summaryrefslogtreecommitdiffstats
path: root/libaudio/EchoReference.cpp
blob: cfd07de8ac71d5c7ff523c501be626fd040e5643 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
/*
** Copyright 2011, The Android Open-Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
**     http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/

//#define LOG_NDEBUG 0
#define LOG_TAG "EchoReference"

#include <utils/Log.h>
#include "EchoReference.h"

namespace android_audio_legacy {

//------------------------------------------------------------------------------
// Echo reference buffer
//------------------------------------------------------------------------------

EchoReference::EchoReference(audio_format_t rdFormat,
                                            uint32_t rdChannelCount,
                                            uint32_t rdSamplingRate,
                                            audio_format_t wrFormat,
                                            uint32_t wrChannelCount,
                                            uint32_t wrSamplingRate)
: mStatus (NO_INIT), mState(ECHOREF_IDLE),
  mRdFormat(rdFormat), mRdChannelCount(rdChannelCount), mRdSamplingRate(rdSamplingRate),
  mWrFormat(wrFormat), mWrChannelCount(wrChannelCount), mWrSamplingRate(wrSamplingRate),
  mBuffer(NULL), mBufSize(0), mFramesIn(0), mWrBuf(NULL), mWrBufSize(0), mWrFramesIn(0),
  mDownSampler(NULL)
{
    LOGV("EchoReference cstor");
    if (rdFormat != AUDIO_FORMAT_PCM_16_BIT ||
            rdFormat != wrFormat) {
        LOGW("EchoReference cstor bad format rd %d, wr %d", rdFormat, wrFormat);
        mStatus = BAD_VALUE;
        return;
    }
    if ((rdChannelCount != 1 && rdChannelCount != 2) ||
            wrChannelCount != 2) {
        LOGW("EchoReference cstor bad channel count rd %d, wr %d", rdChannelCount, wrChannelCount);
        mStatus = BAD_VALUE;
        return;
    }

    if (wrSamplingRate < rdSamplingRate) {
        LOGW("EchoReference cstor bad smp rate rd %d, wr %d", rdSamplingRate, wrSamplingRate);
        mStatus = BAD_VALUE;
        return;
    }

    mRdFrameSize = audio_bytes_per_sample(rdFormat) * rdChannelCount;
    mWrFrameSize = audio_bytes_per_sample(wrFormat) * wrChannelCount;

    mStatus = NO_ERROR;
}


EchoReference::~EchoReference() {
    LOGV("EchoReference dstor");
    reset_l();
    delete mDownSampler;
}

status_t EchoReference::write(EchoReference::Buffer *buffer)
{
    if (mStatus != NO_ERROR) {
        return mStatus;
    }

    AutoMutex _l(mLock);

    if (buffer == NULL) {
        LOGV("EchoReference::write() stop write");
        mState &= ~ECHOREF_WRITING;
        reset_l();
        return NO_ERROR;
    }

//    LOGV("EchoReference::write() %d frames", buffer->frameCount);

    if ((mState & ECHOREF_WRITING) == 0) {
        LOGV("EchoReference::write() start write");
        if (mDownSampler != NULL) {
            mDownSampler->reset();
        }
        mState |= ECHOREF_WRITING;
    }

    if ((mState & ECHOREF_READING) == 0) {
        return NO_ERROR;
    }


    // discard writes until a valid time stamp is provided. Once a valid TS has been received
    // reuse last good TS if none is provided.
    if (buffer->tstamp.tv_sec == 0 && buffer->tstamp.tv_nsec == 0 ) {
        if (mWrRenderTime.tv_sec == 0 && mWrRenderTime.tv_nsec == 0) {
            return NO_ERROR;
        }
    } else {
        mWrRenderTime.tv_sec = buffer->tstamp.tv_sec;
        mWrRenderTime.tv_nsec = buffer->tstamp.tv_nsec;
    }

    void *srcBuf;
    size_t inFrames;
    // do stereo to mono and down sampling if necessary
    if (mRdChannelCount != mWrChannelCount ||
            mRdSamplingRate != mWrSamplingRate) {
        if (mWrBufSize < buffer->frameCount) {
            mWrBufSize = buffer->frameCount;
            // max buffer size is normally function of read sampling rate but as write sampling rate
            // is always more than read sampling rate this works
            mWrBuf = realloc(mWrBuf, mWrBufSize * mRdFrameSize);
        }

        inFrames = buffer->frameCount;
        if (mRdChannelCount != mWrChannelCount) {
            // must be stereo to mono
            int16_t *src16 = (int16_t *)buffer->raw;
            int16_t *dst16 = (int16_t *)mWrBuf;
            size_t frames = buffer->frameCount;
            while (frames--) {
                *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
                src16 += 2;
            }
        }
        if (mWrSamplingRate != mRdSamplingRate) {
            if (mDownSampler == NULL) {
                LOGV("EchoReference::write() new ReSampler(%d, %d)", mWrSamplingRate, mRdSamplingRate);
                mDownSampler = new ReSampler(mWrSamplingRate,
                                             mRdSamplingRate,
                                             mRdChannelCount,
                                             this);

