getInputFramesLost() const { return 0; }
uint32_t device() { return mDevices; }
void doStandby_l();
void close_l();
status_t open_l();
int standbyCnt() { return mStandbyCnt; }
static size_t getBufferSize(uint32_t sampleRate, int channelCount);
// BufferProvider
virtual status_t getNextBuffer(BufferProvider::Buffer* buffer);
virtual void releaseBuffer(BufferProvider::Buffer* buffer);
int prepareLock();
void lock();
void unlock();
private:
Mutex mLock;
AudioHardware* mHardware;
struct pcm *mPcm;
struct mixer *mMixer;
struct mixer_ctl *mRouteCtl;
const char *next_route;
bool mStandby;
uint32_t mDevices;
uint32_t mChannels;
uint32_t mChannelCount;
uint32_t mSampleRate;
size_t mBufferSize;
DownSampler *mDownSampler;
status_t mReadStatus;
size_t mInPcmInBuf;
int16_t *mPcmIn;
// trace driver operations for dump
int mDriverOp;
int mStandbyCnt;
bool mSleepReq;
};
};
}; // namespace android
#endif
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