            }
            // mWrSrcBuf and mWrFramesIn are used by getNexBuffer() called by the resampler
            // to get new frames
            if (mRdChannelCount != mWrChannelCount) {
                mWrSrcBuf = mWrBuf;
            } else {
                mWrSrcBuf = buffer->raw;
            }
            mWrFramesIn = buffer->frameCount;
            // inFrames is always more than we need here to get frames remaining from previous runs
            // inFrames is updated by resample() with the number of frames produced
            mDownSampler->resample((int16_t *)mWrBuf, &inFrames);
            LOGV_IF(mWrFramesIn != 0,
                    "EchoReference::write() mWrFramesIn not 0 (%d) after resampler", mWrFramesIn);
        }
        srcBuf = mWrBuf;
    } else {
        inFrames = buffer->frameCount;
        srcBuf = buffer->raw;
    }


    if (mFramesIn + inFrames > mBufSize) {
        mBufSize = mFramesIn + inFrames;
        mBuffer = realloc(mBuffer, mBufSize * mRdFrameSize);
        LOGV("EchoReference::write() increasing buffer size to %d", mBufSize);
    }
    memcpy((char *)mBuffer + mFramesIn * mRdFrameSize,
           srcBuf,
           inFrames * mRdFrameSize);
    mFramesIn += inFrames;

    LOGV("EchoReference::write() frames %d, total frames in %d", inFrames, mFramesIn);

    mCond.signal();
    return NO_ERROR;
}

status_t EchoReference::read(EchoReference::Buffer *buffer)
{
    if (mStatus != NO_ERROR) {
        return mStatus;
    }
    AutoMutex _l(mLock);

    if (buffer == NULL) {
        LOGV("EchoReference::read() stop read");
        mState &= ~ECHOREF_READING;
        return NO_ERROR;
    }

    if ((mState & ECHOREF_READING) == 0) {
        LOGV("EchoReference::read() start read");
        reset_l();
        mState |= ECHOREF_READING;
    }

    if ((mState & ECHOREF_WRITING) == 0) {
        memset(buffer->raw, 0, mRdFrameSize * buffer->frameCount);
        buffer->tstamp.tv_sec = 0;
        buffer->tstamp.tv_nsec = 0;
        return NO_ERROR;
    }

//    LOGV("EchoReference::read() %d frames", buffer->frameCount);

    // allow some time for new frames to arrive if not enough frames are ready for read
    if (mFramesIn < buffer->frameCount) {
        uint32_t timeoutMs = (uint32_t)((1000 * buffer->frameCount) / mRdSamplingRate / 2);

        mCond.waitRelative(mLock, milliseconds(timeoutMs));
        if (mFramesIn < buffer->frameCount) {
            buffer->frameCount = mFramesIn;
            LOGV("EchoReference::read() waited %d ms but still not enough frames", timeoutMs);
        }
    }

    // computeRenderTime() must be called before subtracting frames read from mFramesIn because
    // we subtract the duration of the whole echo reference buffer including the buffer being read.
    // This is because the time stamp stored in mWrRenderTime corresponds to the last sample written
    // to the echo reference buffer and we want to return the render time of the first sample of
    // the buffer being read.
    computeRenderTime(&buffer->tstamp);

    memcpy(buffer->raw,
           (char *)mBuffer,
           buffer->frameCount * mRdFrameSize);

    mFramesIn -= buffer->frameCount;
    memcpy(mBuffer,
           (char *)mBuffer + buffer->frameCount * mRdFrameSize,
           mFramesIn * mRdFrameSize);

    LOGV("EchoReference::read() %d frames, total frames in %d", buffer->frameCount, mFramesIn);

    mCond.signal();
    return NO_ERROR;
}

void EchoReference::computeRenderTime(struct timespec *renderTime)
{
    int64_t delayNs = ((int64_t)mFramesIn * 1000000000) / mRdSamplingRate;

    if (mDownSampler != NULL) {
        delayNs += mDownSampler->delayNs();
    }

    struct timespec tmp;
    tmp.tv_nsec = delayNs % 1000000000;
    tmp.tv_sec = delayNs / 1000000000;

    if (mWrRenderTime.tv_nsec < tmp.tv_nsec)
    {
        renderTime->tv_sec = mWrRenderTime.tv_sec - tmp.tv_sec - 1;
        renderTime->tv_nsec = 1000000000 + mWrRenderTime.tv_nsec - tmp.tv_nsec;
    } else {
        renderTime->tv_sec = mWrRenderTime.tv_sec - tmp.tv_sec;
        renderTime->tv_nsec = mWrRenderTime.tv_nsec - tmp.tv_nsec;
    }
}

void EchoReference::reset_l() {
    LOGV("EchoReference::reset_l()");
    free(mBuffer);
    mBuffer = NULL;
    mBufSize = 0;
    mFramesIn = 0;
    free(mWrBuf);
    mWrBuf = NULL;
    mWrBufSize = 0;
    mWrRenderTime.tv_sec = 0;
    mWrRenderTime.tv_nsec = 0;
}

status_t EchoReference::getNextBuffer(ReSampler::BufferProvider::Buffer* buffer)
{
    if (mWrSrcBuf == NULL || mWrFramesIn == 0) {
        buffer->raw = NULL;
        buffer->frameCount = 0;
        return NOT_ENOUGH_DATA;
    }

    buffer->frameCount = (buffer->frameCount > mWrFramesIn) ? mWrFramesIn : buffer->frameCount;
    // this is mRdChannelCount here as we resample after stereo to mono conversion if any
    buffer->i16 = (int16_t *)mWrSrcBuf + (mWrBufSize - mWrFramesIn) * mRdChannelCount;

    return 0;
}

void EchoReference::releaseBuffer(ReSampler::BufferProvider::Buffer* buffer)
{
    mWrFramesIn -= buffer->frameCount;
}

}; // namespace android_audio_legacy